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authorBen Castricum2016-11-29 11:43:57 +0100
committerBen Castricum2016-11-29 20:15:20 +0100
commit6f38c1e55dd9d9ad764faf123c3ee01ae23d7ffc (patch)
treee522d825ae4af7a68435649f335e92d3be9881f4
parent38eb27212d32351e885806f96555e58f081c6844 (diff)
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ALL: game state => saved game
-rw-r--r--common/error.cpp2
-rw-r--r--engines/agos/saveload.cpp6
-rw-r--r--engines/dialogs.cpp2
-rw-r--r--engines/engine.cpp2
-rw-r--r--engines/gob/inter_geisha.cpp4
-rw-r--r--engines/gob/inter_playtoons.cpp2
-rw-r--r--engines/gob/inter_v2.cpp4
-rw-r--r--engines/kyra/saveload.cpp2
-rw-r--r--engines/pegasus/pegasus.cpp2
-rw-r--r--engines/scumm/help.cpp4
-rw-r--r--engines/scumm/scumm.cpp6
-rw-r--r--engines/tinsel/saveload.cpp4
-rw-r--r--gui/saveload-dialog.cpp6
13 files changed, 23 insertions, 23 deletions
diff --git a/common/error.cpp b/common/error.cpp
index 53cd8cec55..bbbcb7c95e 100644
--- a/common/error.cpp
+++ b/common/error.cpp
@@ -65,7 +65,7 @@ static String errorToString(ErrorCode errorCode) {
case kEnginePluginNotFound:
return _s("Could not find suitable engine plugin");
case kEnginePluginNotSupportSaves:
- return _s("Engine plugin does not support save states");
+ return _s("Engine plugin does not support saved games");
case kUserCanceled:
return _s("User canceled");
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp
index 6ec8931108..3dce7bf2df 100644
--- a/engines/agos/saveload.cpp
+++ b/engines/agos/saveload.cpp
@@ -156,7 +156,7 @@ void AGOSEngine::quickLoadOrSave() {
Subroutine *sub;
success = loadGame(genSaveName(_saveLoadSlot));
if (!success) {
- buf = Common::String::format(_("Failed to load game state from file:\n\n%s"), filename.c_str());
+ buf = Common::String::format(_("Failed to load saved game from file:\n\n%s"), filename.c_str());
} else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
drawIconArray(2, me(), 0, 0);
setBitFlag(97, true);
@@ -191,7 +191,7 @@ void AGOSEngine::quickLoadOrSave() {
} else {
success = saveGame(_saveLoadSlot, _saveLoadName);
if (!success)
- buf = Common::String::format(_("Failed to save game state to file:\n\n%s"), filename.c_str());
+ buf = Common::String::format(_("Failed to save game to file:\n\n%s"), filename.c_str());
}
if (!success) {
@@ -199,7 +199,7 @@ void AGOSEngine::quickLoadOrSave() {
dialog.runModal();
} else if (_saveLoadType == 1) {
- buf = Common::String::format(_("Successfully saved game state in file:\n\n%s"), filename.c_str());
+ buf = Common::String::format(_("Successfully saved game in file:\n\n%s"), filename.c_str());
GUI::TimedMessageDialog dialog(buf, 1500);
dialog.runModal();
diff --git a/engines/dialogs.cpp b/engines/dialogs.cpp
index a21a4a8126..0867a101b0 100644
--- a/engines/dialogs.cpp
+++ b/engines/dialogs.cpp
@@ -231,7 +231,7 @@ void MainMenuDialog::save() {
Common::Error status = _engine->saveGameState(slot, result);
if (status.getCode() != Common::kNoError) {
- Common::String failMessage = Common::String::format(_("Gamestate save failed (%s)! "
+ Common::String failMessage = Common::String::format(_("Failed to save game (%s)! "
"Please consult the README for basic information, and for "
"instructions on how to obtain further assistance."), status.getDesc().c_str());
GUI::MessageDialog dialog(failMessage);
diff --git a/engines/engine.cpp b/engines/engine.cpp
index aac9c8c717..bb51e77f0d 100644
--- a/engines/engine.cpp
+++ b/engines/engine.cpp
@@ -539,7 +539,7 @@ void Engine::openMainMenuDialog() {
if (_saveSlotToLoad >= 0) {
Common::Error status = loadGameState(_saveSlotToLoad);
if (status.getCode() != Common::kNoError) {
- Common::String failMessage = Common::String::format(_("Gamestate load failed (%s)! "
+ Common::String failMessage = Common::String::format(_("Failed to load saved game (%s)! "
"Please consult the README for basic information, and for "
"instructions on how to obtain further assistance."), status.getDesc().c_str());
GUI::MessageDialog dialog(failMessage);
diff --git a/engines/gob/inter_geisha.cpp b/engines/gob/inter_geisha.cpp
index 8102dbfa9b..34d0ebcadb 100644
--- a/engines/gob/inter_geisha.cpp
+++ b/engines/gob/inter_geisha.cpp
@@ -229,7 +229,7 @@ void Inter_Geisha::oGeisha_readData(OpFuncParams &params) {
if (!_vm->_saveLoad->load(file, dataVar, 0, 0)) {
- GUI::MessageDialog dialog(_("Failed to load game state from file."));
+ GUI::MessageDialog dialog(_("Failed to load saved game from file."));
dialog.runModal();
} else
@@ -260,7 +260,7 @@ void Inter_Geisha::oGeisha_writeData(OpFuncParams &params) {
if (!_vm->_saveLoad->save(file, dataVar, size, 0)) {
- GUI::MessageDialog dialog(_("Failed to save game state to file."));
+ GUI::MessageDialog dialog(_("Failed to save game to file."));
dialog.runModal();
} else
diff --git a/engines/gob/inter_playtoons.cpp b/engines/gob/inter_playtoons.cpp
index 13d24dc05d..58c671e481 100644
--- a/engines/gob/inter_playtoons.cpp
+++ b/engines/gob/inter_playtoons.cpp
@@ -252,7 +252,7 @@ void Inter_Playtoons::oPlaytoons_readData(OpFuncParams &params) {
WRITE_VAR(1, 1);
if (!_vm->_saveLoad->load(file.c_str(), dataVar, size, offset)) {
- GUI::MessageDialog dialog(_("Failed to load game state from file."));
+ GUI::MessageDialog dialog(_("Failed to load saved game from file."));
dialog.runModal();
} else
WRITE_VAR(1, 0);
diff --git a/engines/gob/inter_v2.cpp b/engines/gob/inter_v2.cpp
index 4b58819c01..3928985dcd 100644
--- a/engines/gob/inter_v2.cpp
+++ b/engines/gob/inter_v2.cpp
@@ -1464,7 +1464,7 @@ void Inter_v2::o2_readData(OpFuncParams &params) {
if (!_vm->_saveLoad->load(file, dataVar, size, offset)) {
- GUI::MessageDialog dialog(_("Failed to load game state from file."));
+ GUI::MessageDialog dialog(_("Failed to load saved game from file."));
dialog.runModal();
} else
@@ -1534,7 +1534,7 @@ void Inter_v2::o2_writeData(OpFuncParams &params) {
if (!_vm->_saveLoad->save(file, dataVar, size, offset)) {
- GUI::MessageDialog dialog(_("Failed to save game state to file."));
+ GUI::MessageDialog dialog(_("Failed to save game to file."));
dialog.runModal();
} else
diff --git a/engines/kyra/saveload.cpp b/engines/kyra/saveload.cpp
index 81ea796fe9..b44850f5c9 100644
--- a/engines/kyra/saveload.cpp
+++ b/engines/kyra/saveload.cpp
@@ -156,7 +156,7 @@ Common::SeekableReadStream *KyraEngine_v1::openSaveForReading(const char *filena
if (!header.originalSave) {
if (!header.oldHeader) {
if (header.gameID != _flags.gameID && checkID) {
- warning("Trying to load game state from other game (save game: %u, running game: %u)", header.gameID, _flags.gameID);
+ warning("Trying to load saved game from other game (saved game: %u, running game: %u)", header.gameID, _flags.gameID);
delete in;
return 0;
}
diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index e34fb7bee0..57c7fdbdf8 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -390,7 +390,7 @@ Common::Error PegasusEngine::showSaveDialog() {
}
void PegasusEngine::showSaveFailedDialog(const Common::Error &status) {
- Common::String failMessage = Common::String::format(_("Gamestate save failed (%s)! "
+ Common::String failMessage = Common::String::format(_("Failed to save game (%s)! "
"Please consult the README for basic information, and for "
"instructions on how to obtain further assistance."), status.getDesc().c_str());
GUI::MessageDialog dialog(failMessage);
diff --git a/engines/scumm/help.cpp b/engines/scumm/help.cpp
index 2281e954ef..ce0d13b4fc 100644
--- a/engines/scumm/help.cpp
+++ b/engines/scumm/help.cpp
@@ -77,8 +77,8 @@ void ScummHelp::updateStrings(byte gameId, byte version, Common::Platform platfo
ADD_BIND(".", _("Skip line of text"));
ADD_BIND(_("Esc"), _("Skip cutscene"));
ADD_BIND(_("Space"), _("Pause game"));
- ADD_BIND(String(_("Ctrl")) + " 0-9", _("Load game state 1-10"));
- ADD_BIND(String(_("Alt")) + " 0-9", _("Save game state 1-10"));
+ ADD_BIND(String(_("Ctrl")) + " 0-9", _("Load saved game 1-10"));
+ ADD_BIND(String(_("Alt")) + " 0-9", _("Save game 1-10"));
#ifdef MACOSX
ADD_BIND("Cmd q", _("Quit"));
#else
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index b13858c1c9..aec5773a3b 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -2426,14 +2426,14 @@ void ScummEngine::scummLoop_handleSaveLoad() {
if (_saveLoadFlag == 1) {
success = saveState(_saveLoadSlot, _saveTemporaryState, filename);
if (!success)
- errMsg = _("Failed to save game state to file:\n\n%s");
+ errMsg = _("Failed to save game to file:\n\n%s");
if (success && _saveTemporaryState && VAR_GAME_LOADED != 0xFF && _game.version <= 7)
VAR(VAR_GAME_LOADED) = 201;
} else {
success = loadState(_saveLoadSlot, _saveTemporaryState, filename);
if (!success)
- errMsg = _("Failed to load game state from file:\n\n%s");
+ errMsg = _("Failed to load saved game from file:\n\n%s");
if (success && _saveTemporaryState && VAR_GAME_LOADED != 0xFF)
VAR(VAR_GAME_LOADED) = (_game.version == 8) ? 1 : 203;
@@ -2444,7 +2444,7 @@ void ScummEngine::scummLoop_handleSaveLoad() {
} else if (_saveLoadFlag == 1 && _saveLoadSlot != 0 && !_saveTemporaryState) {
// Display "Save successful" message, except for auto saves
char buf[256];
- snprintf(buf, sizeof(buf), _("Successfully saved game state in file:\n\n%s"), filename.c_str());
+ snprintf(buf, sizeof(buf), _("Successfully saved game in file:\n\n%s"), filename.c_str());
GUI::TimedMessageDialog dialog(buf, 1500);
runDialog(dialog);
diff --git a/engines/tinsel/saveload.cpp b/engines/tinsel/saveload.cpp
index c8fe5f898c..95364fac7a 100644
--- a/engines/tinsel/saveload.cpp
+++ b/engines/tinsel/saveload.cpp
@@ -529,7 +529,7 @@ static bool DoRestore() {
delete f;
if (failed) {
- GUI::MessageDialog dialog(_("Failed to load game state from file."));
+ GUI::MessageDialog dialog(_("Failed to load saved game from file."));
dialog.runModal();
}
@@ -542,7 +542,7 @@ static void SaveFailure(Common::OutSaveFile *f) {
_vm->getSaveFileMan()->removeSavefile(g_SaveSceneName);
}
g_SaveSceneName = NULL; // Invalidate save name
- GUI::MessageDialog dialog(_("Failed to save game state to file."));
+ GUI::MessageDialog dialog(_("Failed to save game to file."));
dialog.runModal();
}
diff --git a/gui/saveload-dialog.cpp b/gui/saveload-dialog.cpp
index af02e36c13..4bd71d39cf 100644
--- a/gui/saveload-dialog.cpp
+++ b/gui/saveload-dialog.cpp
@@ -574,7 +574,7 @@ void SaveLoadChooserSimple::updateSelection(bool redraw) {
if (startEditMode) {
_list->startEditMode();
- if (_chooseButton->isEnabled() && _list->getSelectedString() == _("Untitled savestate") &&
+ if (_chooseButton->isEnabled() && _list->getSelectedString() == _("Untitled saved game") &&
_list->getSelectionColor() == ThemeEngine::kFontColorAlternate) {
_list->setEditString("");
_list->setEditColor(ThemeEngine::kFontColorNormal);
@@ -657,12 +657,12 @@ void SaveLoadChooserSimple::updateSaveList() {
}
}
- // Show "Untitled savestate" for empty/whitespace saved game descriptions
+ // Show "Untitled saved game" for empty/whitespace saved game descriptions
Common::String description = x->getDescription();
Common::String trimmedDescription = description;
trimmedDescription.trim();
if (trimmedDescription.empty()) {
- description = _("Untitled savestate");
+ description = _("Untitled saved game");
colors.push_back(ThemeEngine::kFontColorAlternate);
} else {
colors.push_back((x->getLocked() ? ThemeEngine::kFontColorAlternate : ThemeEngine::kFontColorNormal));