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author | Paul Gilbert | 2015-05-06 23:34:57 -0400 |
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committer | Paul Gilbert | 2015-05-06 23:34:57 -0400 |
commit | 6c41a9be524385f16c33041885a7f5c4603a0f0e (patch) | |
tree | d419c6b4186182467a8c6fa2bd9dd41d8d58c2e0 | |
parent | d8673cfe44126f1d24ec0cff82a3407e9f891d7b (diff) | |
download | scummvm-rg350-6c41a9be524385f16c33041885a7f5c4603a0f0e.tar.gz scummvm-rg350-6c41a9be524385f16c33041885a7f5c4603a0f0e.tar.bz2 scummvm-rg350-6c41a9be524385f16c33041885a7f5c4603a0f0e.zip |
SHERLOCK: Fix looking at Paul's Cap immediately after entering a scene
-rw-r--r-- | engines/sherlock/people.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sherlock/people.cpp b/engines/sherlock/people.cpp index 5c4014f1a2..8f7b957db6 100644 --- a/engines/sherlock/people.cpp +++ b/engines/sherlock/people.cpp @@ -240,6 +240,9 @@ void People::reset() { p._noShapeSize = Common::Point(0, 0); p._goto = Common::Point(0, 0); p._status = 0; + + // Reset any walk path in progress when Sherlock leaves scenes + _walkTo.clear(); } /** |