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author | Marcus Comstedt | 2002-02-18 18:58:15 +0000 |
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committer | Marcus Comstedt | 2002-02-18 18:58:15 +0000 |
commit | 6c41198027f32148db50f5402fcb53e6ed4ae721 (patch) | |
tree | eda340ea06068f9df23fb7567fa181586457f7f8 | |
parent | 19c87ef6274ecc36812cde5d49df0debff302b4e (diff) | |
download | scummvm-rg350-6c41198027f32148db50f5402fcb53e6ed4ae721.tar.gz scummvm-rg350-6c41198027f32148db50f5402fcb53e6ed4ae721.tar.bz2 scummvm-rg350-6c41198027f32148db50f5402fcb53e6ed4ae721.zip |
Sound update.
svn-id: r3605
-rw-r--r-- | dc/audio.cpp | 8 | ||||
-rw-r--r-- | dc/dcmain.cpp | 2 |
2 files changed, 10 insertions, 0 deletions
diff --git a/dc/audio.cpp b/dc/audio.cpp index 533983ce3b..35dab8c5f6 100644 --- a/dc/audio.cpp +++ b/dc/audio.cpp @@ -27,6 +27,14 @@ #include <ronin/soundcommon.h> EXTERN_C void *memcpy4(void *s1, const void *s2, unsigned int n); +short temp_sound_buffer[RING_BUFFER_SAMPLES]; + +void initSound() +{ + stop_sound(); + do_sound_command(CMD_SET_FREQ(0)); + do_sound_command(CMD_SET_BUFFER(0)); +} void checkSound(Scumm *s) { diff --git a/dc/dcmain.cpp b/dc/dcmain.cpp index 67e2c9d516..f6e367fc62 100644 --- a/dc/dcmain.cpp +++ b/dc/dcmain.cpp @@ -82,6 +82,8 @@ int main() dc_setup_ta(); init_arm(); + initSound(); + if(!selectGame(&scumm, argv[1], icon)) exit(0); |