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author | Paul Gilbert | 2011-05-01 20:51:03 +1000 |
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committer | Paul Gilbert | 2011-05-01 20:51:03 +1000 |
commit | 6d8d9a45283a68a45f1a1830ebceb09b043551b9 (patch) | |
tree | 47c9a5b78f2eba7ffeb60a366435046c557696b7 | |
parent | e1d6b9602c1519bb17386771f1ac5b3cb32e847f (diff) | |
download | scummvm-rg350-6d8d9a45283a68a45f1a1830ebceb09b043551b9.tar.gz scummvm-rg350-6d8d9a45283a68a45f1a1830ebceb09b043551b9.tar.bz2 scummvm-rg350-6d8d9a45283a68a45f1a1830ebceb09b043551b9.zip |
TSAGE: Fix timing delay when clicking to remove on-screen messages early
This fixes a problem with the text being removed, but the game still waiting for the original period until doing another action
-rw-r--r-- | engines/tsage/converse.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/tsage/converse.cpp b/engines/tsage/converse.cpp index ce147fdd60..c4358dc4b2 100644 --- a/engines/tsage/converse.cpp +++ b/engines/tsage/converse.cpp @@ -296,6 +296,8 @@ void SequenceManager::process(Event &event) { !event.handled && _globals->_sceneObjects->contains(&_sceneText)) { // Remove the text item _sceneText.remove(); + setDelay(2); + event.handled = true; } else { Action::process(event); } |