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author | Johannes Schickel | 2013-08-08 16:30:38 +0200 |
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committer | Johannes Schickel | 2013-08-08 16:30:38 +0200 |
commit | 6da6e4e68628bba656c3c3e1d2f6f9e27013f8f8 (patch) | |
tree | 5e70f548a26ab926b6d3dfc0e504fa9da074a445 | |
parent | 63750d678068aa92ee95dc9de2b2908a983b489d (diff) | |
download | scummvm-rg350-6da6e4e68628bba656c3c3e1d2f6f9e27013f8f8.tar.gz scummvm-rg350-6da6e4e68628bba656c3c3e1d2f6f9e27013f8f8.tar.bz2 scummvm-rg350-6da6e4e68628bba656c3c3e1d2f6f9e27013f8f8.zip |
COMMON: Remove outdated comments on INIFile.
These very old comments claimed that ConfigManager uses INIFile. This is not
true however. Thus removing them should clear things up a little bit.
-rw-r--r-- | common/ini-file.h | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/common/ini-file.h b/common/ini-file.h index c7da6de50e..1d94ce7bdc 100644 --- a/common/ini-file.h +++ b/common/ini-file.h @@ -34,9 +34,6 @@ class WriteStream; /** * This class allows reading/writing INI style config files. - * It is used by the ConfigManager for storage, but can also - * be used by other code if it needs to read/write custom INI - * files. * * Lines starting with a '#' are ignored (i.e. treated as comments). * Some effort is made to preserve comments, though. @@ -47,8 +44,6 @@ class WriteStream; * from/to files, but of course is not appropriate for fast access. * The main reason is that this class is indeed geared toward doing precisely * that! - * If you need fast access to the game config, use higher level APIs, like the - * one provided by ConfigManager. */ class INIFile { public: @@ -127,14 +122,6 @@ private: const Section *getSection(const String §ion) const; }; -/* -- ConfigMan owns a config file -- allow direct access to that config file (for the launcher) -- simplify and unify the regular ConfigMan API in exchange - - -*/ - } // End of namespace Common #endif |