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author | Torbjörn Andersson | 2006-07-15 22:22:39 +0000 |
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committer | Torbjörn Andersson | 2006-07-15 22:22:39 +0000 |
commit | 700953cff7b1615b5cc1b36d9db4bdf8b14d2d2d (patch) | |
tree | cf7cfb4819cbd947e9ddf2c543132e354165a03e | |
parent | 68c150df3cb9b46f8505156be9a6b2663774dd60 (diff) | |
download | scummvm-rg350-700953cff7b1615b5cc1b36d9db4bdf8b14d2d2d.tar.gz scummvm-rg350-700953cff7b1615b5cc1b36d9db4bdf8b14d2d2d.tar.bz2 scummvm-rg350-700953cff7b1615b5cc1b36d9db4bdf8b14d2d2d.zip |
Oops. I just noticed I was using _black to track the white colour, and _white
to track the black colour.
svn-id: r23522
-rw-r--r-- | engines/sword2/animation.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp index b677ccec5a..f13ce959c0 100644 --- a/engines/sword2/animation.cpp +++ b/engines/sword2/animation.cpp @@ -116,12 +116,12 @@ void MoviePlayer::updatePalette(byte *pal, bool packed) { uint32 weight = 3 * r * r + 6 * g * g + 2 * b * b; if (weight >= maxWeight) { - _black = i; + _white = i; maxWeight = weight; } if (weight <= minWeight) { - _white = i; + _black = i; minWeight = i; } @@ -232,9 +232,9 @@ void MoviePlayer::drawTextObject(MovieTextObject *t) { for (int y = 0; y < t->textSprite->h; y++) { for (int x = 0; x < t->textSprite->w; x++) { if (src[x] == 1) - dst[x] = _white; - else if (src[x] == 255) dst[x] = _black; + else if (src[x] == 255) + dst[x] = _white; } src += t->textSprite->w; dst += screenWidth; |