diff options
author | Filippos Karapetis | 2007-07-30 21:17:15 +0000 |
---|---|---|
committer | Filippos Karapetis | 2007-07-30 21:17:15 +0000 |
commit | 6f1baac2cda438dbcb6401382dbf64f1a1e9e8bf (patch) | |
tree | d446943b3b13268d6e9aa4e74ad82bd85f9b1c23 | |
parent | 91c2aefc2a4c276d71e51e4e2f541513ef1f19b8 (diff) | |
download | scummvm-rg350-6f1baac2cda438dbcb6401382dbf64f1a1e9e8bf.tar.gz scummvm-rg350-6f1baac2cda438dbcb6401382dbf64f1a1e9e8bf.tar.bz2 scummvm-rg350-6f1baac2cda438dbcb6401382dbf64f1a1e9e8bf.zip |
The interactive part of the IHNM demo loads music normally, like the full version, so only load music manually when songTableID is 0
svn-id: r28341
-rw-r--r-- | engines/saga/rscfile.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/saga/rscfile.cpp b/engines/saga/rscfile.cpp index 2db85cfc65..31961cfb5d 100644 --- a/engines/saga/rscfile.cpp +++ b/engines/saga/rscfile.cpp @@ -683,7 +683,7 @@ void Resource::loadGlobalResources(int chapter, int actorsEntrance) { _vm->_anim->loadCutawayList(resourcePointer, resourceLength); - if (_vm->getGameId() != GID_IHNM_DEMO) { + if (_metaResource.songTableID > 0) { _vm->_resource->loadResource(resourceContext, _metaResource.songTableID, resourcePointer, resourceLength); if (resourceLength == 0) { |