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authorStrangerke2016-09-29 00:32:49 +0200
committerEugene Sandulenko2017-01-25 22:41:56 +0100
commit6c6eff6c400e0a33a3d664e406ce4e7e2790c0c7 (patch)
tree25b45f0edf84777f06617d0a268c773dc3cb0778
parent0e4d63d37c4a55ffb13d8c9bbc82d0529a00a1e0 (diff)
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CRYO: Some renaming
-rw-r--r--engines/cryo/eden.cpp196
-rw-r--r--engines/cryo/eden.h24
2 files changed, 102 insertions, 118 deletions
diff --git a/engines/cryo/eden.cpp b/engines/cryo/eden.cpp
index 3e16e7a99d..32b71d86f5 100644
--- a/engines/cryo/eden.cpp
+++ b/engines/cryo/eden.cpp
@@ -1481,11 +1481,12 @@ void EdenGame::drawTopScreen() { // Draw top bar (location / party / map)
}
saved_repadam.x = -1;
saved_repadam.y = -1;
- affplanval();
+ displayValleyMap();
needPaletteUpdate = 1;
}
-void EdenGame::affplanval() { // Draw mini-map
+// Original name: affplanval
+void EdenGame::displayValleyMap() { // Draw mini-map
int16 loc;
perso_t *perso;
if (p_global->area_ptr->type == AreaType::atValley) {
@@ -1493,14 +1494,14 @@ void EdenGame::affplanval() { // Draw mini-map
for (perso = &kPersons[PER_UNKN_18C]; perso->roomNum != 0xFFFF; perso++) {
if (((perso->roomNum >> 8) == p_global->areaNum)
&& !(perso->flags & PersonFlags::pf80) && (perso->flags & PersonFlags::pf20))
- affrepere(33, perso->roomNum & 0xFF);
+ displayMapMark(33, perso->roomNum & 0xFF);
}
if (p_global->area_ptr->citadelLevel)
- affrepere(34, p_global->area_ptr->citadelRoom->location);
+ displayMapMark(34, p_global->area_ptr->citadelRoom->location);
saveTopFrieze(0);
loc = p_global->roomNum & 0xFF;
if (loc >= 16)
- affrepereadam(loc);
+ displayAdamMapMark(loc);
restoreTopFrieze();
} else {
saveTopFrieze(0);
@@ -1508,22 +1509,22 @@ void EdenGame::affplanval() { // Draw mini-map
}
}
-void EdenGame::affrepere(int16 index, int16 location) {
+// Original name: affrepere
+void EdenGame::displayMapMark(int16 index, int16 location) {
noclipax(index, 269 + location % 16 * 4, 2 + (location - 16) / 16 * 3);
}
-void EdenGame::affrepereadam(int16 location) {
+// Original name: affrepereadam
+void EdenGame::displayAdamMapMark(int16 location) {
int16 x = 269;
int16 y = 2;
- int16 w;
- byte *pix;
- rest_repadam();
+ restoreAdamMapMark();
if (location > 15 && location < 76) {
x += (location & 15) * 4;
y += ((location - 16) >> 4) * 3;
- save_repadam(x, y);
- pix = p_underBarsView->p_buffer;
- w = p_underBarsView->width;
+ saveAdamMapMark(x, y);
+ byte *pix = p_underBarsView->p_buffer;
+ int16 w = p_underBarsView->width;
pix += x + w * y;
pix[1] = 0xC3;
pix[2] = 0xC3;
@@ -1538,15 +1539,15 @@ void EdenGame::affrepereadam(int16 location) {
}
}
-void EdenGame::rest_repadam() {
- int16 x, y, w;
- byte *pix;
+// Original name: rest_repadam
+void EdenGame::restoreAdamMapMark() {
if (saved_repadam.x == -1 && saved_repadam.y == -1)
return;
- x = saved_repadam.x;
- y = saved_repadam.y;
- pix = p_underBarsView->p_buffer;
- w = p_underBarsView->width;
+
+ int16 x = saved_repadam.x;
+ int16 y = saved_repadam.y;
+ byte *pix = p_underBarsView->p_buffer;
+ int16 w = p_underBarsView->width;
pix += x + w * y;
pix[1] = keep01; //TODO keep is array?
pix[2] = keep02;
@@ -1560,13 +1561,12 @@ void EdenGame::rest_repadam() {
pix[2] = keep22;
}
-void EdenGame::save_repadam(int16 x, int16 y) {
- int16 w;
- byte *pix;
+// Original name: save_repadam
+void EdenGame::saveAdamMapMark(int16 x, int16 y) {
saved_repadam.x = x;
saved_repadam.y = y;
- pix = p_underBarsView->p_buffer;
- w = p_underBarsView->width;
+ byte *pix = p_underBarsView->p_buffer;
+ int16 w = p_underBarsView->width;
pix += x + w * y;
keep01 = pix[1];
keep02 = pix[2];
@@ -1580,23 +1580,22 @@ void EdenGame::save_repadam(int16 x, int16 y) {
keep22 = pix[2];
}
-char EdenGame::istrice(int16 roomNum) {
+bool EdenGame::istrice(int16 roomNum) {
char loc = roomNum & 0xFF;
int16 area = roomNum & 0xFF00;
- perso_t *perso;
- for (perso = &kPersons[PER_UNKN_18C]; perso != &kPersons[PER_UNKN_372]; perso++) {
+ for (perso_t *perso = &kPersons[PER_UNKN_18C]; perso != &kPersons[PER_UNKN_372]; perso++) {
if ((perso->flags & PersonFlags::pf80) || (perso->flags & PersonFlags::pfTypeMask) != PersonFlags::pftTriceraptor)
continue;
if (perso->roomNum == (area | (loc - 16)))
- return 1;
+ return true;
if (perso->roomNum == (area | (loc + 16)))
- return 1;
+ return true;
if (perso->roomNum == (area | (loc - 1)))
- return 1;
+ return true;
if (perso->roomNum == (area | (loc + 1)))
- return 1;
+ return true;
}
- return 0;
+ return false;
}
char EdenGame::istyran(int16 roomNum) {
@@ -1636,7 +1635,7 @@ void EdenGame::istyranval(area_t *area) {
}
}
-char EdenGame::getdirection(perso_t *perso) {
+char EdenGame::getDirection(perso_t *perso) {
char dir = -1;
byte trgLoc = perso->targetLoc;
byte curLoc = perso->roomNum & 0xFF; //TODO name
@@ -1661,19 +1660,19 @@ char EdenGame::getdirection(perso_t *perso) {
return dir;
}
-char EdenGame::caselibre(char loc, perso_t *perso) {
- int16 roomNum;
+// Original name: caselibre
+bool EdenGame::canMoveThere(char loc, perso_t *perso) {
room_t *room = p_global->cita_area_firstRoom;
if (loc <= 0x10 || loc > 76 || (loc & 0xF) >= 12 || loc == perso->lastLoc)
- return 0;
- roomNum = (perso->roomNum & ~0xFF) | loc; //TODO: danger! signed
+ return false;
+ int16 roomNum = (perso->roomNum & ~0xFF) | loc; //TODO: danger! signed
if (roomNum == p_global->roomNum)
- return 0;
+ return false;
for (; room->ff_0 != 0xFF; room++) {
if (room->location != loc)
continue;
if (!(room->flags & RoomFlags::rf01))
- return 0;
+ return false;
for (perso = &kPersons[PER_UNKN_18C]; perso->roomNum != 0xFFFF; perso++) {
if (perso->flags & PersonFlags::pf80)
continue;
@@ -1681,59 +1680,49 @@ char EdenGame::caselibre(char loc, perso_t *perso) {
break;
}
if (perso->roomNum != 0xFFFF)
- return 0;
- return 1;
+ return false;
+ return true;
}
- return 0;
+ return false;
}
-void EdenGame::melange1(char elem[4]) {
- if (g_ed->_rnd->getRandomNumber(1) & 1) {
- char e1 = elem[1];
- char e2 = elem[2];
- elem[1] = e2;
- elem[2] = e1;
- }
+// Original name: melange1
+void EdenGame::scramble1(char elem[4]) {
+ if (g_ed->_rnd->getRandomNumber(1) & 1)
+ SWAP(elem[1], elem[2]);
}
-void EdenGame::melange2(char elem[4]) {
- if (g_ed->_rnd->getRandomNumber(1) & 1) {
- char e0 = elem[0];
- char e1 = elem[1];
- elem[0] = e1;
- elem[1] = e0;
- }
- if (g_ed->_rnd->getRandomNumber(1) & 1) {
- char e2 = elem[2];
- char e3 = elem[3];
- elem[2] = e3;
- elem[3] = e2;
- }
-}
+// Original name melange2
+void EdenGame::scramble2(char elem[4]) {
+ if (g_ed->_rnd->getRandomNumber(1) & 1)
+ SWAP(elem[0], elem[1]);
-void EdenGame::melangedir() {
- melange1(tab_2CB1E[0]);
- melange1(tab_2CB1E[1]);
- melange1(tab_2CB1E[2]);
- melange2(tab_2CB1E[3]);
- melange2(tab_2CB1E[4]);
- melange1(tab_2CB1E[5]);
- melange2(tab_2CB1E[6]);
- melange2(tab_2CB1E[7]);
+ if (g_ed->_rnd->getRandomNumber(1) & 1)
+ SWAP(elem[2], elem[3]);
}
-char EdenGame::naitredino(char persoType) {
- perso_t *perso;
- for (perso = &kPersons[PER_MORKUS]; (++perso)->roomNum != 0xFFFF;) {
+void EdenGame::melangedir() {
+ scramble1(tab_2CB1E[0]);
+ scramble1(tab_2CB1E[1]);
+ scramble1(tab_2CB1E[2]);
+ scramble2(tab_2CB1E[3]);
+ scramble2(tab_2CB1E[4]);
+ scramble1(tab_2CB1E[5]);
+ scramble2(tab_2CB1E[6]);
+ scramble2(tab_2CB1E[7]);
+}
+
+bool EdenGame::naitredino(char persoType) {
+ for (perso_t *perso = &kPersons[PER_MORKUS]; (++perso)->roomNum != 0xFFFF;) {
char areaNum = perso->roomNum >> 8;
if (areaNum != p_global->cita_area_num)
continue;
if ((perso->flags & PersonFlags::pf80) && (perso->flags & PersonFlags::pfTypeMask) == persoType) {
perso->flags &= ~PersonFlags::pf80;
- return 1;
+ return true;
}
}
- return 0;
+ return false;
}
void EdenGame::newcita(char arg1, int16 arg2, room_t *room) {
@@ -1837,22 +1826,20 @@ void EdenGame::citatombe(char level) {
}
void EdenGame::constcita() {
- byte level;
- room_t *room;
- byte loc;
// room_t *room = p_global->cur_area_ptr->room_ptr; //TODO: wrong? chk below
// byte id = room->ff_C;
if (!p_global->cur_area_ptr->citadelLevel || !p_global->cur_area_ptr->citadelRoom)
return;
- room = p_global->cur_area_ptr->citadelRoom; //TODO: copied here by me
- loc = room->location;
+
+ room_t *room = p_global->cur_area_ptr->citadelRoom; //TODO: copied here by me
+ byte loc = room->location;
tyranPtr = &kPersons[PER_UNKN_372];
if (istyran((p_global->cita_area_num << 8) | loc)) {
if (!(p_global->cur_area_ptr->flags & AreaFlags::TyrannSighted)) {
ajouinfo(p_global->cita_area_num + ValleyNews::vnTyrannIn);
p_global->cur_area_ptr->flags |= AreaFlags::TyrannSighted;
}
- level = room->level - 1;
+ byte level = room->level - 1;
if (level < 32)
level = 32;
room->level = level;
@@ -1864,40 +1851,38 @@ void EdenGame::constcita() {
}
void EdenGame::depladino(perso_t *perso) {
- char *dirs, dir, dir2;
- byte loc;
- dir = getdirection(perso);
+ char dir = getDirection(perso);
if (dir != -1) {
melangedir();
- dirs = tab_2CB1E[dir];
- loc = perso->roomNum & 0xFF;
- dir2 = *dirs++;
+ char *dirs = tab_2CB1E[dir];
+ byte loc = perso->roomNum & 0xFF;
+ char dir2 = *dirs++;
if (dir2 & 0x80)
dir2 = -(dir2 & ~0x80);
dir2 += loc;
- if (caselibre(dir2, perso))
+ if (canMoveThere(dir2, perso))
goto ok;
dir2 = *dirs++;
if (dir2 & 0x80)
dir2 = -(dir2 & ~0x80);
dir2 += loc;
- if (caselibre(dir2, perso))
+ if (canMoveThere(dir2, perso))
goto ok;
dir2 = *dirs++;
if (dir2 & 0x80)
dir2 = -(dir2 & ~0x80);
dir2 += loc;
- if (caselibre(dir2, perso))
+ if (canMoveThere(dir2, perso))
goto ok;
dir2 = *dirs++;
if (dir2 & 0x80)
dir2 = -(dir2 & ~0x80);
dir2 += loc;
- if (caselibre(dir2, perso))
+ if (canMoveThere(dir2, perso))
goto ok;
dir2 = perso->lastLoc;
perso->lastLoc = 0;
- if (!caselibre(dir2, perso))
+ if (!canMoveThere(dir2, perso))
return;
ok:
;
@@ -1962,22 +1947,22 @@ char EdenGame::whereiscita() {
return res;
}
-char EdenGame::iscita(int16 loc) {
+bool EdenGame::iscita(int16 loc) {
room_t *room = p_global->cita_area_firstRoom;
loc &= 0xFF;
for (; room->ff_0 != 0xFF; room++) {
if (!(room->flags & RoomFlags::rfHasCitadel))
continue;
if (room->location == loc + 16)
- return 1;
+ return true;
if (room->location == loc - 16)
- return 1;
+ return true;
if (room->location == loc - 1)
- return 1;
+ return true;
if (room->location == loc + 1)
- return 1;
+ return true;
}
- return 0;
+ return false;
}
void EdenGame::lieuvava(area_t *area) {
@@ -2019,7 +2004,6 @@ void EdenGame::lieuvava(area_t *area) {
}
void EdenGame::vivredino() {
- char cita;
perso_t *perso = &kPersons[PER_UNKN_18C];
for (; perso->roomNum != 0xFFFF; perso++) {
if (((perso->roomNum >> 8) & 0xFF) != p_global->cita_area_num)
@@ -2031,7 +2015,7 @@ void EdenGame::vivredino() {
if (iscita(perso->roomNum))
perso->targetLoc = 0;
else if (!perso->targetLoc) {
- cita = whereiscita();
+ char cita = whereiscita();
if (cita != -1) {
perso->targetLoc = cita;
perso->speed = 2;
@@ -2044,7 +2028,7 @@ void EdenGame::vivredino() {
if (iscita(perso->roomNum))
perso->targetLoc = 0;
else if (!perso->targetLoc) {
- cita = whereiscita();
+ char cita = whereiscita();
if (cita != -1) {
perso->targetLoc = cita;
perso->speed = 3;
@@ -2100,7 +2084,7 @@ void EdenGame::vivredino() {
loc = (g_ed->_rnd->getRandomNumber(63) & 63) + 16;
if ((loc & 0xF) >= 12)
loc &= ~4; //TODO: ??? same as -= 4
- } while (!caselibre(loc, perso));
+ } while (!canMoveThere(loc, perso));
perso->targetLoc = loc;
perso->steps = 1;
}
@@ -5715,7 +5699,7 @@ void EdenGame::FRDevents() {
//fix me here or above?
if (current_spot) { // ok, plug it here
current_spot2 = current_spot;
- affrepereadam(current_spot2->action_id - 14);
+ displayAdamMapMark(current_spot2->action_id - 14);
}
}
if (p_global->displayFlags == DisplayFlags::dfFlag2 && current_spot)
diff --git a/engines/cryo/eden.h b/engines/cryo/eden.h
index ec78f7dbf2..e0fa47cf47 100644
--- a/engines/cryo/eden.h
+++ b/engines/cryo/eden.h
@@ -123,20 +123,20 @@ private:
void restaurefondbouche();
void drawBlackBars();
void drawTopScreen();
- void affplanval();
- void affrepere(int16 index, int16 location);
- void affrepereadam(int16 location);
- void rest_repadam();
- void save_repadam(int16 x, int16 y);
- char istrice(int16 roomNum);
+ void displayValleyMap();
+ void displayMapMark(int16 index, int16 location);
+ void displayAdamMapMark(int16 location);
+ void restoreAdamMapMark();
+ void saveAdamMapMark(int16 x, int16 y);
+ bool istrice(int16 roomNum);
char istyran(int16 roomNum);
void istyranval(area_t *area);
- char getdirection(perso_t *perso);
- char caselibre(char loc, perso_t *perso);
- void melange1(char elem[4]);
- void melange2(char elem[4]);
+ char getDirection(perso_t *perso);
+ bool canMoveThere(char loc, perso_t *perso);
+ void scramble1(char elem[4]);
+ void scramble2(char elem[4]);
void melangedir();
- char naitredino(char persoType);
+ bool naitredino(char persoType);
void newcita(char arg1, int16 arg2, room_t *room);
void citaevol(int16 level);
void citacapoute(int16 roomNum);
@@ -147,7 +147,7 @@ private:
void deplaalldino();
void newvallee();
char whereiscita();
- char iscita(int16 loc);
+ bool iscita(int16 loc);
void lieuvava(area_t *area);
void vivredino();
void vivreval(int16 areaNum);