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author | Max Horn | 2006-04-14 10:32:06 +0000 |
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committer | Max Horn | 2006-04-14 10:32:06 +0000 |
commit | 6df54763ef89073220435f9be8c842af5132deac (patch) | |
tree | d969d936b3eea83849d2ddb00c1cba93f2ee241d | |
parent | 77ad88a2f27c65db9752c27fadcdd56b9f8664a5 (diff) | |
download | scummvm-rg350-6df54763ef89073220435f9be8c842af5132deac.tar.gz scummvm-rg350-6df54763ef89073220435f9be8c842af5132deac.tar.bz2 scummvm-rg350-6df54763ef89073220435f9be8c842af5132deac.zip |
Yes, it is really necessry to compute a special 'disk number' here (in fbear at least)
svn-id: r21882
-rw-r--r-- | engines/scumm/resource.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/engines/scumm/resource.cpp b/engines/scumm/resource.cpp index d8eba584ee..7ffb05f654 100644 --- a/engines/scumm/resource.cpp +++ b/engines/scumm/resource.cpp @@ -122,10 +122,6 @@ void ScummEngine::openRoom(const int room) { sprintf(buf, "%s.he0", _baseName.c_str()); } } else if (_game.heversion >= 70) { - // FIXME: Is it really necessary to keep this sepearet from the HE60 - // code path? In particular, what values does "diskNumber" have? - if (room > 0 && 1 != diskNumber) - warning("Tell Fingolfin: room %d but disk %d (base %s)", room, diskNumber, _baseName.c_str()); sprintf(buf, "%s.he%d", _baseName.c_str(), room == 0 ? 0 : 1); } else if (_game.heversion >= 60) { sprintf(buf, "%s.he%d", _baseName.c_str(), diskNumber); |