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author | Paul Gilbert | 2009-11-15 08:22:14 +0000 |
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committer | Paul Gilbert | 2009-11-15 08:22:14 +0000 |
commit | 6bb2b8aa9a5c1e04828a6ce1ddde72b5d4292fa9 (patch) | |
tree | a3f8ce99c77346b5dfc5317b41c9294c1cf8b75d | |
parent | b2074291617725e35358d922847f890b9af55d8b (diff) | |
download | scummvm-rg350-6bb2b8aa9a5c1e04828a6ce1ddde72b5d4292fa9.tar.gz scummvm-rg350-6bb2b8aa9a5c1e04828a6ce1ddde72b5d4292fa9.tar.bz2 scummvm-rg350-6bb2b8aa9a5c1e04828a6ce1ddde72b5d4292fa9.zip |
Added support for needed MADS game configuration options
svn-id: r45911
-rw-r--r-- | engines/m4/globals.h | 5 | ||||
-rw-r--r-- | engines/m4/m4.cpp | 7 | ||||
-rw-r--r-- | engines/m4/m4.h | 2 |
3 files changed, 13 insertions, 1 deletions
diff --git a/engines/m4/globals.h b/engines/m4/globals.h index 31d5baa6c2..ccab82ffcd 100644 --- a/engines/m4/globals.h +++ b/engines/m4/globals.h @@ -204,6 +204,11 @@ public: // M4 variables bool invSuppressClickSound; + // MADS variables + bool easyMouse; + bool invObjectsStill; + bool textWindowStill; + int storyMode; void loadMadsVocab(); uint32 getVocabSize() { return _madsVocab.size(); } diff --git a/engines/m4/m4.cpp b/engines/m4/m4.cpp index 80fcbc4122..05c1bf897b 100644 --- a/engines/m4/m4.cpp +++ b/engines/m4/m4.cpp @@ -283,7 +283,12 @@ Common::Error M4Engine::goMADS() { _globals->loadMadsQuotes(); // quotes.dat _globals->loadMadsMessagesInfo(); // messages.dat _globals->loadMadsObjects(); - + + // Setup globals + _vm->_globals->easyMouse = true; + _vm->_globals->invObjectsStill = false; + _vm->_globals->textWindowStill = false; + _vm->_globals->storyMode = 0; // Test code to dump all messages to the console //for (int i = 0; i < _globals->getMessagesSize(); i++) diff --git a/engines/m4/m4.h b/engines/m4/m4.h index b793cfbbae..afd3a59e19 100644 --- a/engines/m4/m4.h +++ b/engines/m4/m4.h @@ -99,6 +99,8 @@ struct M4GameDescription; #define GAME_FRAME_DELAY 50 +#define VALIDATE_MADS assert(!_vm->isM4()) + inline void str_lower(char *s) { while (*s) { *s = tolower(*s); s++; } } inline void str_upper(char *s) { while (*s) { *s = toupper(*s); s++; } } |