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author | Max Horn | 2003-05-17 00:37:53 +0000 |
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committer | Max Horn | 2003-05-17 00:37:53 +0000 |
commit | 6ed1d415b5da1830ead0fa91760751b78893628a (patch) | |
tree | 68ea1efef383986335235aafae825506a4be66b5 | |
parent | 58ab6d50395b8f31ba29b452593b21d80435f95a (diff) | |
download | scummvm-rg350-6ed1d415b5da1830ead0fa91760751b78893628a.tar.gz scummvm-rg350-6ed1d415b5da1830ead0fa91760751b78893628a.tar.bz2 scummvm-rg350-6ed1d415b5da1830ead0fa91760751b78893628a.zip |
for v2 games, make space the pause key
svn-id: r7590
-rw-r--r-- | scumm/scummvm.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 15a007b24b..2de0097222 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -1748,7 +1748,8 @@ void Scumm::processKbd() { return; } - if (VAR_PAUSE_KEY != 0xFF && _lastKeyHit == VAR(VAR_PAUSE_KEY)) { + if ((VAR_PAUSE_KEY != 0xFF && _lastKeyHit == VAR(VAR_PAUSE_KEY)) || + (VAR_PAUSE_KEY == 0xFF && _lastKeyHit == ' ')) { pauseGame(true); /* pause */ return; |