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author | Matthew Hoops | 2009-07-20 20:59:35 +0000 |
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committer | Matthew Hoops | 2009-07-20 20:59:35 +0000 |
commit | 6e6d5e8b989d6bdaa05bbd52b6cc1dde1af42f3f (patch) | |
tree | 0b7a66b5b471f624ae00ce7ef57daf2bd591eec3 | |
parent | f9208f1bb0e083a4e7ebc30051599cdbfbcf9d26 (diff) | |
download | scummvm-rg350-6e6d5e8b989d6bdaa05bbd52b6cc1dde1af42f3f.tar.gz scummvm-rg350-6e6d5e8b989d6bdaa05bbd52b6cc1dde1af42f3f.tar.bz2 scummvm-rg350-6e6d5e8b989d6bdaa05bbd52b6cc1dde1af42f3f.zip |
Fixing bug #2823854: Mickey's space adventure crash. There's one too many space characters in a string which causes it to be drawn off the screen.
svn-id: r42633
-rw-r--r-- | engines/agi/preagi_mickey.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp index e728f2f695..7a6608d0d0 100644 --- a/engines/agi/preagi_mickey.cpp +++ b/engines/agi/preagi_mickey.cpp @@ -1267,7 +1267,7 @@ void Mickey::pressOB(int iButton) { } // print pressed buttons - printLine("MICKEY HAS PRESSED: "); + printLine("MICKEY HAS PRESSED: "); _vm->drawStr(20, 22, IDA_DEFAULT, szButtons); waitAnyKey(); } |