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authorFilippos Karapetis2015-02-24 00:31:26 +0200
committerEugene Sandulenko2015-12-15 00:05:02 +0100
commit6ff7c480af11939feb9546985577c092c4f7074d (patch)
tree7428042ebc69c15d4e742f32ea75fd51ff802c56
parent530aa5926b8ebcca6533079950730f42e6954a09 (diff)
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LAB: Remove superfluous void function parameters
-rw-r--r--engines/lab/allocroom.cpp4
-rw-r--r--engines/lab/audioi.cpp8
-rw-r--r--engines/lab/diff.h12
-rw-r--r--engines/lab/engine.cpp14
-rw-r--r--engines/lab/graphics.cpp4
-rw-r--r--engines/lab/interface.cpp2
-rw-r--r--engines/lab/interface.h2
-rw-r--r--engines/lab/intro.cpp6
-rw-r--r--engines/lab/labfile.cpp8
-rw-r--r--engines/lab/labfun.h54
-rw-r--r--engines/lab/labmusic.cpp18
-rw-r--r--engines/lab/labtext.cpp4
-rw-r--r--engines/lab/map.cpp4
-rw-r--r--engines/lab/mouse.cpp14
-rw-r--r--engines/lab/mouse.h10
-rw-r--r--engines/lab/parsefun.h4
-rw-r--r--engines/lab/readdiff.cpp14
-rw-r--r--engines/lab/special.cpp12
-rw-r--r--engines/lab/vga.cpp6
-rw-r--r--engines/lab/vga.h10
20 files changed, 105 insertions, 105 deletions
diff --git a/engines/lab/allocroom.cpp b/engines/lab/allocroom.cpp
index 339ae0b401..3a5c7b9cf0 100644
--- a/engines/lab/allocroom.cpp
+++ b/engines/lab/allocroom.cpp
@@ -59,7 +59,7 @@ static int32 MemLeftInBuffer = 0L;
/*****************************************************************************/
/* Allocates the memory for the room buffers. */
/*****************************************************************************/
-bool initRoomBuffer(void) {
+bool initRoomBuffer() {
uint16 counter;
CurMarker = 0;
@@ -82,7 +82,7 @@ bool initRoomBuffer(void) {
/*****************************************************************************/
/* Frees the memory for the room buffers. */
/*****************************************************************************/
-void freeRoomBuffer(void) {
+void freeRoomBuffer() {
if (RoomBuffer)
free(RoomBuffer);
}
diff --git a/engines/lab/audioi.cpp b/engines/lab/audioi.cpp
index ed1e32cd70..5b2d183155 100644
--- a/engines/lab/audioi.cpp
+++ b/engines/lab/audioi.cpp
@@ -51,7 +51,7 @@ static char *CurMusic, *startMusic;
static uint32 StartMusicLen;
static Audio::SoundHandle g_musicHandle;
-void freeAudio(void) {
+void freeAudio() {
if (!DoMusic)
return;
@@ -61,7 +61,7 @@ void freeAudio(void) {
-bool initAudio(void) {
+bool initAudio() {
if (!DoMusic)
return true;
@@ -110,7 +110,7 @@ void playMusicBlock(void *Ptr, uint32 Size, uint16 BufferNum, uint16 SampleSpeed
}
-void updateSoundBuffers(void) {
+void updateSoundBuffers() {
if (!DoMusic)
return;
@@ -166,7 +166,7 @@ void updateSoundBuffers(void) {
-void flushAudio(void) {
+void flushAudio() {
if (!DoMusic)
return;
diff --git a/engines/lab/diff.h b/engines/lab/diff.h
index b0725e5625..6889bcc258 100644
--- a/engines/lab/diff.h
+++ b/engines/lab/diff.h
@@ -75,19 +75,19 @@ void blackScreen();
void blackAllScreen();
-void whiteScreen(void);
+void whiteScreen();
bool readDiff(bool playonce);
-void diffNextFrame(void);
+void diffNextFrame();
-void readSound(void);
+void readSound();
-void stopDiff(void);
+void stopDiff();
-void stopDiffEnd(void);
+void stopDiffEnd();
-void stopSound(void);
+void stopSound();
} // End of namespace Lab
diff --git a/engines/lab/engine.cpp b/engines/lab/engine.cpp
index ef3850b649..ed90443a1d 100644
--- a/engines/lab/engine.cpp
+++ b/engines/lab/engine.cpp
@@ -146,7 +146,7 @@ static char initcolors[] = { '\x00', '\x00', '\x00', '\x30',
/******************************************************************************/
/* Draws the control panel display. */
/******************************************************************************/
-void drawPanel(void) {
+void drawPanel() {
mouseHide();
setAPen(3); /* Clear Area */
@@ -241,7 +241,7 @@ static uint16 OldMode;
/******************************************************************************/
/* Sets up the Labyrinth screens, and opens up the initial windows. */
/******************************************************************************/
-bool setUpScreens(void) {
+bool setUpScreens() {
uint16 counter;
byte *bufferstorage, **buffer = &bufferstorage;
Gadget *curgad;
@@ -416,7 +416,7 @@ static void perFlipGadget(uint16 GadID) {
/******************************************************************************/
/* Eats all the available messages. */
/******************************************************************************/
-void eatMessages(void) {
+void eatMessages() {
IntuiMessage *Msg;
do {
@@ -440,7 +440,7 @@ static uint16 lastmusicroom = 1;
/******************************************************************************/
/* Checks the music that should be playing in a particular room. */
/******************************************************************************/
-static void checkRoomMusic(void) {
+static void checkRoomMusic() {
if ((lastmusicroom == RoomNum) || !g_music->_musicOn)
return;
@@ -546,7 +546,7 @@ static bool interfaceisoff = false;
/******************************************************************************/
/* Turns the interface off. */
/******************************************************************************/
-static void interfaceOff(void) {
+static void interfaceOff() {
if (!interfaceisoff) {
attachGadgetList(NULL);
mouseHide();
@@ -560,7 +560,7 @@ static void interfaceOff(void) {
/******************************************************************************/
/* Turns the interface on. */
/******************************************************************************/
-static void interfaceOn(void) {
+static void interfaceOn() {
if (interfaceisoff) {
interfaceisoff = false;
@@ -711,7 +711,7 @@ static bool novesa = false, noaudio = false;
/******************************************************************************/
/* Processes user input events. */
/******************************************************************************/
-static void process(void) {
+static void process() {
IntuiMessage *Msg;
uint32 Class;
diff --git a/engines/lab/graphics.cpp b/engines/lab/graphics.cpp
index 2a43dfe064..4ef132a492 100644
--- a/engines/lab/graphics.cpp
+++ b/engines/lab/graphics.cpp
@@ -495,7 +495,7 @@ void copyLong64(uint32 *Dest, uint32 *Source, uint32 Many64) {
/*****************************************************************************/
/* Scrolls the display to black. */
/*****************************************************************************/
-static void doScrollBlack(void) {
+static void doScrollBlack() {
byte *mem, *tempmem;
Image Im;
uint16 width, height, by, nheight, CurPage;
@@ -675,7 +675,7 @@ static void doScrollWipe(char *filename) {
/*****************************************************************************/
/* Does the scroll bounce. Assumes bitmap already in memory. */
/*****************************************************************************/
-static void doScrollBounce(void) {
+static void doScrollBounce() {
const uint16 *newby, *newby1;
const uint16 newbyd[5] = {5, 4, 3, 2, 1}, newby1d[8] = {3, 3, 2, 2, 2, 1, 1, 1};
diff --git a/engines/lab/interface.cpp b/engines/lab/interface.cpp
index c70d19b2bb..62d35c1e03 100644
--- a/engines/lab/interface.cpp
+++ b/engines/lab/interface.cpp
@@ -165,7 +165,7 @@ static bool keyPress(uint16 *KeyCode) {
IntuiMessage IMessage;
extern Gadget *ScreenGadgetList;
-IntuiMessage *getMsg(void) {
+IntuiMessage *getMsg() {
Gadget *curgad;
int Qualifiers;
diff --git a/engines/lab/interface.h b/engines/lab/interface.h
index 9b8c3fb8bf..1c0439b5ff 100644
--- a/engines/lab/interface.h
+++ b/engines/lab/interface.h
@@ -124,7 +124,7 @@ void ghoastGadget(Gadget *curgad, uint16 pencolor);
void unGhoastGadget(Gadget *curgad);
-IntuiMessage *getMsg(void);
+IntuiMessage *getMsg();
void replyMsg(void *Msg);
diff --git a/engines/lab/intro.cpp b/engines/lab/intro.cpp
index 09f92c0698..8d508aebba 100644
--- a/engines/lab/intro.cpp
+++ b/engines/lab/intro.cpp
@@ -63,7 +63,7 @@ extern int32 longcharsdrawn;
/* Goes thru, and responds to all the intuition messages currently in the */
/* the message port. */
/******************************************************************************/
-void introEatMessages(void) {
+void introEatMessages() {
IntuiMessage *Msg;
while (1) {
@@ -229,7 +229,7 @@ static void doPictText(const char *Filename, bool isscreen) {
/*****************************************************************************/
/* Does a one second delay, but checks the music while doing it. */
/*****************************************************************************/
-void musicDelay(void) {
+void musicDelay() {
int16 counter;
g_music->newCheckMusic();
@@ -268,7 +268,7 @@ static void NReadPict(const char *Filename, bool PlayOnce) {
/*****************************************************************************/
/* Does the introduction sequence for Labyrinth. */
/*****************************************************************************/
-void introSequence(void) {
+void introSequence() {
uint16 counter, counter1;
DoBlack = true;
diff --git a/engines/lab/labfile.cpp b/engines/lab/labfile.cpp
index 4cbbd5403e..e5ff4916df 100644
--- a/engines/lab/labfile.cpp
+++ b/engines/lab/labfile.cpp
@@ -278,7 +278,7 @@ void skip(byte **File, uint32 skip) {
/*****************************************************************************/
/* Resets the internal buffers to empty. */
/*****************************************************************************/
-void resetBuffer(void) {
+void resetBuffer() {
uint16 RMarker;
CurMarker = 0;
@@ -314,7 +314,7 @@ bool initBuffer(uint32 BufSize, bool IsGraphicsMem) {
/*****************************************************************************/
/* Frees the buffer. */
/*****************************************************************************/
-void freeBuffer(void) {
+void freeBuffer() {
freeAllStolenMem();
if (buffer)
@@ -335,7 +335,7 @@ void freeBuffer(void) {
/*****************************************************************************/
/* Clears all the buffers. */
/*****************************************************************************/
-static void flushBuffers(void) {
+static void flushBuffers() {
uint16 RMarker;
RMarker = 0;
@@ -385,7 +385,7 @@ Common::File *openPartial(const char *name) {
/*****************************************************************************/
/* Frees all the memory stolen from the buffer. */
/*****************************************************************************/
-void freeAllStolenMem(void) {
+void freeAllStolenMem() {
flushBuffers();
buffer = realbufferstart;
diff --git a/engines/lab/labfun.h b/engines/lab/labfun.h
index ea454971fc..a527b12cb3 100644
--- a/engines/lab/labfun.h
+++ b/engines/lab/labfun.h
@@ -61,17 +61,17 @@ struct SaveGameHeader {
/*------ From Audioi.c -------*/
/*----------------------------*/
-bool initAudio(void);
+bool initAudio();
-void freeAudio(void);
+void freeAudio();
bool musicBufferEmpty(uint16 i);
void playMusicBlock(void *Ptr, uint32 Size, uint16 BufferNum, uint16 SampleSpeed);
-void updateSoundBuffers(void);
+void updateSoundBuffers();
-void flushAudio(void);
+void flushAudio();
void playMusic(uint16 SampleSpeed, uint16 Volume, uint32 Length, bool flush, void *Data);
@@ -146,7 +146,7 @@ void gadgetsOnOff(void *gptr, void *win, int32 num, bool on);
/*---- From Intro.c ----*/
/*----------------------*/
-void introSequence(void);
+void introSequence();
@@ -154,13 +154,13 @@ void introSequence(void);
/*----- From Lab.c -----*/
/*----------------------*/
-void eatMessages(void);
+void eatMessages();
-bool setUpScreens(void);
+bool setUpScreens();
-void drawPanel(void);
+void drawPanel();
-bool quitPlaying(void);
+bool quitPlaying();
@@ -182,11 +182,11 @@ char readChar(char **File);
void skip(byte **File, uint32 skip);
-void resetBuffer(void);
+void resetBuffer();
bool initBuffer(uint32 BufSize, bool IsGraphicsMem);
-void freeBuffer(void);
+void freeBuffer();
/* Functions that borrow memory from the buffer */
@@ -195,7 +195,7 @@ bool allocFile(void **Ptr, uint32 Size, const char *fileName);
void *stealBufMem(int32 Size);
-void freeAllStolenMem(void);
+void freeAllStolenMem();
/* Read chunks of a file */
@@ -210,9 +210,9 @@ void closePartial(int32 File);
/*------ From LabText.c -----*/
/*---------------------------*/
-bool initLabText(void);
+bool initLabText();
-void freeLabText(void);
+void freeLabText();
void decrypt(byte *text);
@@ -231,18 +231,18 @@ public:
Music();
byte **newOpen(const char *name);
- bool initMusic(void);
- void freeMusic(void);
+ bool initMusic();
+ void freeMusic();
void fillUpMusic(bool doit);
- void updateMusic(void);
- void checkMusic(void);
- void newCheckMusic(void);
- void closeMusic(void);
+ void updateMusic();
+ void checkMusic();
+ void newCheckMusic();
+ void closeMusic();
void setMusic(bool on);
- void restartBackMusic(void);
- void pauseBackMusic(void);
+ void restartBackMusic();
+ void pauseBackMusic();
void changeMusic(const char *newmusic);
- void resetMusic(void);
+ void resetMusic();
void fileCheckMusic(uint32 filelength);
bool _winmusic, _doNotFileFlushAudio;
@@ -251,7 +251,7 @@ public:
private:
void fillbuffer(uint16 unit);
- uint16 getManyBuffersLeft(void);
+ uint16 getManyBuffersLeft();
void startMusic(bool startatbegin);
Common::File *_file;
@@ -340,13 +340,13 @@ void doMap(uint16 CurRoom);
void doJournal();
-void doNotes(void);
+void doNotes();
-void doWestPaper(void);
+void doWestPaper();
void doMonitor(char *background, char *textfile, bool isinteractive, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
-bool saveRestoreGame(void);
+bool saveRestoreGame();
diff --git a/engines/lab/labmusic.cpp b/engines/lab/labmusic.cpp
index 8e61c63c5e..cd082700ca 100644
--- a/engines/lab/labmusic.cpp
+++ b/engines/lab/labmusic.cpp
@@ -71,7 +71,7 @@ Music::Music() {
/* Figures out which buffer is currently playing based on messages sent to */
/* it from the Audio device. */
/*****************************************************************************/
-void Music::updateMusic(void) {
+void Music::updateMusic() {
uint16 i;
WSDL_ProcessInput(0);
@@ -125,7 +125,7 @@ void Music::fillbuffer(uint16 unit) {
/*****************************************************************************/
/* Figures out how many *complete* buffers of music left to play. */
/*****************************************************************************/
-uint16 Music::getManyBuffersLeft(void) {
+uint16 Music::getManyBuffersLeft() {
uint16 mp = _musicOnBuffer;
if (mp == _musicFilledTo) /* Already filled */
@@ -240,7 +240,7 @@ void Music::startMusic(bool startatbegin) {
/*****************************************************************************/
/* Initializes the music buffers. */
/*****************************************************************************/
-bool Music::initMusic(void) {
+bool Music::initMusic() {
uint16 counter;
if (!_turnMusicOn)
@@ -278,7 +278,7 @@ bool Music::initMusic(void) {
/*****************************************************************************/
/* Frees up the music buffers and closes the file. */
/*****************************************************************************/
-void Music::freeMusic(void) {
+void Music::freeMusic() {
_musicOn = false;
if (_file->isOpen())
@@ -291,7 +291,7 @@ void Music::freeMusic(void) {
/*****************************************************************************/
/* Pauses the background music. */
/*****************************************************************************/
-void Music::pauseBackMusic(void) {
+void Music::pauseBackMusic() {
if (!_musicPaused && _musicOn) {
updateMusic();
_musicOn = false;
@@ -311,7 +311,7 @@ void Music::pauseBackMusic(void) {
/*****************************************************************************/
/* Restarts the paused background music. */
/*****************************************************************************/
-void Music::restartBackMusic(void) {
+void Music::restartBackMusic() {
if (_musicPaused) {
flushAudio();
_musicOn = true;
@@ -327,7 +327,7 @@ void Music::restartBackMusic(void) {
/*****************************************************************************/
/* Checks to see if need to fill buffers fill of music. */
/*****************************************************************************/
-void Music::checkMusic(void) {
+void Music::checkMusic() {
updateMusic();
if (!_musicOn)
@@ -341,7 +341,7 @@ void Music::checkMusic(void) {
/*****************************************************************************/
/* Checks to see if need to fill buffers fill of music. */
/*****************************************************************************/
-void Music::newCheckMusic(void) {
+void Music::newCheckMusic() {
checkMusic();
}
@@ -405,7 +405,7 @@ void Music::changeMusic(const char *newmusic) {
/*****************************************************************************/
/* Changes the background music to the original piece playing. */
/*****************************************************************************/
-void Music::resetMusic(void) {
+void Music::resetMusic() {
if (!_tFile)
return;
diff --git a/engines/lab/labtext.cpp b/engines/lab/labtext.cpp
index 673f8d06ac..3c26ea7839 100644
--- a/engines/lab/labtext.cpp
+++ b/engines/lab/labtext.cpp
@@ -64,7 +64,7 @@ static void setString(char **string) {
/*****************************************************************************/
/* Initializes everything for the Labyrinth text stuff */
/*****************************************************************************/
-bool initLabText(void) {
+bool initLabText() {
if ((SizeOfMemChunk = sizeOfFile(LABTEXTFILE)))
if ((BeginOfMemChunk = (char *)calloc(SizeOfMemChunk, 1))) {
Common::File *file = openPartial(LABTEXTFILE);
@@ -143,7 +143,7 @@ bool initLabText(void) {
/*****************************************************************************/
/* Frees the memory from the Labyrinth text stuff. */
/*****************************************************************************/
-void freeLabText(void) {
+void freeLabText() {
if (SizeOfMemChunk && BeginOfMemChunk)
free(BeginOfMemChunk);
}
diff --git a/engines/lab/map.cpp b/engines/lab/map.cpp
index 77d520de16..f51bf86716 100644
--- a/engines/lab/map.cpp
+++ b/engines/lab/map.cpp
@@ -217,7 +217,7 @@ static uint16 mapScaleY(uint16 y) {
/*****************************************************************************/
/* Loads in the map data. */
/*****************************************************************************/
-static bool loadMapData(void) {
+static bool loadMapData() {
byte **buffer, Temp[5];
int32 Size;
Gadget *gptr;
@@ -892,7 +892,7 @@ void processMap(uint16 CurRoom) {
/*****************************************************************************/
/* Cleans up behind itself. */
/*****************************************************************************/
-void mapCleanUp(void) {
+void mapCleanUp() {
freeAllStolenMem();
}
diff --git a/engines/lab/mouse.cpp b/engines/lab/mouse.cpp
index a75a92cfba..6e6c97dc33 100644
--- a/engines/lab/mouse.cpp
+++ b/engines/lab/mouse.cpp
@@ -39,7 +39,7 @@ namespace Lab {
extern bool IsHiRes;
extern uint32 VGAScreenWidth, VGAScreenHeight;
-void mouseHideXY(void);
+void mouseHideXY();
static bool LeftClick = false;
static bool RightClick = false;
@@ -166,7 +166,7 @@ void mouse_handler(int32 flag, int32 mouseX, int32 mouseY) {
-void updateMouse(void) {
+void updateMouse() {
uint16 counter;
bool doUpdateDisplay = false;
@@ -204,7 +204,7 @@ void updateMouse(void) {
/*****************************************************************************/
/* Initializes the mouse. */
/*****************************************************************************/
-bool initMouse(void) {
+bool initMouse() {
g_system->setMouseCursor(MouseData, MOUSE_WIDTH, MOUSE_HEIGHT, 0, 0, 0);
g_system->showMouse(false);
@@ -219,7 +219,7 @@ bool initMouse(void) {
/*****************************************************************************/
/* Shows the mouse. */
/*****************************************************************************/
-void mouseShow(void) {
+void mouseShow() {
mouseShowXY(CurMouseX, CurMouseY);
g_system->showMouse(true);
@@ -253,7 +253,7 @@ void mouseShowXY(uint16 MouseX, uint16 MouseY) {
/*****************************************************************************/
/* Hides the mouse. */
/*****************************************************************************/
-void mouseHide(void) {
+void mouseHide() {
QuitMouseHandler = true;
NumHidden++;
@@ -273,7 +273,7 @@ void mouseHide(void) {
/*****************************************************************************/
/* Hides the mouse. */
/*****************************************************************************/
-void mouseHideXY(void) {
+void mouseHideXY() {
QuitMouseHandler = true;
NumHidden++;
@@ -355,7 +355,7 @@ bool mouseButton(uint16 *x, uint16 *y, bool leftbutton) {
-Gadget *mouseGadget(void) {
+Gadget *mouseGadget() {
Gadget *Temp = LastGadgetHit;
LastGadgetHit = NULL;
diff --git a/engines/lab/mouse.h b/engines/lab/mouse.h
index 5af582164f..18e5c2caca 100644
--- a/engines/lab/mouse.h
+++ b/engines/lab/mouse.h
@@ -37,13 +37,13 @@ namespace Lab {
struct Gadget;
-bool initMouse(void);
+bool initMouse();
-void updateMouse(void);
+void updateMouse();
-void mouseShow(void);
+void mouseShow();
-void mouseHide(void);
+void mouseHide();
void mouseXY(uint16 *x, uint16 *y);
@@ -51,7 +51,7 @@ void mouseMove(uint16 x, uint16 y);
bool mouseButton(uint16 *x, uint16 *y, bool leftbutton);
-Gadget *mouseGadget(void);
+Gadget *mouseGadget();
void attachGadgetList(Gadget *GadList);
diff --git a/engines/lab/parsefun.h b/engines/lab/parsefun.h
index 2c48311090..6766dd27f0 100644
--- a/engines/lab/parsefun.h
+++ b/engines/lab/parsefun.h
@@ -44,9 +44,9 @@ bool parse(const char *InputFile);
/* From allocRoom.c */
-bool initRoomBuffer(void);
+bool initRoomBuffer();
-void freeRoomBuffer(void);
+void freeRoomBuffer();
void allocRoom(void **Ptr, uint16 Size, uint16 RoomNum);
diff --git a/engines/lab/readdiff.cpp b/engines/lab/readdiff.cpp
index 71707dc55a..b75ed6d7e9 100644
--- a/engines/lab/readdiff.cpp
+++ b/engines/lab/readdiff.cpp
@@ -125,7 +125,7 @@ void blackScreen() {
/*****************************************************************************/
/* Changes the front screen to white. */
/*****************************************************************************/
-void whiteScreen(void) {
+void whiteScreen() {
memset(blackbuffer, 255, 248 * 3);
writeColorRegs(blackbuffer, 8, 248);
}
@@ -149,7 +149,7 @@ static byte *Buffer, temp[5];
static bool FirstThru = true, donepal = false;
static byte *storagefordifffile, * *difffile = &storagefordifffile;
-void diffNextFrame(void) {
+void diffNextFrame() {
if (header == 65535) /* Already done. */
return;
@@ -340,7 +340,7 @@ void diffNextFrame(void) {
/*****************************************************************************/
/* A separate task launched by readDiff. Plays the DIFF. */
/*****************************************************************************/
-void playDiff(void) {
+void playDiff() {
processed = 0L;
WaitSec = 0L;
WaitMicros = 0L;
@@ -445,7 +445,7 @@ void playDiff(void) {
/*****************************************************************************/
/* Stops an animation from running. */
/*****************************************************************************/
-void stopDiff(void) {
+void stopDiff() {
if (IsPlaying) {
StopPlaying = true;
@@ -464,7 +464,7 @@ void stopDiff(void) {
/*****************************************************************************/
/* Stops an animation from running. */
/*****************************************************************************/
-void stopDiffEnd(void) {
+void stopDiffEnd() {
if (IsPlaying) {
StopPlayingEnd = true;
@@ -480,7 +480,7 @@ void stopDiffEnd(void) {
/*****************************************************************************/
/* Stops the continuous sound from playing. */
/*****************************************************************************/
-void stopSound(void) {
+void stopSound() {
stopsound = true;
}
@@ -500,7 +500,7 @@ bool readDiff(bool playonce) {
static byte *mstart;
-void readSound(void) {
+void readSound() {
uint32 header_ = 0, size_;
uint16 samplespeed_;
// uint16 numchunks = 1;
diff --git a/engines/lab/special.cpp b/engines/lab/special.cpp
index f9c793c8e3..7d2212138b 100644
--- a/engines/lab/special.cpp
+++ b/engines/lab/special.cpp
@@ -117,7 +117,7 @@ static uint16 combx[] = {45, 83, 129, 166, 211, 248};
/*****************************************************************************/
/* Draws the images of the combination lock to the display bitmap. */
/*****************************************************************************/
-static void doCombination(void) {
+static void doCombination() {
uint16 counter;
for (counter = 0; counter <= 5; counter++)
@@ -513,7 +513,7 @@ static TextFont bmfont;
/*****************************************************************************/
/* Does the things to properly set up the detective notes. */
/*****************************************************************************/
-void doNotes(void) {
+void doNotes() {
char *ntext;
/* Load in the data */
@@ -546,7 +546,7 @@ void doNotes(void) {
/* Does the things to properly set up the old west newspaper. Assumes that */
/* OpenHiRes already called. */
/*****************************************************************************/
-void doWestPaper(void) {
+void doWestPaper() {
char *ntext;
int32 FileLen, CharsPrinted;
uint16 y = 268;
@@ -727,7 +727,7 @@ static bool loadJournalData() {
/*****************************************************************************/
/* Draws the text to the back journal screen to the appropriate Page number */
/*****************************************************************************/
-static void drawJournalText(void) {
+static void drawJournalText() {
uint16 DrawingToPage = 1;
int32 CharsDrawn = 0L;
char *CurText = journaltext;
@@ -935,7 +935,7 @@ void doJournal() {
extern InventoryData *Inventory;
extern uint16 RoomNum, Direction;
-bool saveRestoreGame(void) {
+bool saveRestoreGame() {
bool isOK = false;
// The original had one screen for saving/loading. We have two.
@@ -993,7 +993,7 @@ Image *MonButton, *AltMonButton, *MonQuit, *AltMonQuit, *MonBack, *AltMonBack,
/*****************************************************************************/
/* Makes sure that the buttons are in memory. */
/*****************************************************************************/
-static void getMonImages(void) {
+static void getMonImages() {
byte **buffer;
resetBuffer();
diff --git a/engines/lab/vga.cpp b/engines/lab/vga.cpp
index 11713da130..4c2584c480 100644
--- a/engines/lab/vga.cpp
+++ b/engines/lab/vga.cpp
@@ -100,11 +100,11 @@ void setPage(uint16 PageNum) {
assert(PageNum == 0);
}
-void VGAStorePage(void) {
+void VGAStorePage() {
// does nothing in SDL
}
-void VGARestorePage(void) {
+void VGARestorePage() {
// does nothing in SDL
}
@@ -321,7 +321,7 @@ void WSDL_UpdateScreen() {
/*****************************************************************************/
/* Returns the base address of the current VGA display. */
/*****************************************************************************/
-byte *getVGABaseAddr(void) {
+byte *getVGABaseAddr() {
if (VGABASEADDRESS)
return VGABASEADDRESS;
diff --git a/engines/lab/vga.h b/engines/lab/vga.h
index fe6b9f07a7..9e45b80e83 100644
--- a/engines/lab/vga.h
+++ b/engines/lab/vga.h
@@ -47,17 +47,17 @@ void getMode(uint16 *Mode);
void setPage(uint16 PageNum);
-void VGAStorePage(void);
+void VGAStorePage();
-void VGARestorePage(void);
+void VGARestorePage();
bool createScreen(bool HiRes);
-void waitTOF(void);
+void waitTOF();
-void quickWaitTOF(void);
+void quickWaitTOF();
-byte *getVGABaseAddr(void);
+byte *getVGABaseAddr();
void ungetVGABaseAddr();