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author | Peter Bozsó | 2014-09-15 15:07:45 +0200 |
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committer | Peter Bozsó | 2014-09-15 15:07:45 +0200 |
commit | 6f343afe8b5afbdb4690adcc95b00760dad4a52d (patch) | |
tree | 8ddcc72f5528ed0662b8f70f4ac638f2d47da1ff | |
parent | a418481a3c16cb793c8502b49eeac0434356e42c (diff) | |
download | scummvm-rg350-6f343afe8b5afbdb4690adcc95b00760dad4a52d.tar.gz scummvm-rg350-6f343afe8b5afbdb4690adcc95b00760dad4a52d.tar.bz2 scummvm-rg350-6f343afe8b5afbdb4690adcc95b00760dad4a52d.zip |
MADS: Remove unused variables.
-rw-r--r-- | engines/mads/nebular/menu_nebular.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/engines/mads/nebular/menu_nebular.cpp b/engines/mads/nebular/menu_nebular.cpp index 4d3beb3382..f0a0a995b0 100644 --- a/engines/mads/nebular/menu_nebular.cpp +++ b/engines/mads/nebular/menu_nebular.cpp @@ -826,9 +826,6 @@ bool AnimationView::onEvent(Common::Event &event) { } void AnimationView::doFrame() { - Scene &scene = _vm->_game->_scene; - int bgNumber = 0; - // Only update state if wait period has expired if (_previousUpdate > 0) { if (g_system->getMillis() - _previousUpdate < 3000) { |