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author | Torbjörn Andersson | 2006-10-24 16:03:05 +0000 |
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committer | Torbjörn Andersson | 2006-10-24 16:03:05 +0000 |
commit | 6c164027442cbe285cb3d8d09e33a969851f48ea (patch) | |
tree | 79923d9132e72e22be60b3d29d06eea0c2ae15b5 | |
parent | 7889783cac08bf24ac6daa835bab7120033d88cd (diff) | |
download | scummvm-rg350-6c164027442cbe285cb3d8d09e33a969851f48ea.tar.gz scummvm-rg350-6c164027442cbe285cb3d8d09e33a969851f48ea.tar.bz2 scummvm-rg350-6c164027442cbe285cb3d8d09e33a969851f48ea.zip |
Broken Sword 2 does not need cd.bin, and startup.inf is optional. (In fact,
there have been reports that the BS1/BS2 double pack ships with the wrong
startup.inf, but let's not confuse the readers with that little tidbit.)
svn-id: r24489
-rw-r--r-- | README | 4 | ||||
-rw-r--r-- | doc/games-sword.tex | 4 |
2 files changed, 4 insertions, 4 deletions
@@ -366,8 +366,8 @@ music2.clu so that ScummVM can tell which ones are from CD 1 and which ones are from CD 2. Any other files that appear in both cluster directories are identical. Use whichever you like. -In addition, you will need the cd.bin, cd.inf and startup.inf files from the -sword2 directory on CD 1. +In addition, you will need the cd.inf and, optionally, the startup.inf +files from the sword2 directory on CD 1. ScummVM does not support the original cutscene files, so there is no need to copy them. diff --git a/doc/games-sword.tex b/doc/games-sword.tex index 4a7208417a..22be33857f 100644 --- a/doc/games-sword.tex +++ b/doc/games-sword.tex @@ -47,8 +47,8 @@ music2.clu so that ScummVM can tell which ones are from CD 1 and which ones are from CD 2. Any other files that appear in both cluster directories are identical. Use whichever you like. -In addition, you will need the cd.bin, cd.inf and startup.inf files from the -sword2 directory on CD 1. +In addition, you will need the cd.inf and, optionally, startup.inf files from +the sword2 directory on CD 1. ScummVM does not support the original cutscene files, so there is no need to copy them. |