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authorJohannes Schickel2012-09-20 01:57:53 +0200
committerJohannes Schickel2012-09-20 02:13:03 +0200
commit6ea51e8c4564004ce995f4a8e1c80fdd76562c8f (patch)
treeebd3f930dec44554bc7032d81e50a0c2005e5686
parent58f542d4342a3dc92e0bb6f7847493d32d1594ea (diff)
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SCUMM: Implement support for special sfx in MI2 Mac.
This also increases the savegame version, since it introduces a new Instrument subclass.
-rw-r--r--engines/scumm/imuse/imuse_part.cpp13
-rw-r--r--engines/scumm/imuse/instrument.cpp60
-rw-r--r--engines/scumm/imuse/instrument.h4
-rw-r--r--engines/scumm/imuse/mac_m68k.cpp5
-rw-r--r--engines/scumm/imuse/mac_m68k.h3
-rw-r--r--engines/scumm/saveload.h2
6 files changed, 83 insertions, 4 deletions
diff --git a/engines/scumm/imuse/imuse_part.cpp b/engines/scumm/imuse/imuse_part.cpp
index 73e7704469..d4e4740451 100644
--- a/engines/scumm/imuse/imuse_part.cpp
+++ b/engines/scumm/imuse/imuse_part.cpp
@@ -27,6 +27,7 @@
#include "common/util.h"
#include "scumm/imuse/imuse_internal.h"
#include "scumm/saveload.h"
+#include "scumm/scumm.h"
namespace Scumm {
@@ -365,7 +366,17 @@ void Part::set_instrument(uint b) {
_bank = (byte)(b >> 8);
if (_bank)
error("Non-zero instrument bank selection. Please report this");
- _instrument.program((byte)b, _player->isMT32());
+ // HACK: Horrible hack to allow tracing of program change source.
+ // The Mac version of Monkey Island 2 uses a different program "bank"
+ // when it gets program change events through the iMuse SysEx handler.
+ // We emulate this by introducing a special instrument, which sets
+ // the instrument via sysEx_customInstrument. This seems to be
+ // exclusively used for special sound effects like the "spit" sound.
+ if (g_scumm->_game.id == GID_MONKEY2 && g_scumm->_game.platform == Common::kPlatformMacintosh) {
+ _instrument.macSfx(b);
+ } else {
+ _instrument.program((byte)b, _player->isMT32());
+ }
if (clearToTransmit())
_instrument.send(_mc);
}
diff --git a/engines/scumm/imuse/instrument.cpp b/engines/scumm/imuse/instrument.cpp
index 11bb4e7605..61c73b1e2d 100644
--- a/engines/scumm/imuse/instrument.cpp
+++ b/engines/scumm/imuse/instrument.cpp
@@ -278,6 +278,21 @@ private:
byte _instrument[23];
};
+class Instrument_MacSfx : public InstrumentInternal {
+private:
+ byte _program;
+
+public:
+ Instrument_MacSfx(byte program);
+ Instrument_MacSfx(Serializer *s);
+ void saveOrLoad(Serializer *s);
+ void send(MidiChannel *mc);
+ void copy_to(Instrument *dest) { dest->macSfx(_program); }
+ bool is_valid() {
+ return (_program < 128);
+ }
+};
+
////////////////////////////////////////
//
// Instrument class members
@@ -326,6 +341,14 @@ void Instrument::pcspk(const byte *instrument) {
_instrument = new Instrument_PcSpk(instrument);
}
+void Instrument::macSfx(byte prog) {
+ clear();
+ if (prog > 127)
+ return;
+ _type = itMacSfx;
+ _instrument = new Instrument_MacSfx(prog);
+}
+
void Instrument::saveOrLoad(Serializer *s) {
if (s->isSaving()) {
s->saveByte(_type);
@@ -349,6 +372,9 @@ void Instrument::saveOrLoad(Serializer *s) {
case itPcSpk:
_instrument = new Instrument_PcSpk(s);
break;
+ case itMacSfx:
+ _instrument = new Instrument_MacSfx(s);
+ break;
default:
warning("No known instrument classification #%d", (int)_type);
_type = itNone;
@@ -528,4 +554,38 @@ void Instrument_PcSpk::send(MidiChannel *mc) {
mc->sysEx_customInstrument('SPK ', (byte *)&_instrument);
}
+////////////////////////////////////////
+//
+// Instrument_MacSfx class members
+//
+////////////////////////////////////////
+
+Instrument_MacSfx::Instrument_MacSfx(byte program) :
+ _program(program) {
+ if (program > 127) {
+ _program = 255;
+ }
+}
+
+Instrument_MacSfx::Instrument_MacSfx(Serializer *s) {
+ _program = 255;
+ if (!s->isSaving()) {
+ saveOrLoad(s);
+ }
+}
+
+void Instrument_MacSfx::saveOrLoad(Serializer *s) {
+ if (s->isSaving()) {
+ s->saveByte(_program);
+ } else {
+ _program = s->loadByte();
+ }
+}
+
+void Instrument_MacSfx::send(MidiChannel *mc) {
+ if (_program > 127) {
+ return;
+ }
+ mc->sysEx_customInstrument('MAC ', &_program);
+}
} // End of namespace Scumm
diff --git a/engines/scumm/imuse/instrument.h b/engines/scumm/imuse/instrument.h
index a855c64155..7e09e86fa5 100644
--- a/engines/scumm/imuse/instrument.h
+++ b/engines/scumm/imuse/instrument.h
@@ -52,7 +52,8 @@ public:
itProgram = 1,
itAdLib = 2,
itRoland = 3,
- itPcSpk = 4
+ itPcSpk = 4,
+ itMacSfx = 5
};
Instrument() : _type(0), _instrument(0) { }
@@ -72,6 +73,7 @@ public:
void adlib(const byte *instrument);
void roland(const byte *instrument);
void pcspk(const byte *instrument);
+ void macSfx(byte program);
byte getType() { return _type; }
bool isValid() { return (_instrument ? _instrument->is_valid() : false); }
diff --git a/engines/scumm/imuse/mac_m68k.cpp b/engines/scumm/imuse/mac_m68k.cpp
index 9d6bdd0544..4d7a6a64c0 100644
--- a/engines/scumm/imuse/mac_m68k.cpp
+++ b/engines/scumm/imuse/mac_m68k.cpp
@@ -111,6 +111,7 @@ void MacM68kDriver::send(uint32 d) {
}
void MacM68kDriver::sysEx_customInstrument(byte channel, uint32 type, const byte *instr) {
+ assert(false);
}
MidiChannel *MacM68kDriver::allocateChannel() {
@@ -416,6 +417,10 @@ void MacM68kDriver::MidiChannel_MacM68k::priority(byte value) {
}
void MacM68kDriver::MidiChannel_MacM68k::sysEx_customInstrument(uint32 type, const byte *instr) {
+ assert(instr);
+ if (type == 'MAC ') {
+ _instrument = _owner->getInstrument(*instr + kSysExBase);
+ }
}
void MacM68kDriver::MidiChannel_MacM68k::init(MacM68kDriver *owner, byte channel) {
diff --git a/engines/scumm/imuse/mac_m68k.h b/engines/scumm/imuse/mac_m68k.h
index a8686e776f..59e2f68b9b 100644
--- a/engines/scumm/imuse/mac_m68k.h
+++ b/engines/scumm/imuse/mac_m68k.h
@@ -74,7 +74,8 @@ private:
enum {
kDefaultInstrument = 0x3E7,
- kProgramChangeBase = 0x3E8
+ kProgramChangeBase = 0x3E8,
+ kSysExBase = 0x7D0
};
Instrument getInstrument(int idx) const;
diff --git a/engines/scumm/saveload.h b/engines/scumm/saveload.h
index d5f7ea526e..a640bc1e17 100644
--- a/engines/scumm/saveload.h
+++ b/engines/scumm/saveload.h
@@ -47,7 +47,7 @@ namespace Scumm {
* only saves/loads those which are valid for the version of the savegame
* which is being loaded/saved currently.
*/
-#define CURRENT_VER 92
+#define CURRENT_VER 93
/**
* An auxillary macro, used to specify savegame versions. We use this instead