diff options
author | Eugene Sandulenko | 2019-02-25 13:35:42 +0100 |
---|---|---|
committer | Eugene Sandulenko | 2019-11-13 22:07:08 +0100 |
commit | 6bc45a55f5c3db23aaead0fdee63763794a9039e (patch) | |
tree | 2b8ce4ac101a0f64c21360d2e9be84bd5f6011d5 | |
parent | d82854b0c9be3ab97bb59e0e39b66c379a5f5459 (diff) | |
download | scummvm-rg350-6bc45a55f5c3db23aaead0fdee63763794a9039e.tar.gz scummvm-rg350-6bc45a55f5c3db23aaead0fdee63763794a9039e.tar.bz2 scummvm-rg350-6bc45a55f5c3db23aaead0fdee63763794a9039e.zip |
GRIFFON: Renamed several class member vars
-rw-r--r-- | engines/griffon/engine.cpp | 530 | ||||
-rw-r--r-- | engines/griffon/griffon.h | 6 |
2 files changed, 268 insertions, 268 deletions
diff --git a/engines/griffon/engine.cpp b/engines/griffon/engine.cpp index 2f994c2410..7449c2cea6 100644 --- a/engines/griffon/engine.cpp +++ b/engines/griffon/engine.cpp @@ -1192,7 +1192,7 @@ void GriffonEngine::game_configmenu() { ticks1 = ticks; do { - videobuffer->fillRect(Common::Rect(0, 0, videobuffer->w, videobuffer->h), 0); + _videobuffer->fillRect(Common::Rect(0, 0, _videobuffer->w, _videobuffer->h), 0); rcDest.left = 256 + 256 * cos(3.141592 / 180 * clouddeg * 40); rcDest.top = 192 + 192 * sin(3.141592 / 180 * clouddeg * 40); @@ -1200,7 +1200,7 @@ void GriffonEngine::game_configmenu() { rcDest.setHeight(240); cloudimg->setAlpha(128, true); - cloudimg->blit(*videobuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); + cloudimg->blit(*_videobuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); cloudimg->setAlpha(64, true); rcDest.left = 256; @@ -1209,10 +1209,10 @@ void GriffonEngine::game_configmenu() { rcDest.setHeight(240); cloudimg->setAlpha(128, true); - cloudimg->blit(*videobuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); + cloudimg->blit(*_videobuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); cloudimg->setAlpha(64, true); - videobuffer->copyRectToSurface(configwindow->getPixels(), configwindow->pitch, 0, 0, configwindow->w, configwindow->h); + _videobuffer->copyRectToSurface(configwindow->getPixels(), configwindow->pitch, 0, 0, configwindow->w, configwindow->h); int sy = SY; @@ -1290,8 +1290,8 @@ void GriffonEngine::game_configmenu() { if (i > 18) cl = 0; - sys_print(videobuffer, vr[i], 156 - 8 * strlen(vr[i]), sy + i * 8, 0); - sys_print(videobuffer, vl[i], 164, sy + i * 8, cl); + sys_print(_videobuffer, vr[i], 156 - 8 * strlen(vr[i]), sy + i * 8, 0); + sys_print(_videobuffer, vl[i], 164, sy + i * 8, cl); } curselt = cursel; @@ -1313,7 +1313,7 @@ void GriffonEngine::game_configmenu() { rc.left = 148 + 3 * cos(3.14159 * 2 * itemyloc / 16.0); rc.top = sy + 8 * curselt - 4; - itemimg[15]->blit(*videobuffer, rc.left, rc.top); + itemimg[15]->blit(*_videobuffer, rc.left, rc.top); float yy = 255.0; if (ticks < ticks1 + 1000) { @@ -1324,8 +1324,8 @@ void GriffonEngine::game_configmenu() { yy = 255.0; } - videobuffer->setAlpha((int)yy); - g_system->copyRectToScreen(videobuffer->getPixels(), videobuffer->pitch, 0, 0, videobuffer->w, videobuffer->h); + _videobuffer->setAlpha((int)yy); + g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(event); @@ -1422,28 +1422,28 @@ void GriffonEngine::game_configmenu() { if (cursel == 0) { fullscreen = config.fullscreen | config.hwaccel | config.hwsurface; - video = SDL_SetVideoMode(320, 240, config.scr_bpp, fullscreen); - if (video == 0) { - video = SDL_SetVideoMode(config.scr_width, config.scr_height, config.scr_bpp, fullscreen); + _video = SDL_SetVideoMode(320, 240, config.scr_bpp, fullscreen); + if (_video == 0) { + _video = SDL_SetVideoMode(config.scr_width, config.scr_height, config.scr_bpp, fullscreen); } else { config.scr_width = 320; config.scr_height = 240; } - SDL_UpdateRect(video, 0, 0, config.scr_width, config.scr_height); + SDL_UpdateRect(_video, 0, 0, config.scr_width, config.scr_height); } if (cursel == 1) { fullscreen = config.fullscreen | config.hwaccel | config.hwsurface; - video = SDL_SetVideoMode(640, 480, config.scr_bpp, fullscreen); - if (video == 0) { - video = SDL_SetVideoMode(config.scr_width, config.scr_height, config.scr_bpp, fullscreen); + _video = SDL_SetVideoMode(640, 480, config.scr_bpp, fullscreen); + if (_video == 0) { + _video = SDL_SetVideoMode(config.scr_width, config.scr_height, config.scr_bpp, fullscreen); } else { config.scr_width = 640; config.scr_height = 480; } - SDL_UpdateRect(video, 0, 0, config.scr_width, config.scr_height); + SDL_UpdateRect(_video, 0, 0, config.scr_width, config.scr_height); } if (cursel == 2 || cursel == 3 || cursel == 4) { fullscreen = config.fullscreen | config.hwaccel | config.hwsurface; @@ -1453,40 +1453,40 @@ void GriffonEngine::game_configmenu() { b = 24; if (cursel == 4) b = 32; - video = SDL_SetVideoMode(config.scr_width, config.scr_height, b, fullscreen); - if (video == 0) { - video = SDL_SetVideoMode(config.scr_width, config.scr_height, config.scr_bpp, fullscreen); + _video = SDL_SetVideoMode(config.scr_width, config.scr_height, b, fullscreen); + if (_video == 0) { + _video = SDL_SetVideoMode(config.scr_width, config.scr_height, config.scr_bpp, fullscreen); } else { config.scr_bpp = b; } - SDL_UpdateRect(video, 0, 0, config.scr_width, config.scr_height); + SDL_UpdateRect(_video, 0, 0, config.scr_width, config.scr_height); } if (cursel == 5) { ofullscreen = config.fullscreen | config.hwaccel | config.hwsurface; fullscreen = SDL_FULLSCREEN | config.hwaccel | config.hwsurface; - video = SDL_SetVideoMode(config.scr_width, config.scr_height, config.scr_bpp, fullscreen); - if (video == 0) { - video = SDL_SetVideoMode(config.scr_width, config.scr_height, config.scr_bpp, ofullscreen); + _video = SDL_SetVideoMode(config.scr_width, config.scr_height, config.scr_bpp, fullscreen); + if (_video == 0) { + _video = SDL_SetVideoMode(config.scr_width, config.scr_height, config.scr_bpp, ofullscreen); } else { config.fullscreen = SDL_FULLSCREEN; } - SDL_UpdateRect(video, 0, 0, config.scr_width, config.scr_height); + SDL_UpdateRect(_video, 0, 0, config.scr_width, config.scr_height); } if (cursel == 6) { ofullscreen = config.fullscreen | config.hwaccel | config.hwsurface; fullscreen = 0 | config.hwaccel | config.hwsurface; - video = SDL_SetVideoMode(config.scr_width, config.scr_height, config.scr_bpp, fullscreen); - if (video == 0) { - video = SDL_SetVideoMode(config.scr_width, config.scr_height, config.scr_bpp, ofullscreen); + _video = SDL_SetVideoMode(config.scr_width, config.scr_height, config.scr_bpp, fullscreen); + if (_video == 0) { + _video = SDL_SetVideoMode(config.scr_width, config.scr_height, config.scr_bpp, ofullscreen); } else { config.fullscreen = 0; } - SDL_UpdateRect(video, 0, 0, config.scr_width, config.scr_height); + SDL_UpdateRect(_video, 0, 0, config.scr_width, config.scr_height); } if (cursel == 7 && config.music == 0) { config.music = 1; @@ -2051,7 +2051,7 @@ void GriffonEngine::game_drawanims(int Layer) { rcDest.setWidth(16); rcDest.setHeight(16); - tiles[curtilel]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + tiles[curtilel]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } if (Layer == 1) { @@ -2087,7 +2087,7 @@ void GriffonEngine::game_drawanims(int Layer) { } if (pass == 1) - tiles[curtilel]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + tiles[curtilel]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } } } @@ -2104,16 +2104,16 @@ int hud_recalc(int a, int b, int c) { return result > b ? b : result; } -#define RGB(R, G, B) (videobuffer->format.RGBToColor((R), (G), (B))) +#define RGB(R, G, B) (_videobuffer->format.RGBToColor((R), (G), (B))) void GriffonEngine::game_drawhud() { char line[128]; //sprintf(line, "fps: %i, map: %i, exp: %i/%i", (int)fps, curmap, player.exp, player.nextlevel); - //sys_print(videobuffer, line, 0, 0, 0); + //sys_print(_videobuffer, line, 0, 0, 0); long ccc; - game_fillrect(videobuffer2, 0, 0, 320, 240, 0); + game_fillrect(_videobuffer2, 0, 0, 320, 240, 0); for (int i = 0; i < kMaxFloat; i++) { if (floattext[i][0] > 0) { @@ -2129,13 +2129,13 @@ void GriffonEngine::game_drawhud() { c2 = 2; if (fc != 0) { - sys_print(videobuffer, floatstri[i], (int)(floattext[i][1]) + 0, (int)(floattext[i][2]) - 1, c2); - sys_print(videobuffer, floatstri[i], (int)(floattext[i][1]) + 0, (int)(floattext[i][2]) + 1, c2); - sys_print(videobuffer, floatstri[i], (int)(floattext[i][1]) - 1, (int)(floattext[i][2]) + 0, c2); - sys_print(videobuffer, floatstri[i], (int)(floattext[i][1]) + 1, (int)(floattext[i][2]) + 0, c2); + sys_print(_videobuffer, floatstri[i], (int)(floattext[i][1]) + 0, (int)(floattext[i][2]) - 1, c2); + sys_print(_videobuffer, floatstri[i], (int)(floattext[i][1]) + 0, (int)(floattext[i][2]) + 1, c2); + sys_print(_videobuffer, floatstri[i], (int)(floattext[i][1]) - 1, (int)(floattext[i][2]) + 0, c2); + sys_print(_videobuffer, floatstri[i], (int)(floattext[i][1]) + 1, (int)(floattext[i][2]) + 0, c2); } - sys_print(videobuffer, floatstri[i], (int)(floattext[i][1]), (int)(floattext[i][2]), c); + sys_print(_videobuffer, floatstri[i], (int)(floattext[i][1]), (int)(floattext[i][2]), c); } if (floaticon[i][0] > 0) { @@ -2147,7 +2147,7 @@ void GriffonEngine::game_drawhud() { rcDest.top = iy; if (ico != 99) - itemimg[ico]->blit(*videobuffer, rcDest.left, rcDest.top); + itemimg[ico]->blit(*_videobuffer, rcDest.left, rcDest.top); if (ico == 99) { spellimg->setAlpha((int)(RND() * 96) + 96, true); @@ -2159,7 +2159,7 @@ void GriffonEngine::game_drawhud() { rcDest.left = ix; rcDest.top = iy; - spellimg->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); spellimg->setAlpha(255, true); } @@ -2180,10 +2180,10 @@ void GriffonEngine::game_drawhud() { rcSrc.left = rcSrc.left + 17; if (player.foundspell[i] == 1) { - itemimg[7 + i]->blit(*videobuffer, rcSrc.left, rcSrc.top); + itemimg[7 + i]->blit(*_videobuffer, rcSrc.left, rcSrc.top); - game_fillrect(videobuffer, rcSrc.left, sy + 16, 16, 4, RGB(0, 32, 32)); - game_fillrect(videobuffer, rcSrc.left + 1, sy + 17, + game_fillrect(_videobuffer, rcSrc.left, sy + 16, 16, 4, RGB(0, 32, 32)); + game_fillrect(_videobuffer, rcSrc.left + 1, sy + 17, hud_recalc(player.spellcharge[i], 14, 100), 2, player.spellcharge[i] == 100 ? RGB(255, 128, 32) : RGB(0, 224, 64)); } @@ -2197,17 +2197,17 @@ void GriffonEngine::game_drawhud() { rcDest.top = 0; rcDest.right = 320; rcDest.bottom = 240; - videobuffer2->fillRect(rcDest, 0); - videobuffer2->setAlpha((int)(player.itemselshade * 4)); // FIXME - videobuffer2->blit(*videobuffer); + _videobuffer2->fillRect(rcDest, 0); + _videobuffer2->setAlpha((int)(player.itemselshade * 4)); // FIXME + _videobuffer2->blit(*_videobuffer); int sy = 202; rcSrc.left = 46; rcSrc.top = 46; - inventoryimg->setAlpha(160, true); // 128 - inventoryimg->blit(*videobuffer, rcSrc.left, rcSrc.top); - inventoryimg->setAlpha(255, true); + _inventoryimg->setAlpha(160, true); // 128 + _inventoryimg->blit(*_videobuffer, rcSrc.left, rcSrc.top); + _inventoryimg->setAlpha(255, true); int sx = 54; sy = 55; @@ -2223,44 +2223,44 @@ void GriffonEngine::game_drawhud() { amap = 3; if (curmap > 5 && curmap < 42) amap = 1; - mapimg[amap]->blit(*videobuffer, rcDest.left, rcDest.top); + mapimg[amap]->blit(*_videobuffer, rcDest.left, rcDest.top); - ccc = videobuffer->format.RGBToColor(128 + 127 * sin(3.141592 * 2 * itemyloc / 16), 0, 0); + ccc = _videobuffer->format.RGBToColor(128 + 127 * sin(3.141592 * 2 * itemyloc / 16), 0, 0); for (int b = 0; b <= 6; b++) { for (int a = 0; a <= 12; a++) { if (invmap[amap][b][a] == curmap) { - game_fillrect(videobuffer, 46 + 9 + a * 9 + 2, 46 + 77 + b * 9 + 1, 6, 6, ccc); + game_fillrect(_videobuffer, 46 + 9 + a * 9 + 2, 46 + 77 + b * 9 + 1, 6, 6, ccc); } } } if (amap == 1) { - sys_print(videobuffer, "L1", 46 + 9, 46 + 77, 0); - sys_print(videobuffer, "L2", 46 + 9 + 7 * 9, 46 + 77, 0); + sys_print(_videobuffer, "L1", 46 + 9, 46 + 77, 0); + sys_print(_videobuffer, "L2", 46 + 9 + 7 * 9, 46 + 77, 0); } sprintf(line, "Health: %i/%i", player.hp, player.maxhp); - sys_print(videobuffer, line, sx, sy, player.hp <= player.maxhp * 0.25 ? (int)player.hpflash : 0); + sys_print(_videobuffer, line, sx, sy, player.hp <= player.maxhp * 0.25 ? (int)player.hpflash : 0); sprintf(line, "Level : %i", player.level); if (player.level == player.maxlevel) strcpy(line, "Level : MAX"); - sys_print(videobuffer, line, sx, sy + 8, 0); + sys_print(_videobuffer, line, sx, sy + 8, 0); // experience - game_fillrect(videobuffer, sx + 64, sy + 16, 16, 4, RGB(0, 32, 32)); - game_fillrect(videobuffer, sx + 65, sy + 17, + game_fillrect(_videobuffer, sx + 64, sy + 16, 16, 4, RGB(0, 32, 32)); + game_fillrect(_videobuffer, sx + 65, sy + 17, hud_recalc(player.exp, 14, player.nextlevel), 2, RGB(0, 224, 64)); // attack strength - game_fillrect(videobuffer, sx + 1, sy + 16, 56, 6, RGB(0, 32, 32)); - game_fillrect(videobuffer, sx + 1, sy + 17, + game_fillrect(_videobuffer, sx + 1, sy + 16, 56, 6, RGB(0, 32, 32)); + game_fillrect(_videobuffer, sx + 1, sy + 17, hud_recalc(player.attackstrength, 54, 100), 2, player.attackstrength == 100 ? RGB(255, 128, 32) : RGB(0, 64, 224)); // spell strength - game_fillrect(videobuffer, sx + 1, sy + 19, + game_fillrect(_videobuffer, sx + 1, sy + 19, hud_recalc(player.spellstrength, 54, 100), 2, player.spellstrength == 100 ? RGB(224, 0, 0) : RGB(128, 0, 224)); @@ -2272,10 +2272,10 @@ void GriffonEngine::game_drawhud() { int s = (ase - m * 60); sprintf(line, "%02i:%02i:%02i", h, m, s); - sys_print(videobuffer, line, 46 + 38 - strlen(line) * 4, 46 + 49, 0); + sys_print(_videobuffer, line, 46 + 38 - strlen(line) * 4, 46 + 49, 0); - sys_print(videobuffer, "Use", 193, 55, 0); - sys_print(videobuffer, "Cast", 236, 55, 0); + sys_print(_videobuffer, "Use", 193, 55, 0); + sys_print(_videobuffer, "Cast", 236, 55, 0); rcSrc.left = 128; rcSrc.top = 91; @@ -2283,19 +2283,19 @@ void GriffonEngine::game_drawhud() { int ss = (player.sword - 1) * 3; if (player.sword == 3) ss = 18; - itemimg[ss]->blit(*videobuffer, rcSrc.left, rcSrc.top); + itemimg[ss]->blit(*_videobuffer, rcSrc.left, rcSrc.top); rcSrc.left = rcSrc.left + 16; ss = (player.shield - 1) * 3 + 1; if (player.shield == 3) ss = 19; - itemimg[ss]->blit(*videobuffer, rcSrc.left, rcSrc.top); + itemimg[ss]->blit(*_videobuffer, rcSrc.left, rcSrc.top); rcSrc.left = rcSrc.left + 16; ss = (player.armour - 1) * 3 + 2; if (player.armour == 3) ss = 20; - itemimg[ss]->blit(*videobuffer, rcSrc.left, rcSrc.top); + itemimg[ss]->blit(*_videobuffer, rcSrc.left, rcSrc.top); for (int i = 0; i <= 4; i++) { sx = 188; @@ -2303,18 +2303,18 @@ void GriffonEngine::game_drawhud() { rcSrc.left = sx; rcSrc.top = sy; if (i == 0) - itemimg[6]->blit(*videobuffer, rcSrc.left, rcSrc.top); + itemimg[6]->blit(*_videobuffer, rcSrc.left, rcSrc.top); if (i == 1) - itemimg[12]->blit(*videobuffer, rcSrc.left, rcSrc.top); + itemimg[12]->blit(*_videobuffer, rcSrc.left, rcSrc.top); if (i == 2) - itemimg[17]->blit(*videobuffer, rcSrc.left, rcSrc.top); + itemimg[17]->blit(*_videobuffer, rcSrc.left, rcSrc.top); if (i == 3) - itemimg[16]->blit(*videobuffer, rcSrc.left, rcSrc.top); + itemimg[16]->blit(*_videobuffer, rcSrc.left, rcSrc.top); if (i == 4) - itemimg[14]->blit(*videobuffer, rcSrc.left, rcSrc.top); + itemimg[14]->blit(*_videobuffer, rcSrc.left, rcSrc.top); sprintf(line, "x%i", player.inventory[i]); - sys_print(videobuffer, line, sx + 17, sy + 7, 0); + sys_print(_videobuffer, line, sx + 17, sy + 7, 0); } // spells in menu @@ -2325,10 +2325,10 @@ void GriffonEngine::game_drawhud() { sy = rcSrc.top; if (player.foundspell[i] == 1) { - itemimg[7 + i]->blit(*videobuffer, rcSrc.left, rcSrc.top); + itemimg[7 + i]->blit(*_videobuffer, rcSrc.left, rcSrc.top); - game_fillrect(videobuffer, rcSrc.left, sy + 16, 16, 4, RGB(0, 32, 32)); - game_fillrect(videobuffer, rcSrc.left + 1, sy + 17, + game_fillrect(_videobuffer, rcSrc.left, sy + 16, 16, 4, RGB(0, 32, 32)); + game_fillrect(_videobuffer, rcSrc.left + 1, sy + 17, hud_recalc(player.spellcharge[i], 14, 100), 2, player.spellcharge[i] == 100 ? RGB(255, 128, 32) : RGB(0, 224, 64)); } @@ -2340,13 +2340,13 @@ void GriffonEngine::game_drawhud() { if (curitem == 5 + i) { rcDest.left = (float)(243 - 12 + 3 * sin(3.141592 * 2 * itemyloc / 16)); rcDest.top = 67 + 24 * i; - itemimg[15]->blit(*videobuffer, rcDest.left, rcDest.top); + itemimg[15]->blit(*_videobuffer, rcDest.left, rcDest.top); } if (curitem == i) { rcDest.left = (float)(189 - 12 + 3 * sin(3.141592 * 2 * itemyloc / 16)); rcDest.top = 70 + 24 * i; - itemimg[15]->blit(*videobuffer, rcDest.left, rcDest.top); + itemimg[15]->blit(*_videobuffer, rcDest.left, rcDest.top); } } } @@ -2362,14 +2362,14 @@ void GriffonEngine::game_drawhud() { rcDest.top = (float)(npcinfo[curenemy].y + 4 - 16 - sin(3.141592 / 8 * itemyloc)); } - itemimg[13]->blit(*videobuffer, rcDest.left, rcDest.top); + itemimg[13]->blit(*_videobuffer, rcDest.left, rcDest.top); } } void GriffonEngine::game_drawnpcs(int mode) { unsigned int ccc; - ccc = videobuffer->format.RGBToColor(255, 128, 32); + ccc = _videobuffer->format.RGBToColor(255, 128, 32); int fst = firsty; int lst = lasty; @@ -2415,7 +2415,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.top += (int)(RND() * 3) - 1; } - anims[sprite]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + anims[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } else { int cframe = npcinfo[i].cattackframe; @@ -2429,7 +2429,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.setWidth(24); rcDest.setHeight(24); - animsa[sprite]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + animsa[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } } @@ -2446,7 +2446,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.left = npcinfo[i].bodysection[f].x - animset2[s].xofs; rcDest.top = npcinfo[i].bodysection[f].y - animset2[s].yofs + 2; - anims[2]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + anims[2]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } } @@ -2467,7 +2467,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.left = npcinfo[i].bodysection[f].x - animset9[s].xofs; rcDest.top = npcinfo[i].bodysection[f].y - animset9[s].yofs + 2; - anims[9]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + anims[9]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } } @@ -2486,7 +2486,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.left = npx - 2; rcDest.top = npy - 24; - anims[3]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + anims[3]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } else { rcSrc.left = 4 * 24; rcSrc.top = 0; @@ -2496,7 +2496,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.left = npx - 2; rcDest.top = npy - 24; - anims[3]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + anims[3]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } } @@ -2514,7 +2514,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.left = npx - 2; rcDest.top = npy - 24; - anims[4]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + anims[4]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } else { rcSrc.left = 4 * 24; rcSrc.top = 0; @@ -2524,7 +2524,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.left = npx - 2; rcDest.top = npy - 24; - anims[4]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + anims[4]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } } @@ -2545,7 +2545,7 @@ void GriffonEngine::game_drawnpcs(int mode) { if (x > 255) x = 255; spellimg->setAlpha(x, true); - spellimg->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); spellimg->setAlpha(255, true); for (int f = 1; f <= 8; f++) { @@ -2561,7 +2561,7 @@ void GriffonEngine::game_drawnpcs(int mode) { if (x > 255) x = 255; spellimg->setAlpha(x, true); - spellimg->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); spellimg->setAlpha(255, true); } @@ -2574,7 +2574,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.top = npcinfo[i].bodysection[10 * ff + 9].y - 21; spellimg->setAlpha(192, true); - anims[5]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + anims[5]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); spellimg->setAlpha(255, true); } @@ -2602,7 +2602,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.top = rcDest.top + (int)(RND() * 3) - 1; } - anims[sprite]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + anims[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } // wizard @@ -2625,7 +2625,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.left = rcDest.left + (int)(RND() * 3) - 1; rcDest.top = rcDest.top + (int)(RND() * 3) - 1; } - anims[sprite]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + anims[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); // } else { //cframe = npcinfo[i].cattackframe; @@ -2638,7 +2638,7 @@ void GriffonEngine::game_drawnpcs(int mode) { //rcDest.top = npy; //rcDest.setWidth(24); //rcDest.setHeight(24); - // animsa(sprite)->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + // animsa(sprite)->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); // } } @@ -2662,7 +2662,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.left = rcDest.left + (int)(RND() * 3) - 1; rcDest.top = rcDest.top + (int)(RND() * 3) - 1; } - anims[sprite]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + anims[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } @@ -2707,7 +2707,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.top = rcDest.top + (int)(RND() * 3) - 1; } - anims[sprite]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + anims[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } else { npcinfo[i].floating = npcinfo[i].floating + 0.25 * fpsr; while (npcinfo[i].floating >= 16) @@ -2725,7 +2725,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.setWidth(24); rcDest.setHeight(24); - animsa[sprite]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + animsa[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } } @@ -2759,7 +2759,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.left = sx + 32 + (int)(RND() * 3) - 1; rcDest.top = sy - (int)(RND() * 6); - spellimg->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } for (int ii = 0; ii <= 8; ii++) { @@ -2778,7 +2778,7 @@ void GriffonEngine::game_drawnpcs(int mode) { spellimg->setAlpha(i2 / 3 * 224, true); - spellimg->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); int xloc = rcDest.left; int yloc = rcDest.top; @@ -2804,7 +2804,7 @@ void GriffonEngine::game_drawnpcs(int mode) { spellimg->setAlpha(i2 / 3 * 224, true); - spellimg->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); xloc = rcDest.left; yloc = rcDest.top; @@ -2843,7 +2843,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.left = rcDest.top + (int)(RND() * 3) - 1; } - anims[sprite]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + anims[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } else { int cframe = (int)(npcinfo[i].cattackframe); @@ -2855,7 +2855,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.left = sx; rcDest.top = sy; - animsa[sprite]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + animsa[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } } @@ -2899,7 +2899,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.top = rcDest.top + (int)(RND() * 3) - 1; } - anims[sprite]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + anims[sprite]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } rcDest.left = npx + 4; @@ -2907,7 +2907,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.setWidth(16); rcDest.setHeight(4); - videobuffer->fillRect(rcDest, 0); + _videobuffer->fillRect(rcDest, 0); rcDest.left = npx + 5; rcDest.top = npy + 23; @@ -2923,7 +2923,7 @@ void GriffonEngine::game_drawnpcs(int mode) { rcDest.setHeight(2); - videobuffer->fillRect(rcDest, ccc); + _videobuffer->fillRect(rcDest, ccc); int pass = 1; @@ -2984,7 +2984,7 @@ void GriffonEngine::game_drawover(int modx, int mody) { } if (pass == 1) - tiles[curtilel]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + tiles[curtilel]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } } } @@ -3009,7 +3009,7 @@ void GriffonEngine::game_drawplayer() { rcDest.setWidth(24); rcDest.setHeight(24); - anims[f]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + anims[f]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } else { rcSrc.left = (int)(player.attackframe / 4) * 24; rcSrc.top = player.walkdir * 24; @@ -3021,19 +3021,19 @@ void GriffonEngine::game_drawplayer() { rcDest.setWidth(24); rcDest.setHeight(24); - animsa[f]->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + animsa[f]->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } - ccc = videobuffer->format.RGBToColor(224, 224, 64); + ccc = _videobuffer->format.RGBToColor(224, 224, 64); int pass = 0; if (player.hp <= player.maxhp * 0.25) pass = 1; if (pass == 1) { - ccc = videobuffer->format.RGBToColor(255, 255, 255); - if ((int)(player.hpflash) == 1) ccc = videobuffer->format.RGBToColor(255, 0, 0); + ccc = _videobuffer->format.RGBToColor(255, 255, 255); + if ((int)(player.hpflash) == 1) ccc = _videobuffer->format.RGBToColor(255, 0, 0); } int sss = 6; @@ -3046,7 +3046,7 @@ void GriffonEngine::game_drawplayer() { rcDest.setWidth(16); rcDest.setHeight(sss); - videobuffer->fillRect(rcDest, 0); + _videobuffer->fillRect(rcDest, 0); rcDest.left = npx + 5; rcDest.top = npy + 23; @@ -3061,11 +3061,11 @@ void GriffonEngine::game_drawplayer() { rcDest.setWidth(ww); rcDest.setHeight(2); - videobuffer->fillRect(rcDest, ccc); + _videobuffer->fillRect(rcDest, ccc); - ccc = videobuffer->format.RGBToColor(0, 224, 64); + ccc = _videobuffer->format.RGBToColor(0, 224, 64); if (player.attackstrength == 100) - ccc = videobuffer->format.RGBToColor(255, 128, 32); + ccc = _videobuffer->format.RGBToColor(255, 128, 32); ww = 14 * player.attackstrength / 100; if (ww > 14) @@ -3079,23 +3079,23 @@ void GriffonEngine::game_drawplayer() { rcDest.setWidth(ww); rcDest.setHeight(2); - videobuffer->fillRect(rcDest, ccc); + _videobuffer->fillRect(rcDest, ccc); - ccc = videobuffer->format.RGBToColor(128, 0, 224); + ccc = _videobuffer->format.RGBToColor(128, 0, 224); if (player.spellstrength == 100) - ccc = videobuffer->format.RGBToColor(224, 0, 0); + ccc = _videobuffer->format.RGBToColor(224, 0, 0); rcDest.top = rcDest.top + 2; rcDest.setWidth(ww2); rcDest.setHeight(2); - videobuffer->fillRect(rcDest, ccc); + _videobuffer->fillRect(rcDest, ccc); } void GriffonEngine::game_drawview() { Common::Rect rc; - videobuffer->copyRectToSurface(mapbg->getPixels(), mapbg->pitch, 0, 0, mapbg->w, mapbg->h); + _videobuffer->copyRectToSurface(mapbg->getPixels(), mapbg->pitch, 0, 0, mapbg->w, mapbg->h); game_updspellsunder(); @@ -3122,12 +3122,12 @@ void GriffonEngine::game_drawview() { rc.setWidth(320); rc.setHeight(240); - cloudimg->blit(*videobuffer, 0, 0, Graphics::FLIP_NONE, &rc); + cloudimg->blit(*_videobuffer, 0, 0, Graphics::FLIP_NONE, &rc); } game_drawhud(); - g_system->copyRectToScreen(videobuffer->getPixels(), videobuffer->pitch, 0, 0, videobuffer->w, videobuffer->h); + g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); } void GriffonEngine::game_endofgame() { @@ -3147,9 +3147,9 @@ void GriffonEngine::game_endofgame() { ticks1 = ticks; int ya = 0; - videobuffer2->fillRect(Common::Rect(0, 0, videobuffer2->w, videobuffer2->h), 0); - videobuffer3->fillRect(Common::Rect(0, 0, videobuffer3->w, videobuffer3->h), 0); - videobuffer2->copyRectToSurface(videobuffer->getPixels(), videobuffer->pitch, 0, 0, videobuffer->w, videobuffer->h); + _videobuffer2->fillRect(Common::Rect(0, 0, _videobuffer2->w, _videobuffer2->h), 0); + _videobuffer3->fillRect(Common::Rect(0, 0, _videobuffer3->w, _videobuffer3->h), 0); + _videobuffer2->copyRectToSurface(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); float ld = 0; int ldstop = 0; @@ -3175,13 +3175,13 @@ void GriffonEngine::game_endofgame() { break; } - videobuffer->fillRect(Common::Rect(0, 0, videobuffer->w, videobuffer->h), 0); + _videobuffer->fillRect(Common::Rect(0, 0, _videobuffer->w, _videobuffer->h), 0); - videobuffer->setAlpha(ya); - videobuffer3->copyRectToSurface(videobuffer2->getPixels(), videobuffer2->pitch, 0, 0, videobuffer2->w, videobuffer2->h); - videobuffer3->copyRectToSurface(videobuffer->getPixels(), videobuffer->pitch, 0, 0, videobuffer->w, videobuffer->h); + _videobuffer->setAlpha(ya); + _videobuffer3->copyRectToSurface(_videobuffer2->getPixels(), _videobuffer2->pitch, 0, 0, _videobuffer2->w, _videobuffer2->h); + _videobuffer3->copyRectToSurface(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); - g_system->copyRectToScreen(videobuffer3->getPixels(), videobuffer3->pitch, 0, 0, videobuffer3->w, videobuffer3->h); + g_system->copyRectToScreen(_videobuffer3->getPixels(), _videobuffer3->pitch, 0, 0, _videobuffer3->w, _videobuffer3->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(event); @@ -3211,19 +3211,19 @@ void GriffonEngine::game_endofgame() { rc.left = -xofs; rc.top = 0; - titleimg->blit(*videobuffer, rc.left, rc.top); + _titleimg->blit(*_videobuffer, rc.left, rc.top); rc.left = -xofs + 320; rc.top = 0; - titleimg->blit(*videobuffer, rc.left, rc.top); + _titleimg->blit(*_videobuffer, rc.left, rc.top); y = y - spd * fpsr; for (int i = 0; i <= 26; i++) { int yy = y + i * 10; if (yy > -8 && yy < 240) { int x = 160 - strlen(story2[i]) * 4; - sys_print(videobuffer, story2[i], x, yy, 4); + sys_print(_videobuffer, story2[i], x, yy, 4); } if (yy < 10 && i == 25) @@ -3239,8 +3239,8 @@ void GriffonEngine::game_endofgame() { ya = 255; } - videobuffer->setAlpha(ya); - g_system->copyRectToScreen(videobuffer->getPixels(), videobuffer->pitch, 0, 0, videobuffer->w, videobuffer->h); + _videobuffer->setAlpha(ya); + g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(event); @@ -3279,7 +3279,7 @@ void GriffonEngine::game_endofgame() { ticks1 = ticks; int y1 = 0; - videobuffer2->copyRectToSurface(videobuffer->getPixels(), videobuffer->pitch, 0, 0, videobuffer->w, videobuffer->h); + _videobuffer2->copyRectToSurface(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); do { if (ticks < ticks1 + 1500) { @@ -3292,13 +3292,13 @@ void GriffonEngine::game_endofgame() { break; } - videobuffer->fillRect(Common::Rect(0, 0, videobuffer->w, videobuffer->h), 0); + _videobuffer->fillRect(Common::Rect(0, 0, _videobuffer->w, _videobuffer->h), 0); - videobuffer->setAlpha(y1); - videobuffer2->blit(*videobuffer3); - videobuffer->blit(*videobuffer3); + _videobuffer->setAlpha(y1); + _videobuffer2->blit(*_videobuffer3); + _videobuffer->blit(*_videobuffer3); - g_system->copyRectToScreen(videobuffer3->getPixels(), videobuffer3->pitch, 0, 0, videobuffer3->w, videobuffer3->h); + g_system->copyRectToScreen(_videobuffer3->getPixels(), _videobuffer3->pitch, 0, 0, _videobuffer3->w, _videobuffer3->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(event); @@ -3325,7 +3325,7 @@ void GriffonEngine::game_endofgame() { y1 = 0; do { - videobuffer->copyRectToSurface(theendimg->getPixels(), theendimg->pitch, 0, 0, theendimg->w, theendimg->h); + _videobuffer->copyRectToSurface(_theendimg->getPixels(), _theendimg->pitch, 0, 0, _theendimg->w, _theendimg->h); y1 = 255; if (ticks < ticks1 + 1000) { @@ -3336,8 +3336,8 @@ void GriffonEngine::game_endofgame() { y1 = 255; } - videobuffer->setAlpha(y1); - g_system->copyRectToScreen(videobuffer->getPixels(), videobuffer->pitch, 0, 0, videobuffer->w, videobuffer->h); + _videobuffer->setAlpha(y1); + g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(event); @@ -3363,8 +3363,8 @@ void GriffonEngine::game_endofgame() { } while (1); - videobuffer2->fillRect(Common::Rect(0, 0, videobuffer2->w, videobuffer2->h), 0); - videobuffer3->fillRect(Common::Rect(0, 0, videobuffer3->w, videobuffer3->h), 0); + _videobuffer2->fillRect(Common::Rect(0, 0, _videobuffer2->w, _videobuffer2->h), 0); + _videobuffer3->fillRect(Common::Rect(0, 0, _videobuffer3->w, _videobuffer3->h), 0); game_theend(); @@ -3373,8 +3373,8 @@ void GriffonEngine::game_endofgame() { void GriffonEngine::game_eventtext(const char *stri) { int x, fr, pauseticks, bticks; - videobuffer2->fillRect(Common::Rect(0, 0, videobuffer2->w, videobuffer2->h), 0); - videobuffer3->fillRect(Common::Rect(0, 0, videobuffer3->w, videobuffer3->h), 0); + _videobuffer2->fillRect(Common::Rect(0, 0, _videobuffer2->w, _videobuffer2->h), 0); + _videobuffer3->fillRect(Common::Rect(0, 0, _videobuffer3->w, _videobuffer3->h), 0); x = 160 - 4 * strlen(stri); @@ -3382,15 +3382,15 @@ void GriffonEngine::game_eventtext(const char *stri) { pauseticks = ticks + 500; bticks = ticks; - videobuffer->blit(*videobuffer3); - videobuffer->blit(*videobuffer2); + _videobuffer->blit(*_videobuffer3); + _videobuffer->blit(*_videobuffer2); do { g_system->getEventManager()->pollEvent(event); if (event.type == Common::EVENT_KEYDOWN && pauseticks < ticks) break; - videobuffer2->blit(*videobuffer); + _videobuffer2->blit(*_videobuffer); fr = 192; @@ -3401,11 +3401,11 @@ void GriffonEngine::game_eventtext(const char *stri) { windowimg->setAlpha(fr, true); - windowimg->blit(*videobuffer); + windowimg->blit(*_videobuffer); if (pauseticks < ticks) - sys_print(videobuffer, stri, x, 15, 0); + sys_print(_videobuffer, stri, x, 15, 0); - g_system->copyRectToScreen(videobuffer->getPixels(), videobuffer->pitch, 0, 0, videobuffer->w, videobuffer->h); + g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(event); @@ -3427,7 +3427,7 @@ void GriffonEngine::game_eventtext(const char *stri) { g_system->delayMillis(10); } while (1); - videobuffer3->blit(*videobuffer); + _videobuffer3->blit(*_videobuffer); itemticks = ticks + 210; } @@ -4525,13 +4525,13 @@ void GriffonEngine::game_newgame() { float ld = 0, add; int ticks, cnt = 0; - videobuffer2->fillRect(Common::Rect(0, 0, videobuffer2->w, videobuffer2->h), 0); - videobuffer3->fillRect(Common::Rect(0, 0, videobuffer3->w, videobuffer3->h), 0); + _videobuffer2->fillRect(Common::Rect(0, 0, _videobuffer2->w, _videobuffer2->h), 0); + _videobuffer3->fillRect(Common::Rect(0, 0, _videobuffer3->w, _videobuffer3->h), 0); ticks = g_system->getMillis(); - videobuffer->blit(*videobuffer3); - videobuffer->blit(*videobuffer2); + _videobuffer->blit(*_videobuffer3); + _videobuffer->blit(*_videobuffer2); fpsr = 0.0; int y = 140; @@ -4562,12 +4562,12 @@ void GriffonEngine::game_newgame() { rc.left = -xofs; rc.top = 0; - titleimg->blit(*videobuffer, rc.left, rc.top); + _titleimg->blit(*_videobuffer, rc.left, rc.top); rc.left = -xofs + 320; rc.top = 0; - titleimg->blit(*videobuffer, rc.left, rc.top); + _titleimg->blit(*_videobuffer, rc.left, rc.top); if (++cnt >= 6) { cnt = 0; @@ -4580,14 +4580,14 @@ void GriffonEngine::game_newgame() { yy = y + i * 10; if (yy > -8 && yy < 240) { x = 160 - strlen(story[i]) * 4; - sys_print(videobuffer, story[i], x, yy, 4); + sys_print(_videobuffer, story[i], x, yy, 4); } if (yy < 10 && i == 47) goto __exit_do; } - g_system->copyRectToScreen(videobuffer->getPixels(), videobuffer->pitch, 0, 0, videobuffer->w, videobuffer->h); + g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); g_system->updateScreen(); tickspassed = ticks; @@ -4805,7 +4805,7 @@ void GriffonEngine::game_saveloadnew() { clouddeg = 0; - videobuffer->setAlpha(255); + _videobuffer->setAlpha(255); saveloadimg->setAlpha(192, true); currow = 0; @@ -4818,7 +4818,7 @@ void GriffonEngine::game_saveloadnew() { tickpause = ticks + 150; do { - videobuffer->fillRect(Common::Rect(0, 0, videobuffer->w, videobuffer->h), 0); + _videobuffer->fillRect(Common::Rect(0, 0, _videobuffer->w, _videobuffer->h), 0); y = y + 1 * fpsr; @@ -4828,7 +4828,7 @@ void GriffonEngine::game_saveloadnew() { rcDest.setHeight(240); cloudimg->setAlpha(128, true); - cloudimg->blit(*videobuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); + cloudimg->blit(*_videobuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); cloudimg->setAlpha(64, true); rcDest.left = 256; @@ -4837,10 +4837,10 @@ void GriffonEngine::game_saveloadnew() { rcDest.setHeight(240); cloudimg->setAlpha(128, true); - cloudimg->blit(*videobuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); + cloudimg->blit(*_videobuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); cloudimg->setAlpha(64, true); - saveloadimg->blit(*videobuffer); + saveloadimg->blit(*_videobuffer); g_system->getEventManager()->pollEvent(event); @@ -4989,21 +4989,21 @@ void GriffonEngine::game_saveloadnew() { int s = (ase - m * 60); sprintf(line, "Game Time: %02i:%02i:%02i", h, m, s); - sys_print(videobuffer, line, 160 - strlen(line) * 4, sy, 0); + sys_print(_videobuffer, line, 160 - strlen(line) * 4, sy, 0); sx = 12; sy = sy + 11; cc = 0; sprintf(line, "Health: %i/%i", playera.hp, playera.maxhp); - sys_print(videobuffer, line, sx, sy, cc); + sys_print(_videobuffer, line, sx, sy, cc); if (playera.level == 22) strcpy(line, "Level: MAX"); else sprintf(line, "Level: %i", playera.level); - sys_print(videobuffer, line, sx, sy + 11, 0); + sys_print(_videobuffer, line, sx, sy + 11, 0); rcSrc.left = sx + 15 * 8 + 24; rcSrc.top = sy + 1; @@ -5011,19 +5011,19 @@ void GriffonEngine::game_saveloadnew() { ss = (playera.sword - 1) * 3; if (playera.sword == 3) ss = 18; - itemimg[ss]->blit(*videobuffer, rcSrc.left, rcSrc.top); + itemimg[ss]->blit(*_videobuffer, rcSrc.left, rcSrc.top); rcSrc.left = rcSrc.left + 16; ss = (playera.shield - 1) * 3 + 1; if (playera.shield == 3) ss = 19; - itemimg[ss]->blit(*videobuffer, rcSrc.left, rcSrc.top); + itemimg[ss]->blit(*_videobuffer, rcSrc.left, rcSrc.top); rcSrc.left = rcSrc.left + 16; ss = (playera.armour - 1) * 3 + 2; if (playera.armour == 3) ss = 20; - itemimg[ss]->blit(*videobuffer, rcSrc.left, rcSrc.top); + itemimg[ss]->blit(*_videobuffer, rcSrc.left, rcSrc.top); nx = rcSrc.left + 13 + 3 * 8; rcSrc.left = nx - 17; @@ -5032,12 +5032,12 @@ void GriffonEngine::game_saveloadnew() { for (int i = 0; i < 5; i++) { rcSrc.left = rcSrc.left + 17; if (playera.foundspell[i] == 1) - itemimg[7 + i]->blit(*videobuffer, rcSrc.left, rcSrc.top); + itemimg[7 + i]->blit(*_videobuffer, rcSrc.left, rcSrc.top); } } } else { int sy = 57 + ff * 48; - sys_print(videobuffer, "Empty", 160 - 5 * 4, sy, 0); + sys_print(_videobuffer, "Empty", 160 - 5 * 4, sy, 0); } } // ------------------------------------------ @@ -5061,7 +5061,7 @@ void GriffonEngine::game_saveloadnew() { rcDest.top = (float)(53 + (currow - 1) * 48); } - itemimg[15]->blit(*videobuffer, rcDest.left, rcDest.top); + itemimg[15]->blit(*_videobuffer, rcDest.left, rcDest.top); if (lowerlock == 1) { @@ -5072,7 +5072,7 @@ void GriffonEngine::game_saveloadnew() { rcDest.left = 170; rcDest.left = rcDest.left; // + 2 + 2 * sin(-3.14159 * 2 * itemyloc / 16) - itemimg[15]->blit(*videobuffer, rcDest.left, rcDest.top); + itemimg[15]->blit(*_videobuffer, rcDest.left, rcDest.top); } yy = 255; @@ -5084,8 +5084,8 @@ void GriffonEngine::game_saveloadnew() { yy = 255; } - videobuffer->setAlpha((int)yy); - g_system->copyRectToScreen(videobuffer->getPixels(), videobuffer->pitch, 0, 0, videobuffer->w, videobuffer->h); + _videobuffer->setAlpha((int)yy); + g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(event); @@ -5144,10 +5144,10 @@ void GriffonEngine::game_showlogos() { y = 255.0; } - videobuffer->fillRect(Common::Rect(0, 0, 320, 240), 0); - logosimg->blit(*videobuffer, 0, 0, Graphics::FLIP_NONE, nullptr, TS_ARGB((int)y, (int)y, (int)y, (int)y)); + _videobuffer->fillRect(Common::Rect(0, 0, 320, 240), 0); + _logosimg->blit(*_videobuffer, 0, 0, Graphics::FLIP_NONE, nullptr, TS_ARGB((int)y, (int)y, (int)y, (int)y)); - g_system->copyRectToScreen(videobuffer->getPixels(), videobuffer->pitch, 0, 0, videobuffer->w, videobuffer->h); + g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(event); @@ -5183,10 +5183,10 @@ void GriffonEngine::game_swash() { do { y = y + 1 * fpsr; - videobuffer->setAlpha((int)y); - videobuffer->fillRect(Common::Rect(0, 0, videobuffer->w, videobuffer->h), 0); + _videobuffer->setAlpha((int)y); + _videobuffer->fillRect(Common::Rect(0, 0, _videobuffer->w, _videobuffer->h), 0); - g_system->copyRectToScreen(videobuffer->getPixels(), videobuffer->pitch, 0, 0, videobuffer->w, videobuffer->h); + g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(event); @@ -5217,8 +5217,8 @@ void GriffonEngine::game_swash() { do { y = y + 1 * fpsr; - videobuffer->setAlpha((int)(y * 25)); - mapbg->blit(*videobuffer); + _videobuffer->setAlpha((int)(y * 25)); + mapbg->blit(*_videobuffer); if (cloudson == 1) { rcDest.left = (float)(256 + 256 * cos(3.141592 / 180 * clouddeg)); @@ -5226,10 +5226,10 @@ void GriffonEngine::game_swash() { rcDest.setWidth(320); rcDest.setHeight(240); - cloudimg->blit(*videobuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); + cloudimg->blit(*_videobuffer, 0, 0, Graphics::FLIP_NONE, &rcDest); } - g_system->copyRectToScreen(videobuffer->getPixels(), videobuffer->pitch, 0, 0, videobuffer->w, videobuffer->h); + g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(event); @@ -5257,7 +5257,7 @@ void GriffonEngine::game_swash() { } while (1); - videobuffer->setAlpha(255); + _videobuffer->setAlpha(255); } void GriffonEngine::game_theend() { @@ -5267,9 +5267,9 @@ void GriffonEngine::game_theend() { } for (float y = 0; y < 100; y += fpsr) { - videobuffer->setAlpha((int)y); - videobuffer->fillRect(Common::Rect(0, 0, videobuffer->w, videobuffer->h), 0); - g_system->copyRectToScreen(videobuffer->getPixels(), videobuffer->pitch, 0, 0, videobuffer->w, videobuffer->h); + _videobuffer->setAlpha((int)y); + _videobuffer->fillRect(Common::Rect(0, 0, _videobuffer->w, _videobuffer->h), 0); + g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(event); @@ -5303,13 +5303,13 @@ void GriffonEngine::game_title(int mode) { rcSrc.setWidth(320); rcSrc.setHeight(240); - videobuffer2->fillRect(rcSrc, 0); - videobuffer3->fillRect(rcSrc, 0); + _videobuffer2->fillRect(rcSrc, 0); + _videobuffer3->fillRect(rcSrc, 0); ticks = g_system->getMillis(); - videobuffer->blit(*videobuffer3); - videobuffer->blit(*videobuffer2); + _videobuffer->blit(*_videobuffer3); + _videobuffer->blit(*_videobuffer2); cursel = 0; @@ -5344,34 +5344,34 @@ void GriffonEngine::game_title(int mode) { rc.left = -xofs; rc.top = 0; - titleimg->blit(*videobuffer, rc.left, rc.top); + _titleimg->blit(*_videobuffer, rc.left, rc.top); rc.left = -xofs + 320.0; rc.top = 0; - titleimg->blit(*videobuffer, rc.left, rc.top); + _titleimg->blit(*_videobuffer, rc.left, rc.top); rc.left = 0; rc.top = 0; - titleimg2->blit(*videobuffer, rc.left, rc.top); + _titleimg2->blit(*_videobuffer, rc.left, rc.top); y = 172; x = 160 - 14 * 4; - sys_print(videobuffer, "new game/save/load", x, y, 4); - sys_print(videobuffer, "options", x, y + 16, 4); - sys_print(videobuffer, "quit game", x, y + 32, 4); + sys_print(_videobuffer, "new game/save/load", x, y, 4); + sys_print(_videobuffer, "options", x, y + 16, 4); + sys_print(_videobuffer, "quit game", x, y + 32, 4); if (mode == 1) - sys_print(videobuffer, "return", x, y + 48, 4); + sys_print(_videobuffer, "return", x, y + 48, 4); else - sys_print(videobuffer, "(c) 2005 by Daniel 'Syn9' Kennedy", 28, 224, 4); + sys_print(_videobuffer, "(c) 2005 by Daniel 'Syn9' Kennedy", 28, 224, 4); rc.left = (float)(x - 16 - 4 * cos(3.14159 * 2 * itemyloc / 16)); rc.top = (float)(y - 4 + 16 * cursel); - itemimg[15]->blit(*videobuffer, rc.left, rc.top); + itemimg[15]->blit(*_videobuffer, rc.left, rc.top); float yf = 255.0; if (ticks < ticks1 + 1000) { @@ -5382,8 +5382,8 @@ void GriffonEngine::game_title(int mode) { yf = 255.0; } - videobuffer->setAlpha((int)yf); - g_system->copyRectToScreen(videobuffer->getPixels(), videobuffer->pitch, 0, 0, videobuffer->w, videobuffer->h); + _videobuffer->setAlpha((int)yf); + g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); g_system->updateScreen(); tickspassed = ticks; @@ -6774,7 +6774,7 @@ void GriffonEngine::game_updspells() { if (xloc > -16 && xloc < 304 && yloc > -16 && yloc < 224) { spellimg->setAlpha(alf, true); - spellimg->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); spellimg->setAlpha(255, true); if (spellinfo[i].damagewho == 0) { @@ -6852,7 +6852,7 @@ void GriffonEngine::game_updspells() { rcDest.left = xloc; rcDest.top = yloc; - spellimg->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); spellinfo[i].frame = spellinfo[i].frame - 0.2 * fpsr; if (spellinfo[i].frame < 0) @@ -6978,7 +6978,7 @@ void GriffonEngine::game_updspells() { rcDest.top = yloc; if (xloc > -16 && xloc < 304 && yloc > -16 && yloc < 224) { - spellimg->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); if (scatter == 1) { if (spellinfo[i].damagewho == 0) { @@ -7058,7 +7058,7 @@ void GriffonEngine::game_updspells() { f = 192 * (1 - (fra - 24) / 8); spellimg->setAlpha(f, true); - spellimg->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); spellimg->setAlpha(255, true); spellinfo[i].frame = spellinfo[i].frame - 0.3 * fpsr; @@ -7155,7 +7155,7 @@ void GriffonEngine::game_updspells() { rcDest.left = xloc; rcDest.top = yloc; - spellimg->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } spellimg->setAlpha(255, true); @@ -7190,7 +7190,7 @@ void GriffonEngine::game_updspells() { rcDest.left = xloc; rcDest.top = yloc; - spellimg->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); } if (xloc < -1 || yloc < -1 || xloc > 304 || yloc > 224) @@ -7232,9 +7232,9 @@ void GriffonEngine::game_updspells() { // lightning bomb if (spellnum == 8) { - cl1 = videobuffer->format.RGBToColor(0, 32, 204); - cl2 = videobuffer->format.RGBToColor(142, 173, 191); - cl3 = videobuffer->format.RGBToColor(240, 240, 240); + cl1 = _videobuffer->format.RGBToColor(0, 32, 204); + cl2 = _videobuffer->format.RGBToColor(142, 173, 191); + cl3 = _videobuffer->format.RGBToColor(240, 240, 240); float px = player.px + 12; float py = player.py + 12; @@ -7253,13 +7253,13 @@ void GriffonEngine::game_updspells() { if (orn == 2) y = y + 1; - sys_line(videobuffer, x, y - 1, x, y + 2, cl1); - sys_line(videobuffer, x, y, x, y + 1, cl3); + sys_line(_videobuffer, x, y - 1, x, y + 2, cl1); + sys_line(_videobuffer, x, y, x, y + 1, cl3); if (rn == 0) - sys_line(videobuffer, x, y + 1, x, y + 1, cl2); + sys_line(_videobuffer, x, y + 1, x, y + 1, cl2); if (rn == 2) - sys_line(videobuffer, x, y, x, y, cl2); + sys_line(_videobuffer, x, y, x, y, cl2); orn = rn; @@ -7311,13 +7311,13 @@ void GriffonEngine::game_updspells() { if (orn == 2) y = y + 1; - sys_line(videobuffer, x, y - 1, x, y + 2, cl1); - sys_line(videobuffer, x, y, x, y + 1, cl3); + sys_line(_videobuffer, x, y - 1, x, y + 2, cl1); + sys_line(_videobuffer, x, y, x, y + 1, cl3); if (rn == 0) - sys_line(videobuffer, x, y + 1, x, y + 1, cl2); + sys_line(_videobuffer, x, y + 1, x, y + 1, cl2); if (rn == 2) - sys_line(videobuffer, x, y, x, y, cl2); + sys_line(_videobuffer, x, y, x, y, cl2); orn = rn; @@ -7369,13 +7369,13 @@ void GriffonEngine::game_updspells() { if (orn == 2) x = x + 1; - sys_line(videobuffer, x - 1, y, x + 2, y, cl1); - sys_line(videobuffer, x, y, x + 1, y, cl3); + sys_line(_videobuffer, x - 1, y, x + 2, y, cl1); + sys_line(_videobuffer, x, y, x + 1, y, cl3); if (rn == 0) - sys_line(videobuffer, x + 1, y, x + 1, y, cl2); + sys_line(_videobuffer, x + 1, y, x + 1, y, cl2); if (rn == 2) - sys_line(videobuffer, x, y, x, y, cl2); + sys_line(_videobuffer, x, y, x, y, cl2); orn = rn; @@ -7426,13 +7426,13 @@ void GriffonEngine::game_updspells() { if (orn == 2) x = x + 1; - sys_line(videobuffer, x - 1, y, x + 2, y, cl1); - sys_line(videobuffer, x, y, x + 1, y, cl3); + sys_line(_videobuffer, x - 1, y, x + 2, y, cl1); + sys_line(_videobuffer, x, y, x + 1, y, cl3); if (rn == 0) - sys_line(videobuffer, x + 1, y, x + 1, y, cl2); + sys_line(_videobuffer, x + 1, y, x + 1, y, cl2); if (rn == 2) - sys_line(videobuffer, x, y, x, y, cl2); + sys_line(_videobuffer, x, y, x, y, cl2); orn = rn; @@ -7484,9 +7484,9 @@ void GriffonEngine::game_updspells() { // wizard 1 lightning if (spellnum == 9) { - cl1 = videobuffer->format.RGBToColor(0, 32, 204); - cl2 = videobuffer->format.RGBToColor(142, 173, 191); - cl3 = videobuffer->format.RGBToColor(240, 240, 240); + cl1 = _videobuffer->format.RGBToColor(0, 32, 204); + cl2 = _videobuffer->format.RGBToColor(142, 173, 191); + cl3 = _videobuffer->format.RGBToColor(240, 240, 240); int px = spellinfo[i].enemyx + 12; int py = spellinfo[i].enemyy + 24; @@ -7505,13 +7505,13 @@ void GriffonEngine::game_updspells() { if (orn == 2) x = x + 1; - sys_line(videobuffer, x - 1, y, x + 2, y, cl1); - sys_line(videobuffer, x, y, x + 1, y, cl3); + sys_line(_videobuffer, x - 1, y, x + 2, y, cl1); + sys_line(_videobuffer, x, y, x + 1, y, cl3); if (rn == 0) - sys_line(videobuffer, x + 1, y, x + 1, y, cl2); + sys_line(_videobuffer, x + 1, y, x + 1, y, cl2); if (rn == 2) - sys_line(videobuffer, x, y, x, y, cl2); + sys_line(_videobuffer, x, y, x, y, cl2); orn = rn; @@ -7582,7 +7582,7 @@ void GriffonEngine::game_updspellsunder() { f = 160 * (1 - (fra - 24) / 8); spellimg->setAlpha(f, true); - spellimg->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); spellimg->setAlpha(255, true); spellinfo[i].frame = spellinfo[i].frame - 0.2 * fpsr; @@ -7684,7 +7684,7 @@ void GriffonEngine::game_updspellsunder() { rcDest.top = (int)yloc; if (xloc > -1 && xloc < 304 && yloc > -1 && yloc < 224) { - spellimg->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); int sx = (xloc / 2 + 4); int sy = (yloc / 2 + 8); @@ -7812,7 +7812,7 @@ void GriffonEngine::game_updspellsunder() { rcDest.top = yloc; if (xloc > -16 && xloc < 320 && yloc > -16 && yloc < 240) { - spellimg->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + spellimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); if (spellinfo[i].damagewho == 1) { float xdif = (xloc + 8) - (player.px + 12); @@ -7855,14 +7855,14 @@ void GriffonEngine::sys_initialize() { for (int i = 0; i < kMaxFloat; i++) floatstri[i] = (char *)malloc(64); // 64 bytes each string (should be enough) - video = new Graphics::TransparentSurface; - video->create(320, 240, g_system->getScreenFormat()); - videobuffer = new Graphics::TransparentSurface; - videobuffer->create(320, 240, g_system->getScreenFormat()); - videobuffer2 = new Graphics::TransparentSurface; - videobuffer2->create(320, 240, g_system->getScreenFormat()); - videobuffer3 = new Graphics::TransparentSurface; - videobuffer3->create(320, 240, g_system->getScreenFormat()); + _video = new Graphics::TransparentSurface; + _video->create(320, 240, g_system->getScreenFormat()); + _videobuffer = new Graphics::TransparentSurface; + _videobuffer->create(320, 240, g_system->getScreenFormat()); + _videobuffer2 = new Graphics::TransparentSurface; + _videobuffer2->create(320, 240, g_system->getScreenFormat()); + _videobuffer3 = new Graphics::TransparentSurface; + _videobuffer3->create(320, 240, g_system->getScreenFormat()); mapbg = new Graphics::TransparentSurface; mapbg->create(320, 240, g_system->getScreenFormat()); clipbg = new Graphics::TransparentSurface; @@ -7884,14 +7884,14 @@ void GriffonEngine::sys_initialize() { saveloadimg = IMG_Load("art/saveloadnew.bmp", true); saveloadimg->setAlpha(160, true); - titleimg = IMG_Load("art/titleb.bmp"); - titleimg2 = IMG_Load("art/titlea.bmp", true); - //titleimg2->setAlpha(204, true); + _titleimg = IMG_Load("art/titleb.bmp"); + _titleimg2 = IMG_Load("art/titlea.bmp", true); + //_titleimg2->setAlpha(204, true); - inventoryimg = IMG_Load("art/inventory.bmp", true); + _inventoryimg = IMG_Load("art/inventory.bmp", true); - logosimg = IMG_Load("art/logos.bmp"); - theendimg = IMG_Load("art/theend.bmp"); + _logosimg = IMG_Load("art/logos.bmp"); + _theendimg = IMG_Load("art/theend.bmp"); sys_LoadTiles(); @@ -8162,12 +8162,12 @@ void GriffonEngine::sys_print(Graphics::TransparentSurface *buffer, const char * void GriffonEngine::sys_progress(int w, int wm) { long ccc; - ccc = videobuffer->format.RGBToColor(0, 255, 0); + ccc = _videobuffer->format.RGBToColor(0, 255, 0); rcDest.setWidth(w * 74 / wm); - videobuffer->fillRect(rcDest, ccc); + _videobuffer->fillRect(rcDest, ccc); - g_system->copyRectToScreen(videobuffer->getPixels(), videobuffer->pitch, 0, 0, videobuffer->w, videobuffer->h); + g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); g_system->updateScreen(); g_system->getEventManager()->pollEvent(event); @@ -8185,7 +8185,7 @@ void GriffonEngine::sys_setupAudio() { //atexit(Mix_CloseAudio); const char *stri = "Loading..."; - sys_print(videobuffer, stri, 160 - 4 * strlen(stri), 116, 0); + sys_print(_videobuffer, stri, 160 - 4 * strlen(stri), 116, 0); loadimg = IMG_Load("art/load.bmp", true); @@ -8198,9 +8198,9 @@ void GriffonEngine::sys_setupAudio() { rcDest.top = 116 + 12; loadimg->setAlpha(160, true); // 128 - loadimg->blit(*videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); + loadimg->blit(*_videobuffer, rcDest.left, rcDest.top, Graphics::FLIP_NONE, &rcSrc); - g_system->copyRectToScreen(videobuffer->getPixels(), videobuffer->pitch, 0, 0, videobuffer->w, videobuffer->h); + g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h); g_system->updateScreen(); rcDest.left = 160 - 44 + 7; diff --git a/engines/griffon/griffon.h b/engines/griffon/griffon.h index 4707a0c233..7c1ec28a0f 100644 --- a/engines/griffon/griffon.h +++ b/engines/griffon/griffon.h @@ -300,11 +300,11 @@ private: int state_save(int slotnum); private: - Graphics::TransparentSurface *video, *videobuffer, *videobuffer2, *videobuffer3; + Graphics::TransparentSurface *_video, *_videobuffer, *_videobuffer2, *_videobuffer3; // system - Graphics::TransparentSurface *titleimg, *titleimg2, *inventoryimg; - Graphics::TransparentSurface *logosimg, *theendimg; + Graphics::TransparentSurface *_titleimg, *_titleimg2, *_inventoryimg; + Graphics::TransparentSurface *_logosimg, *_theendimg; Common::Event event; Graphics::TransparentSurface *mapbg, *clipbg, *clipbg2; 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