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authorFilippos Karapetis2012-05-20 20:26:45 +0300
committerFilippos Karapetis2012-05-20 20:26:45 +0300
commit6fb9511c93393a73a7177ed5fb56c3776e5f3a23 (patch)
treeb841fa028d94bd8df651aab74c5d18f632d1fb7d
parent8c1ca6548d9dd656f093f7b7962612715c0bf5e9 (diff)
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SCI: Remove the hackish (and wrong) SCI32 fade code
-rw-r--r--engines/sci/engine/kgraphics32.cpp75
1 files changed, 9 insertions, 66 deletions
diff --git a/engines/sci/engine/kgraphics32.cpp b/engines/sci/engine/kgraphics32.cpp
index 178c5d6e43..786a58aae9 100644
--- a/engines/sci/engine/kgraphics32.cpp
+++ b/engines/sci/engine/kgraphics32.cpp
@@ -25,7 +25,6 @@
#include "engines/util.h"
#include "graphics/cursorman.h"
#include "graphics/surface.h"
-#include "graphics/palette.h" // temporary, for the fadeIn()/fadeOut() functions below
#include "gui/message.h"
@@ -227,46 +226,6 @@ reg_t kWinHelp(EngineState *s, int argc, reg_t *argv) {
return s->r_acc;
}
-// Taken from the SCI16 GfxTransitions class
-static void fadeOut() {
- byte oldPalette[3 * 256], workPalette[3 * 256];
- int16 stepNr, colorNr;
- // Sierra did not fade in/out color 255 for sci1.1, but they used it in
- // several pictures (e.g. qfg3 demo/intro), so the fading looked weird
- int16 tillColorNr = getSciVersion() >= SCI_VERSION_1_1 ? 255 : 254;
-
- g_system->getPaletteManager()->grabPalette(oldPalette, 0, 256);
-
- for (stepNr = 100; stepNr >= 0; stepNr -= 10) {
- for (colorNr = 1; colorNr <= tillColorNr; colorNr++) {
- if (g_sci->_gfxPalette->colorIsFromMacClut(colorNr)) {
- workPalette[colorNr * 3 + 0] = oldPalette[colorNr * 3];
- workPalette[colorNr * 3 + 1] = oldPalette[colorNr * 3 + 1];
- workPalette[colorNr * 3 + 2] = oldPalette[colorNr * 3 + 2];
- } else {
- workPalette[colorNr * 3 + 0] = oldPalette[colorNr * 3] * stepNr / 100;
- workPalette[colorNr * 3 + 1] = oldPalette[colorNr * 3 + 1] * stepNr / 100;
- workPalette[colorNr * 3 + 2] = oldPalette[colorNr * 3 + 2] * stepNr / 100;
- }
- }
- g_system->getPaletteManager()->setPalette(workPalette + 3, 1, tillColorNr);
- g_sci->getEngineState()->wait(2);
- }
-}
-
-// Taken from the SCI16 GfxTransitions class
-static void fadeIn() {
- int16 stepNr;
- // Sierra did not fade in/out color 255 for sci1.1, but they used it in
- // several pictures (e.g. qfg3 demo/intro), so the fading looked weird
- int16 tillColorNr = getSciVersion() >= SCI_VERSION_1_1 ? 255 : 254;
-
- for (stepNr = 0; stepNr <= 100; stepNr += 10) {
- g_sci->_gfxPalette->kernelSetIntensity(1, tillColorNr + 1, stepNr, true);
- g_sci->getEngineState()->wait(2);
- }
-}
-
/**
* Used for scene transitions, replacing (but reusing parts of) the old
* transition code.
@@ -299,38 +258,22 @@ reg_t kSetShowStyle(EngineState *s, int argc, reg_t *argv) {
return s->r_acc;
}
- // TODO: Proper implementation. This is a very basic version. I'm not even
- // sure if the rest of the styles will work with this mechanism.
-
- // Check if the passed parameters are the ones we expect
- if (showStyle == 13 || showStyle == 14) { // fade out / fade in
- if (seconds != 1)
- warning("kSetShowStyle(fade): seconds isn't 1, it's %d", seconds);
- if (backColor != 0 && backColor != 0xFFFF)
- warning("kSetShowStyle(fade): backColor isn't 0 or 0xFFFF, it's %d", backColor);
- if (priority != 200)
- warning("kSetShowStyle(fade): priority isn't 200, it's %d", priority);
- if (animate != 0)
- warning("kSetShowStyle(fade): animate isn't 0, it's %d", animate);
- if (refFrame != 0)
- warning("kSetShowStyle(fade): refFrame isn't 0, it's %d", refFrame);
- if (divisions >= 0 && divisions != 20)
- warning("kSetShowStyle(fade): divisions isn't 20, it's %d", divisions);
- }
+ // GK1 calls fadeout (13) / fadein (14) with the following parameters:
+ // seconds: 1
+ // backColor: 0 / -1
+ // fade: 200
+ // animate: 0
+ // refFrame: 0
+ // divisions: 0 / 20
// TODO: Check if the plane is in the list of planes to draw
switch (showStyle) {
//case 0: // no transition, perhaps? (like in the previous SCI versions)
case 13: // fade out
- // TODO: Temporary implementation, which ignores all additional parameters
- fadeOut();
- break;
+ // TODO
case 14: // fade in
- // TODO: Temporary implementation, which ignores all additional parameters
- g_sci->_gfxFrameout->kernelFrameout(); // draw new scene before fading in
- fadeIn();
- break;
+ // TODO
default:
// TODO: This is all a stub/skeleton, thus we're invoking kStub() for now
kStub(s, argc, argv);