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authorMarcus Comstedt2009-03-17 22:41:54 +0000
committerMarcus Comstedt2009-03-17 22:41:54 +0000
commit6cc6603e9be22d456809a8b3aa324e723d94c3a4 (patch)
tree403c1cdb0491d79d6607eb504959c635a3defcad
parentf7a6e858637b51d0978c4f970be0a4c915ccb420 (diff)
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engines need to be listed before gui in MODULES, because stuff in libengines.a use stuff in libgui.a.
svn-id: r39496
-rw-r--r--Makefile.common2
1 files changed, 1 insertions, 1 deletions
diff --git a/Makefile.common b/Makefile.common
index c3267c2122..b6428f86de 100644
--- a/Makefile.common
+++ b/Makefile.common
@@ -22,12 +22,12 @@ MODULES := test tools base $(MODULES)
# After the game specific modules follow the shared modules
MODULES += \
+ engines \
gui \
graphics \
sound \
backends \
common \
- engines \
ifdef USE_MT32EMU
MODULES += sound/softsynth/mt32