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authorTorbjörn Andersson2006-10-24 16:03:05 +0000
committerTorbjörn Andersson2006-10-24 16:03:05 +0000
commit6c164027442cbe285cb3d8d09e33a969851f48ea (patch)
tree79923d9132e72e22be60b3d29d06eea0c2ae15b5
parent7889783cac08bf24ac6daa835bab7120033d88cd (diff)
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Broken Sword 2 does not need cd.bin, and startup.inf is optional. (In fact,
there have been reports that the BS1/BS2 double pack ships with the wrong startup.inf, but let's not confuse the readers with that little tidbit.) svn-id: r24489
-rw-r--r--README4
-rw-r--r--doc/games-sword.tex4
2 files changed, 4 insertions, 4 deletions
diff --git a/README b/README
index 938e9a7489..32f9d1f5c9 100644
--- a/README
+++ b/README
@@ -366,8 +366,8 @@ music2.clu so that ScummVM can tell which ones are from CD 1 and which ones are
from CD 2. Any other files that appear in both cluster directories are
identical. Use whichever you like.
-In addition, you will need the cd.bin, cd.inf and startup.inf files from the
-sword2 directory on CD 1.
+In addition, you will need the cd.inf and, optionally, the startup.inf
+files from the sword2 directory on CD 1.
ScummVM does not support the original cutscene files, so there is no need to
copy them.
diff --git a/doc/games-sword.tex b/doc/games-sword.tex
index 4a7208417a..22be33857f 100644
--- a/doc/games-sword.tex
+++ b/doc/games-sword.tex
@@ -47,8 +47,8 @@ music2.clu so that ScummVM can tell which ones are from CD 1 and which ones are
from CD 2. Any other files that appear in both cluster directories are
identical. Use whichever you like.
-In addition, you will need the cd.bin, cd.inf and startup.inf files from the
-sword2 directory on CD 1.
+In addition, you will need the cd.inf and, optionally, startup.inf files from
+the sword2 directory on CD 1.
ScummVM does not support the original cutscene files, so there is no need to
copy them.