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author | Filippos Karapetis | 2013-12-25 17:53:15 +0200 |
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committer | Filippos Karapetis | 2013-12-25 17:53:15 +0200 |
commit | 6bbec02a6e45a728b2c0fde9ce96ef8cd4304bb4 (patch) | |
tree | 3d0f1697652818854c45dc8ef1e349185e34bc97 | |
parent | 962e2fd550bad06bf3328a0964d29f79b7da242d (diff) | |
download | scummvm-rg350-6bbec02a6e45a728b2c0fde9ce96ef8cd4304bb4.tar.gz scummvm-rg350-6bbec02a6e45a728b2c0fde9ce96ef8cd4304bb4.tar.bz2 scummvm-rg350-6bbec02a6e45a728b2c0fde9ce96ef8cd4304bb4.zip |
FULLPIPE: Add a new debug command, "scene"
This can be used to view the current scene, or teleport to another one
-rw-r--r-- | engines/fullpipe/console.cpp | 21 | ||||
-rw-r--r-- | engines/fullpipe/console.h | 2 | ||||
-rw-r--r-- | engines/fullpipe/fullpipe.h | 1 | ||||
-rw-r--r-- | engines/fullpipe/scenes.cpp | 9 |
4 files changed, 31 insertions, 2 deletions
diff --git a/engines/fullpipe/console.cpp b/engines/fullpipe/console.cpp index 587f3dc6e6..06235d3eab 100644 --- a/engines/fullpipe/console.cpp +++ b/engines/fullpipe/console.cpp @@ -20,12 +20,29 @@ * */ +#include "fullpipe/constants.h" #include "fullpipe/fullpipe.h" +#include "fullpipe/gameloader.h" +#include "fullpipe/scene.h" namespace Fullpipe { -Console::Console(FullpipeEngine *vm) : GUI::Debugger() { - _vm = vm; +Console::Console(FullpipeEngine *vm) : GUI::Debugger(), _vm(vm) { + DCmd_Register("scene", WRAP_METHOD(Console, Cmd_Scene)); +} + +bool Console::Cmd_Scene(int argc, const char **argv) { + if (argc != 2) { + int sceneTag = _vm->_currentScene->_sceneId; + DebugPrintf("Current scene: %d (scene tag: %d)\n", _vm->getSceneFromTag(sceneTag), sceneTag); + DebugPrintf("Use %s <scene> to change the current scene\n", argv[0]); + return true; + } else { + int scene = _vm->convertScene(atoi(argv[1])); + _vm->_gameLoader->loadScene(scene); + _vm->_gameLoader->gotoScene(scene, TrubaLeft); + return false; + } } } // End of namespace Fullpipe diff --git a/engines/fullpipe/console.h b/engines/fullpipe/console.h index 9c03081b2b..af2b5114ac 100644 --- a/engines/fullpipe/console.h +++ b/engines/fullpipe/console.h @@ -33,6 +33,8 @@ public: private: FullpipeEngine *_vm; + + bool Cmd_Scene(int argc, const char **argv); }; } // End of namespace Fullpipe diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h index 75a7630456..5e4389af7b 100644 --- a/engines/fullpipe/fullpipe.h +++ b/engines/fullpipe/fullpipe.h @@ -238,6 +238,7 @@ public: Scene *accessScene(int sceneId); void setSceneMusicParameters(GameVar *var); int convertScene(int scene); + int getSceneFromTag(int tag); NGIArchive *_currArchive; diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index b4f95d3715..96d9cba54f 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -214,6 +214,15 @@ int FullpipeEngine::convertScene(int scene) { return scenes[scene - 1]; } +int FullpipeEngine::getSceneFromTag(int tag) { + for (int i = 0; i < ARRAYSIZE(scenes); i++) { + if (scenes[i] == tag) + return i + 1; + } + + return 1; +} + bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { GameVar *sceneVar; Common::Point sceneDim; |