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author | Travis Howell | 2006-04-14 11:02:56 +0000 |
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committer | Travis Howell | 2006-04-14 11:02:56 +0000 |
commit | 6ba9a5fcf385f6fc75f246136759d3600bf56abf (patch) | |
tree | 5c72ca7351343639d74fe42509e16ff2c7bec3dd | |
parent | 601820548c1afad2ad2522d11fe4c262a5770c7f (diff) | |
download | scummvm-rg350-6ba9a5fcf385f6fc75f246136759d3600bf56abf.tar.gz scummvm-rg350-6ba9a5fcf385f6fc75f246136759d3600bf56abf.tar.bz2 scummvm-rg350-6ba9a5fcf385f6fc75f246136759d3600bf56abf.zip |
Correct size, when clearing image in renderString() for FF
svn-id: r21885
-rw-r--r-- | engines/simon/charset.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/simon/charset.cpp b/engines/simon/charset.cpp index 73f4fe699d..27721fc290 100644 --- a/engines/simon/charset.cpp +++ b/engines/simon/charset.cpp @@ -194,7 +194,7 @@ void SimonEngine::renderString(uint vga_sprite_id, uint color, uint width, uint if (getGameType() == GType_FF) { if (vga_sprite_id == 1) - count = 11025; + count = 45000; } else { count = 4000; if (vga_sprite_id == 1) |