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author | Max Horn | 2006-03-04 11:55:49 +0000 |
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committer | Max Horn | 2006-03-04 11:55:49 +0000 |
commit | 7085bf37249e276c8334999a208cb1c011af9269 (patch) | |
tree | 9369adb7f528647c06c5c4433f00ee331d2976be | |
parent | bde6c151adec6b2b91bf1706bda95876fb852f26 (diff) | |
download | scummvm-rg350-7085bf37249e276c8334999a208cb1c011af9269.tar.gz scummvm-rg350-7085bf37249e276c8334999a208cb1c011af9269.tar.bz2 scummvm-rg350-7085bf37249e276c8334999a208cb1c011af9269.zip |
Slightly clarified an odd subcase in ScummEngine::openRoom
svn-id: r21068
-rw-r--r-- | engines/scumm/resource.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/scumm/resource.cpp b/engines/scumm/resource.cpp index 7830d469b5..249baf2513 100644 --- a/engines/scumm/resource.cpp +++ b/engines/scumm/resource.cpp @@ -139,6 +139,8 @@ void ScummEngine::openRoom(const int room) { VAR(VAR_CURRENTDISK) = diskNumber; sprintf(buf, "%s.la%d", _baseName.c_str(), diskNumber); + // FIXME: Which games use the following? Apparently, there is + // an FT demo using it -- anything else? sprintf(buf2, "%s.%.3d", _baseName.c_str(), diskNumber); } else if (_game.heversion >= 60) { sprintf(buf, "%s.he%.1d", _baseName.c_str(), diskNumber); |