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authorPeter Bozsó2014-09-15 15:07:45 +0200
committerPeter Bozsó2014-09-15 15:07:45 +0200
commit6f343afe8b5afbdb4690adcc95b00760dad4a52d (patch)
tree8ddcc72f5528ed0662b8f70f4ac638f2d47da1ff
parenta418481a3c16cb793c8502b49eeac0434356e42c (diff)
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MADS: Remove unused variables.
-rw-r--r--engines/mads/nebular/menu_nebular.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/engines/mads/nebular/menu_nebular.cpp b/engines/mads/nebular/menu_nebular.cpp
index 4d3beb3382..f0a0a995b0 100644
--- a/engines/mads/nebular/menu_nebular.cpp
+++ b/engines/mads/nebular/menu_nebular.cpp
@@ -826,9 +826,6 @@ bool AnimationView::onEvent(Common::Event &event) {
}
void AnimationView::doFrame() {
- Scene &scene = _vm->_game->_scene;
- int bgNumber = 0;
-
// Only update state if wait period has expired
if (_previousUpdate > 0) {
if (g_system->getMillis() - _previousUpdate < 3000) {