diff options
author | Paul Gilbert | 2012-10-22 22:31:46 +1100 |
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committer | Paul Gilbert | 2012-10-22 22:31:46 +1100 |
commit | 71268b44184cfb9525186f008789cd5e5e2ae298 (patch) | |
tree | 8977a008c97fd3f01ee7ce4f84d16a1391302f53 | |
parent | 7fec14d97f06eb49cf4c59fceae47e3e5edf4096 (diff) | |
download | scummvm-rg350-71268b44184cfb9525186f008789cd5e5e2ae298.tar.gz scummvm-rg350-71268b44184cfb9525186f008789cd5e5e2ae298.tar.bz2 scummvm-rg350-71268b44184cfb9525186f008789cd5e5e2ae298.zip |
HOPKINS: Furhter bugfixes for pathfinding and walking
-rw-r--r-- | engines/hopkins/graphics.cpp | 4 | ||||
-rw-r--r-- | engines/hopkins/graphics.h | 2 | ||||
-rw-r--r-- | engines/hopkins/lines.cpp | 100 | ||||
-rw-r--r-- | engines/hopkins/lines.h | 2 | ||||
-rw-r--r-- | engines/hopkins/objects.cpp | 130 | ||||
-rw-r--r-- | engines/hopkins/objects.h | 6 |
6 files changed, 120 insertions, 124 deletions
diff --git a/engines/hopkins/graphics.cpp b/engines/hopkins/graphics.cpp index 691781383d..feecff9c2c 100644 --- a/engines/hopkins/graphics.cpp +++ b/engines/hopkins/graphics.cpp @@ -1756,7 +1756,7 @@ int GraphicsManager::Asm_Reduc(int v, int percentage) { } // Display 'Perfect?' -void GraphicsManager::Affiche_Perfect(byte *surface, const byte *srcData, int xp300, int yp300, int spriteIndex, int a6, int a7, int a8) { +void GraphicsManager::Affiche_Perfect(byte *surface, const byte *srcData, int xp300, int yp300, int frameIndex, int a6, int a7, int a8) { const byte *v8; int i; const byte *v10; @@ -1817,7 +1817,7 @@ void GraphicsManager::Affiche_Perfect(byte *surface, const byte *srcData, int xp int v65; v8 = srcData + 3; - for (i = spriteIndex; i; --i) + for (i = frameIndex; i; --i) v8 += READ_LE_UINT32(v8) + 16; v11 = 0; diff --git a/engines/hopkins/graphics.h b/engines/hopkins/graphics.h index 7b8a5f5151..8a337e0104 100644 --- a/engines/hopkins/graphics.h +++ b/engines/hopkins/graphics.h @@ -170,7 +170,7 @@ public: void Restore_Mem(byte *a1, const byte *a2, int a3, int a4, unsigned int a5, int a6); int Reel_Zoom(int v, int percentage); int Reel_Reduc(int v, int percentage); - void Affiche_Perfect(byte *surface, const byte *srcData, int xp300, int yp300, int a5, int a6, int a7, int a8); + void Affiche_Perfect(byte *surface, const byte *srcData, int xp300, int yp300, int frameIndex, int a6, int a7, int a8); void AFFICHE_SPEED(const byte *spriteData, int xp, int yp, int spriteIndex); void SCOPY(const byte *surface, int x1, int y1, int width, int height, byte *destSurface, int destX, int destY); void Copy_Mem(const byte *srcSurface, int x1, int y1, unsigned int width, int height, byte *destSurface, int destX, int destY); diff --git a/engines/hopkins/lines.cpp b/engines/hopkins/lines.cpp index 67ce626e0e..500a7e590b 100644 --- a/engines/hopkins/lines.cpp +++ b/engines/hopkins/lines.cpp @@ -1690,9 +1690,7 @@ LABEL_17: } // Avoid 2 -// TODO: method casting int arrays as byte pointers. Double-check later whether -// we can convert the return to a uint16 * -int16 *LinesManager::PARCOURS2(int a1, int a2, int a3, int a4) { +int16 *LinesManager::PARCOURS2(int a1, int a2, int destX, int destY) { int v4; int v5; int v6; @@ -1818,15 +1816,15 @@ int16 *LinesManager::PARCOURS2(int a1, int a2, int a3, int a4) { int v136[10]; int v141[10]; - v123 = a3; - v122 = a4; + v123 = destX; + v122 = destY; v121 = 0; v120 = 0; v115 = 0; v114 = 0; v113 = 0; v111 = 0; - if (a4 <= 24) + if (destY <= 24) v122 = 25; if (!_vm->_globals.NOT_VERIF) { v4 = a1 - _vm->_globals.old_x1_65; @@ -1837,7 +1835,7 @@ int16 *LinesManager::PARCOURS2(int a1, int a2, int a3, int a4) { if (v5 < 0) v5 = -v5; if (v5 <= 4) { - v6 = _vm->_globals.old_x2_67 - a3; + v6 = _vm->_globals.old_x2_67 - destX; if (v6 < 0) v6 = -v6; if (v6 <= 4) { @@ -1849,7 +1847,7 @@ int16 *LinesManager::PARCOURS2(int a1, int a2, int a3, int a4) { } } } - v8 = a1 - a3; + v8 = a1 - destX; if (v8 < 0) v8 = -v8; if (v8 <= 4) { @@ -1865,12 +1863,12 @@ int16 *LinesManager::PARCOURS2(int a1, int a2, int a3, int a4) { _vm->_globals.NOT_VERIF = 0; _vm->_globals.old_z_69 = _vm->_objectsManager.NUMZONE; _vm->_globals.old_x1_65 = a1; - _vm->_globals.old_x2_67 = a3; + _vm->_globals.old_x2_67 = destX; _vm->_globals.old_y1_66 = a2; _vm->_globals.old_y2_68 = v122; _vm->_globals.STOP_BUG = 0; v112 = 0; - if (a3 <= 19) + if (destX <= 19) v123 = 20; if (v122 <= 19) v122 = 20; @@ -2715,7 +2713,7 @@ LABEL_150: } if (v94 == -1 && (unsigned int)(v101 + 150) <= 0x96) v91 = 1; - if (v91 == -1 && !VERIF_SMOOTH(v7, v109, a3, a4) && SMOOTH_MOVE(0, a3, v7, v109, a3, a4) != -1) + if (v91 == -1 && !VERIF_SMOOTH(v7, v109, a3, a4) && SMOOTH_MOVE(v7, v109, a3, a4) != -1) break; LABEL_72: v19 = v111 - a3; @@ -2855,8 +2853,8 @@ LABEL_67: v17 = _vm->_globals.essai0; v17[v16] = v112; - WRITE_LE_UINT16(v17 + 2 * v16 + 2, v110); - WRITE_LE_UINT16(v17 + 2 * v16 + 4, v91); + v17[v16 + 1] = v110; + v17[v16 + 2] = v91; v115 += 3; ++v14; LABEL_70: @@ -3347,7 +3345,7 @@ int LinesManager::VERIF_SMOOTH(int a1, int a2, int a3, int a4) { return 0; } -int LinesManager::SMOOTH_MOVE(int a1, int a2, int a3, int a4, int a5, int a6) { +int LinesManager::SMOOTH_MOVE(int a3, int a4, int a5, int a6) { int v6; int v7; int v8; @@ -3404,10 +3402,10 @@ int LinesManager::SMOOTH_MOVE(int a1, int a2, int a3, int a4, int a5, int a6) { int v60; int v61; int v62; + int v63; - warning("TODO: SMOOTH_MOVE - a1 = a4 doesn't look like that in the IDB, need to double-check"); v62 = a3; - a1 = a4; + v63 = a4; if (a3 >= a5 || a6 >= a4) { if (a3 <= a5 || a6 >= a4) { if (a3 >= a5 || a6 <= a4) { @@ -3418,20 +3416,20 @@ int LinesManager::SMOOTH_MOVE(int a1, int a2, int a3, int a4, int a5, int a6) { do { v25 = _vm->_globals.Hopkins[v53].field0; v40 = _vm->_globals.Hopkins[v53].field2; - v26 = _vm->_globals.STAILLE[a1]; + v26 = _vm->_globals.STAILLE[v63]; if (v26 < 0) { v27 = v26; v28 = v26; if (v26 < 0) v28 = -v26; - v48 = _vm->_globals.STAILLE[a1]; - v45 = a1; + v48 = _vm->_globals.STAILLE[v63]; + v45 = v63; v25 = _vm->_graphicsManager.Reel_Reduc(v25, v28); v29 = v27; if ((v27 & 0x80000000u) != 0) v29 = -v27; v40 = _vm->_graphicsManager.Reel_Reduc(v40, v29); - a1 = v45; + v63 = v45; v26 = v48; } if (v26 > 0) { @@ -3439,23 +3437,23 @@ int LinesManager::SMOOTH_MOVE(int a1, int a2, int a3, int a4, int a5, int a6) { v31 = v26; if (v26 < 0) v31 = -v26; - v46 = a1; + v46 = v63; v25 = _vm->_graphicsManager.Reel_Zoom(v25, v31); v32 = v30; if ((v30 & 0x80000000u) != 0) v32 = -v30; v40 = _vm->_graphicsManager.Reel_Zoom(v40, v32); - a1 = v46; + v63 = v46; } - v33 = a1 + v40; + v33 = v63 + v40; v34 = 0; if (v25 > 0) { do { --v62; SMOOTH[v61].field0 = v62; - if (a1 != v33) - a1 = a1 + 1; - SMOOTH[v61++].field2 = a1; + if (v63 != v33) + v63 = v63 + 1; + SMOOTH[v61++].field2 = v63; ++v34; } while (v34 < v25); } @@ -3463,7 +3461,7 @@ int LinesManager::SMOOTH_MOVE(int a1, int a2, int a3, int a4, int a5, int a6) { if (v53 == 48) v53 = 36; ++v57; - if (v62 <= a5 || a6 <= a1) + if (v62 <= a5 || a6 <= v63) v49 = 1; } while (v49 != 1); if (v57 > 5) { @@ -3481,20 +3479,20 @@ int LinesManager::SMOOTH_MOVE(int a1, int a2, int a3, int a4, int a5, int a6) { do { v14 = _vm->_globals.Hopkins[v52].field0; v39 = _vm->_globals.Hopkins[v52].field2; - v15 = _vm->_globals.STAILLE[a1]; + v15 = _vm->_globals.STAILLE[v63]; if (v15 < 0) { v16 = v15; v17 = v15; if (v15 < 0) v17 = -v15; - v47 = _vm->_globals.STAILLE[a1]; - v43 = a1; + v47 = _vm->_globals.STAILLE[v63]; + v43 = v63; v14 = _vm->_graphicsManager.Reel_Reduc(v14, v17); v18 = v16; if ((v16 & 0x80000000u) != 0) v18 = -v16; v39 = _vm->_graphicsManager.Reel_Reduc(v39, v18); - a1 = v43; + v63 = v43; v15 = v47; } if (v15 > 0) { @@ -3502,23 +3500,23 @@ int LinesManager::SMOOTH_MOVE(int a1, int a2, int a3, int a4, int a5, int a6) { v20 = v15; if (v15 < 0) v20 = -v15; - v44 = a1; + v44 = v63; v14 = _vm->_graphicsManager.Reel_Zoom(v14, v20); v21 = v19; if ((v19 & 0x80000000u) != 0) v21 = -v19; v39 = _vm->_graphicsManager.Reel_Zoom(v39, v21); - a1 = v44; + v63 = v44; } - v22 = a1 + v39; + v22 = v63 + v39; v23 = 0; if (v14 > 0) { do { ++v62; SMOOTH[v60].field0 = v62; - if (a1 != v22) - a1 = a1 + 1; - SMOOTH[v60++].field2 = a1; + if (v63 != v22) + v63 = v63 + 1; + SMOOTH[v60++].field2 = v63; ++v23; } while (v23 < v14); } @@ -3526,7 +3524,7 @@ int LinesManager::SMOOTH_MOVE(int a1, int a2, int a3, int a4, int a5, int a6) { if (v52 == 48) v52 = 36; ++v56; - if (v62 >= a5 || a6 <= (int)a1) + if (v62 >= a5 || a6 <= (int)v63) v49 = 1; } while (v49 != 1); if (v56 > 5) { @@ -3543,18 +3541,18 @@ int LinesManager::SMOOTH_MOVE(int a1, int a2, int a3, int a4, int a5, int a6) { v55 = 0; do { v10 = _vm->_globals.Hopkins[v51].field2; - v42 = a1; + v42 = v63; v11 = _vm->_graphicsManager.Reel_Reduc(_vm->_globals.Hopkins[v51].field0, 0x19u); v38 = _vm->_graphicsManager.Reel_Reduc(v10, 0x19u); - a1 = v42; + v63 = v42; v12 = 0; if (v11 > 0) { do { --v62; SMOOTH[v59].field0 = v62; - if ((uint16)a1 != (uint16)v42 + v38) - a1 = a1 - 1; - SMOOTH[v59++].field2 = a1; + if ((uint16)v63 != (uint16)v42 + v38) + v63 = v63 - 1; + SMOOTH[v59++].field2 = v63; ++v12; } while (v12 < v11); } @@ -3562,7 +3560,7 @@ int LinesManager::SMOOTH_MOVE(int a1, int a2, int a3, int a4, int a5, int a6) { if (v51 == 24) v51 = 12; ++v55; - if (v62 <= a5 || a6 >= (int)a1) + if (v62 <= a5 || a6 >= (int)v63) v49 = 1; } while (v49 != 1); if (v55 > 5) { @@ -3579,18 +3577,18 @@ int LinesManager::SMOOTH_MOVE(int a1, int a2, int a3, int a4, int a5, int a6) { v54 = 0; do { v6 = _vm->_globals.Hopkins[v50].field2; - v41 = a1; + v41 = v63; v7 = _vm->_graphicsManager.Reel_Reduc(_vm->_globals.Hopkins[v50].field0, 0x19u); v37 = _vm->_graphicsManager.Reel_Reduc(v6, 0x19u); - a1 = v41; + v63 = v41; v8 = 0; if (v7 > 0) { do { ++v62; SMOOTH[v58].field0 = v62; - if ((uint16)a1 != (uint16)v41 + v37) - a1 = a1 - 1; - SMOOTH[v58++].field2 = a1; + if ((uint16)v63 != (uint16)v41 + v37) + v63 = v63 - 1; + SMOOTH[v58++].field2 = v63; ++v8; } while (v8 < v7); } @@ -3598,7 +3596,7 @@ int LinesManager::SMOOTH_MOVE(int a1, int a2, int a3, int a4, int a5, int a6) { if (v50 == 24) v50 = 12; ++v54; - if (v62 >= a5 || a6 >= (int)a1) + if (v62 >= a5 || a6 >= (int)v63) v49 = 1; } while (v49 != 1); if (v54 > 5) { @@ -3608,7 +3606,7 @@ int LinesManager::SMOOTH_MOVE(int a1, int a2, int a3, int a4, int a5, int a6) { _vm->_linesManager.SMOOTH_SENS = 2; LABEL_85: SMOOTH_X = v62; - SMOOTH_Y = a1; + SMOOTH_Y = v63; return 0; } } diff --git a/engines/hopkins/lines.h b/engines/hopkins/lines.h index 5da48bc1c4..20a1bccb65 100644 --- a/engines/hopkins/lines.h +++ b/engines/hopkins/lines.h @@ -88,7 +88,7 @@ public: int16 *PARCOURS2(int a1, int a2, int a3, int a4); int PARC_PERS(int a1, int a2, int a3, int a4, int a5, int a6, int a7); int VERIF_SMOOTH(int a1, int a2, int a3, int a4); - int SMOOTH_MOVE(int a1, int a2, int a3, int a4, int a5, int a6); + int SMOOTH_MOVE(int a3, int a4, int a5, int a6); int PLAN_TEST(int a1, int a2, int a3, int a4, int a5, int a6); int TEST_LIGNE(int a1, int a2, int *a3, int *a4, int *a5); }; diff --git a/engines/hopkins/objects.cpp b/engines/hopkins/objects.cpp index 7f6acf0bad..d6089c2ad6 100644 --- a/engines/hopkins/objects.cpp +++ b/engines/hopkins/objects.cpp @@ -965,7 +965,7 @@ void ObjectsManager::VERIFCACHE() { v10 = 0; do { if (Sprite[v10].field0 == 1) { - if (Sprite[v10].field10 != 250) { + if (Sprite[v10].spriteIndex != 250) { v1 = Sprite[v10].field2C; v11 = Sprite[v10].field30 + v1; v2 = Sprite[v10].field32 + Sprite[v10].field2E; @@ -1095,10 +1095,10 @@ void ObjectsManager::DEF_SPRITE(int idx) { v4 = Sprite[v2].field2E; if (Sprite[v2].field28) _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, Sprite[v2].spriteData, - v3 + 300, v4 + 300, Sprite[v2].field10); + v3 + 300, v4 + 300, Sprite[v2].spriteIndex); else _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, Sprite[v2].spriteData, - v3 + 300, v4 + 300, Sprite[v2].field10, Sprite[v2].field36, Sprite[v2].field34, Sprite[v2].fieldE); + v3 + 300, v4 + 300, Sprite[v2].spriteIndex, Sprite[v2].field36, Sprite[v2].field34, Sprite[v2].fieldE); v5 = idx; v6 = idx; @@ -1168,18 +1168,18 @@ void ObjectsManager::CALCUL_SPRITE(int idx) { int v22; Sprite[idx].field2A = 0; - int v0 = Sprite[idx].field10; - if (v0 != 250) { + int spriteIndex = Sprite[idx].spriteIndex; + if (spriteIndex != 250) { if (Sprite[idx].fieldE) { - v5 = get_offsetx(Sprite[idx].spriteData, v0, 1); + v5 = get_offsetx(Sprite[idx].spriteData, spriteIndex, 1); v22 = Sprite[idx].field12 + v5; v4 = Sprite[idx].field12 + v5; - v6 = get_offsety(Sprite[idx].spriteData, Sprite[idx].field10, 1); + v6 = get_offsety(Sprite[idx].spriteData, Sprite[idx].spriteIndex, 1); } else { - v3 = get_offsetx(Sprite[idx].spriteData, v0, 0); + v3 = get_offsetx(Sprite[idx].spriteData, spriteIndex, 0); v22 = Sprite[idx].field12 + v3; v4 = Sprite[idx].field12 + v3; - v6 = get_offsety(Sprite[idx].spriteData, Sprite[idx].field10, 0); + v6 = get_offsety(Sprite[idx].spriteData, Sprite[idx].spriteIndex, 0); } v9 = Sprite[idx].field14 + v6; @@ -1254,8 +1254,8 @@ void ObjectsManager::CALCUL_SPRITE(int idx) { _vm->_globals.Liste[v17].field0 = 1; _vm->_globals.Liste[v17].field2 = v15; _vm->_globals.Liste[v17].field4 = v16; - width = Get_Largeur(Sprite[idx].spriteData, Sprite[idx].field10); - height = Get_Hauteur(Sprite[idx].spriteData, Sprite[idx].field10); + width = Get_Largeur(Sprite[idx].spriteData, Sprite[idx].spriteIndex); + height = Get_Hauteur(Sprite[idx].spriteData, Sprite[idx].spriteIndex); if (zoomPercent) { width = _vm->_graphicsManager.Reel_Zoom(width, zoomPercent); @@ -1638,12 +1638,12 @@ void ObjectsManager::SPRITE_ON(int idx) { Sprite[idx].field0 = 1; } -void ObjectsManager::SPRITE(const byte *spriteData, int xp, int yp, int idx, int a5, int a6, int a7, int a8, int a9) { +void ObjectsManager::SPRITE(const byte *spriteData, int xp, int yp, int idx, int spriteIndex, int a6, int a7, int a8, int a9) { if (idx > 5) error("Attempt to display a sprite > MAX_SPRITE."); Sprite[idx].spriteData = spriteData; Sprite[idx].spritePos = Common::Point(xp, yp); - Sprite[idx].field10 = a5; + Sprite[idx].spriteIndex = spriteIndex; Sprite[idx].fieldC = a6; Sprite[idx].field12 = a8; Sprite[idx].field14 = a9; @@ -1698,13 +1698,13 @@ void ObjectsManager::SPRITE_GEL(int idx) { int ObjectsManager::SXSPR(int idx) { if (idx > 5) error("request of the size of a sprite x > MAX_SPRITE."); - return Get_Largeur(Sprite[idx].spriteData, Sprite[idx].field10); + return Get_Largeur(Sprite[idx].spriteData, Sprite[idx].spriteIndex); } int ObjectsManager::SYSPR(int idx) { if (idx > 5) error("request of the size of a sprite y > MAX_SPRITE."); - return Get_Hauteur(Sprite[idx].spriteData, Sprite[idx].field10); + return Get_Hauteur(Sprite[idx].spriteData, Sprite[idx].spriteIndex); } int ObjectsManager::POSISPR(int idx) { @@ -1723,11 +1723,11 @@ void ObjectsManager::SETXSPR(int idx, int xp) { Sprite[idx].spritePos.x = xp; } -void ObjectsManager::SETANISPR(int idx, int a2) { +void ObjectsManager::SETANISPR(int idx, int spriteIndex) { if (idx > 5) error("Set the Coord. x a sprite> MAX_SPRITE."); - Sprite[idx].field10 = a2; + Sprite[idx].spriteIndex = spriteIndex; } void ObjectsManager::SETYSPR(int idx, int yp) { @@ -2800,31 +2800,30 @@ void ObjectsManager::PLAN_BETA() { // Left Button void ObjectsManager::BTGAUCHE() { - int v0; + int srcX, srcY; + int destX, destY; int v1; int v2; int16 *v3; int16 *v4; int16 *v5; - int v6; - int v7; - int v8; + int zoneCount; + int zoneX; + int zoneY; int16 *v9; int v10; int v11; int v12; int16 *v13; - int v14; - int v15; int16 *v16; int v17; int v18; - int v19; _vm->_fontManager.TEXTE_OFF(9); - v19 = _vm->_eventsManager.XMOUSE(); - v0 = _vm->_eventsManager.YMOUSE(); - if (!INVENTFLAG && !_vm->_globals.PLAN_FLAG && v19 > _vm->_graphicsManager.ofscroll - 30 && v19 < _vm->_graphicsManager.ofscroll + 50 && (uint16)(v0 + 29) <= 0x4Eu) { + destX = _vm->_eventsManager.XMOUSE(); + destY = _vm->_eventsManager.YMOUSE(); + + if (!INVENTFLAG && !_vm->_globals.PLAN_FLAG && destX > _vm->_graphicsManager.ofscroll - 30 && destX < _vm->_graphicsManager.ofscroll + 50 && (uint16)(destY + 29) <= 0x4Eu) { v1 = _vm->_eventsManager.btsouris; INVENTFLAG = 1; INVENT(); @@ -2838,30 +2837,30 @@ void ObjectsManager::BTGAUCHE() { } if (_vm->_globals.SAUVEGARDE->data[svField354] == 1 && !_vm->_globals.PLAN_FLAG - && (uint16)(v19 - 533) <= 0x1Au - && (uint16)(v0 - 26) <= 0x21u) { + && (uint16)(destX - 533) <= 0x1Au + && (uint16)(destY - 26) <= 0x21u) { CHANGE_TETE(1, 0); return; } if (_vm->_globals.SAUVEGARDE->data[svField356] == 1 && !_vm->_globals.PLAN_FLAG - && (uint16)(v19 - 533) <= 0x1Au - && (uint16)(v0 - 26) <= 0x21u) { + && (uint16)(destX - 533) <= 0x1Au + && (uint16)(destY - 26) <= 0x21u) { CHANGE_TETE(2, 0); return; } if (_vm->_globals.SAUVEGARDE->data[svField357] == 1) { if (_vm->_globals.SAUVEGARDE->data[svField353] == 1 && !_vm->_globals.PLAN_FLAG - && (uint16)(v19 - 533) <= 0x1Au - && (uint16)(v0 - 26) <= 0x21u) { + && (uint16)(destX - 533) <= 0x1Au + && (uint16)(destY - 26) <= 0x21u) { CHANGE_TETE(0, 1); return; } if (_vm->_globals.SAUVEGARDE->data[svField355] == 1 && !_vm->_globals.PLAN_FLAG - && (uint16)(v19 - 567) <= 0x1Au - && (uint16)(v0 - 26) <= 0x21u) { + && (uint16)(destX - 567) <= 0x1Au + && (uint16)(destY - 26) <= 0x21u) { CHANGE_TETE(0, 2); return; } @@ -2896,14 +2895,14 @@ LABEL_38: if (_vm->_globals.PLAN_FLAG == 1 && (_vm->_eventsManager.btsouris != 4 || NUMZONE <= 0)) return; if ((uint16)(NUMZONE + 1) > 1u) { - v6 = NUMZONE; - v7 = _vm->_globals.ZONEP[v6].field0; - if (v7) { - v8 = _vm->_globals.ZONEP[v6].field2; - if (v8) { - if (v8 != 31) { - v19 = v7; - v0 = v8; + zoneCount = NUMZONE; + zoneX = _vm->_globals.ZONEP[zoneCount].field0; + if (zoneX) { + zoneY = _vm->_globals.ZONEP[zoneCount].field2; + if (zoneY) { + if (zoneY != 31) { + destX = zoneX; + destY = zoneY; } } } @@ -2942,9 +2941,9 @@ LABEL_64: } if (!_vm->_globals.NOMARCHE) { if (!_vm->_globals.PLAN_FLAG) { - v14 = YSPR(0); - v15 = XSPR(0); - v16 = _vm->_linesManager.PARCOURS2(v15, v14, v19, v0); + srcY = YSPR(0); + srcX = XSPR(0); + v16 = _vm->_linesManager.PARCOURS2(srcX, srcY, destX, destY); _vm->_globals.chemin = v16; if (v16 != (int16 *)g_PTRNUL) PACOURS_PROPRE(v16); @@ -2960,7 +2959,7 @@ LABEL_65: if (!_vm->_globals.NOMARCHE && _vm->_globals.PLAN_FLAG == 1) { v17 = YSPR(0); v18 = XSPR(0); - _vm->_globals.chemin = PARC_VOITURE(v18, v17, v19, v0); + _vm->_globals.chemin = PARC_VOITURE(v18, v17, destX, destY); } } if ((uint16)(NUMZONE + 1) > 1u) { @@ -7919,7 +7918,7 @@ void ObjectsManager::ACTION(const byte *spriteData, const Common::String &a2, in const byte *v14; char v15; int v16; - int v17; + int spriteIndex; int v18; Common::String v19; @@ -7933,7 +7932,7 @@ void ObjectsManager::ACTION(const byte *spriteData, const Common::String &a2, in if (_vm->_globals.vitesse == 3) v15 = a5 / 3; v14 = Sprite[0].spriteData; - v17 = Sprite[0].field10; + spriteIndex = Sprite[0].spriteIndex; v16 = Sprite[0].fieldE; Sprite[0].field12 += a3; Sprite[0].field14 += a4; @@ -7957,13 +7956,13 @@ void ObjectsManager::ACTION(const byte *spriteData, const Common::String &a2, in if (v7 == 1) { if (v13 == -1) { Sprite[0].spriteData = v14; - Sprite[0].field10 = v17; + Sprite[0].spriteIndex = spriteIndex; Sprite[0].field12 -= a3; Sprite[0].field14 -= a4; Sprite[0].fieldE = v16; } else { Sprite[0].spriteData = spriteData; - Sprite[0].field10 = v13; + Sprite[0].spriteIndex = v13; } v10 = 0; v9 = v15; @@ -7979,7 +7978,6 @@ void ObjectsManager::ACTION(const byte *spriteData, const Common::String &a2, in break; } } - return; } void ObjectsManager::SPACTION(byte *a1, const Common::String &a2, int a3, int a4, int a5, int a6) { @@ -7989,14 +7987,14 @@ void ObjectsManager::SPACTION(byte *a1, const Common::String &a2, int a3, int a4 __int32 v9; signed __int16 v10; __int32 v11; - __int16 v13; + int spriteIndex; char v14; __int16 v15; Common::String v16; v15 = 0; v6 = 0; - v13 = 0; + spriteIndex = 0; v16 = " "; v14 = a5; if (_vm->_globals.vitesse == 2) @@ -8004,7 +8002,7 @@ void ObjectsManager::SPACTION(byte *a1, const Common::String &a2, int a3, int a4 if (_vm->_globals.vitesse == 3) v14 = a5 / 3; S_old_spr = Sprite[0].spriteData; - S_old_ani = Sprite[0].field10; + S_old_ani = Sprite[0].spriteIndex; S_old_ret = Sprite[0].fieldE; Sprite[0].field12 += a3; Sprite[0].field14 += a4; @@ -8015,7 +8013,7 @@ void ObjectsManager::SPACTION(byte *a1, const Common::String &a2, int a3, int a4 v8 = a2[v15]; if (v8 == ',') { v9 = atoi(v16.c_str()); - v13 = v9; + spriteIndex = v9; v6 = 0; v16 = " "; v7 = 1; @@ -8026,9 +8024,9 @@ void ObjectsManager::SPACTION(byte *a1, const Common::String &a2, int a3, int a4 } ++v15; } while (v7 != 1); - if (v13 != -1) { + if (spriteIndex != -1) { Sprite[0].spriteData = a1; - Sprite[0].field10 = v13; + Sprite[0].spriteIndex = spriteIndex; } v10 = 0; v9 = v14; @@ -8040,7 +8038,7 @@ void ObjectsManager::SPACTION(byte *a1, const Common::String &a2, int a3, int a4 v9 = v11; } while (v10 < v11); } - } while (v13 != -1); + } while (spriteIndex != -1); } void ObjectsManager::SPACTION1(byte *a1, const Common::String &a2, int a3, int a4, int a5) { @@ -8050,7 +8048,7 @@ void ObjectsManager::SPACTION1(byte *a1, const Common::String &a2, int a3, int a int v8; int v9; int v10; - int v12; + int spriteIndex; int v13; int v14; Common::String v15; @@ -8058,7 +8056,7 @@ void ObjectsManager::SPACTION1(byte *a1, const Common::String &a2, int a3, int a v14 = 0; v5 = 0; - v12 = 0; + spriteIndex = 0; v15 = " "; v13 = a5; if (_vm->_globals.vitesse == 2) @@ -8070,7 +8068,7 @@ void ObjectsManager::SPACTION1(byte *a1, const Common::String &a2, int a3, int a v7 = a2[v14]; if (v7 == 44) { v8 = atoi(v15.c_str()); - v12 = v8; + spriteIndex = v8; v5 = 0; v15 = " "; v6 = 1; @@ -8081,15 +8079,15 @@ void ObjectsManager::SPACTION1(byte *a1, const Common::String &a2, int a3, int a } ++v14; if (v6 == 1) { - if (v12 == -1) { + if (spriteIndex == -1) { Sprite[0].spriteData = S_old_spr; - Sprite[0].field10 = S_old_ani; + Sprite[0].spriteIndex = S_old_ani; Sprite[0].field12 -= a3; Sprite[0].field14 -= a4; Sprite[0].fieldE = S_old_ret; } else { Sprite[0].spriteData = a1; - Sprite[0].field10 = v12; + Sprite[0].spriteIndex = spriteIndex; } v9 = 0; @@ -8102,7 +8100,7 @@ void ObjectsManager::SPACTION1(byte *a1, const Common::String &a2, int a3, int a v16 = v10; } while (v9 < v10); } - if (v12 == -1) + if (spriteIndex == -1) break; } } diff --git a/engines/hopkins/objects.h b/engines/hopkins/objects.h index e835afe80e..61483a0e88 100644 --- a/engines/hopkins/objects.h +++ b/engines/hopkins/objects.h @@ -37,7 +37,7 @@ struct SpriteItem { int spriteY; int fieldC; int fieldE; - int field10; + int spriteIndex; int field12; int field14; byte *field1C; @@ -176,7 +176,7 @@ public: void CLEAR_SPR(); void SPRITE_ON(int idx); - void SPRITE(const byte *spriteData, int xp, int yp, int idx, int a5, int a6, int a7, int a8, int a9); + void SPRITE(const byte *spriteData, int xp, int yp, int idx, int spriteIndex, int a6, int a7, int a8, int a9); void SPRITE2(const byte *spriteData, int idx, byte *a3, int a4, int a5); void SPRITE_OFF(int idx); void SPRITE_GEL(int idx); @@ -185,7 +185,7 @@ public: int POSISPR(int idx); void SETPOSISPR(int idx, int a2); void SETXSPR(int idx, int xp); - void SETANISPR(int idx, int a2); + void SETANISPR(int idx, int spriteIndex); void SETYSPR(int idx, int yp); void SETTAILLESPR(int idx, int a2); void SETFLIPSPR(int idx, int a2); |