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| author | strangerke | 2011-04-27 08:03:27 +0200 | 
|---|---|---|
| committer | strangerke | 2011-04-27 08:03:27 +0200 | 
| commit | 716c74e3b095ed661be2fe8939c616668a960714 (patch) | |
| tree | 756cf0a4734c514e0b100d6e0116c0d019188bda | |
| parent | ae9e9a89bd399ea7f722c3d12ff85bd355ce5370 (diff) | |
| download | scummvm-rg350-716c74e3b095ed661be2fe8939c616668a960714.tar.gz scummvm-rg350-716c74e3b095ed661be2fe8939c616668a960714.tar.bz2 scummvm-rg350-716c74e3b095ed661be2fe8939c616668a960714.zip | |
TsAGE: Add some comment and fix 2 crashes in scene 5100
| -rw-r--r-- | engines/tsage/ringworld_scenes6.cpp | 7 | 
1 files changed, 5 insertions, 2 deletions
| diff --git a/engines/tsage/ringworld_scenes6.cpp b/engines/tsage/ringworld_scenes6.cpp index 2c9670d99a..6bb2605de5 100644 --- a/engines/tsage/ringworld_scenes6.cpp +++ b/engines/tsage/ringworld_scenes6.cpp @@ -36,6 +36,7 @@ namespace tSage {   *--------------------------------------------------------------------------*/  void Scene5000::Action1::signal() { +	// Ship landing  	Scene5000 *scene = (Scene5000 *)_globals->_sceneManager._scene;  	switch (_actionIndex++) { @@ -345,6 +346,7 @@ void Scene5000::Action5::signal() {  }  void Scene5000::Action6::signal() { +	// Discussion between the hero and Seeker, then the hero goes back to the lander  	Scene5000 *scene = (Scene5000 *)_globals->_sceneManager._scene;  	switch (_actionIndex++) { @@ -393,6 +395,7 @@ void Scene5000::Hotspot7::doAction(int action) {  }  void Scene5000::Hotspot8::doAction(int action) { +	// Cave  	Scene5000 *scene = (Scene5000 *)_globals->_sceneManager._scene;  	switch (action) { @@ -929,7 +932,7 @@ void Scene5100::Hotspot9::doAction(int action) {  	case OBJECT_BONE:  		_globals->_player.disableControl();  		scene->_sceneMode = 5116; -		scene->setAction(&scene->_sequenceManager, scene, 5116, &_globals->_player, &scene->_hotspot10, +		scene->setAction(&scene->_sequenceManager, scene, 5116, &_globals->_player, this, &scene->_hotspot10,  				&scene->_hotspot4, NULL);  		break;  	default: @@ -1324,7 +1327,7 @@ void Scene5100::signal() {  		break;  	case 5111:  		_globals->_player.setObjectWrapper(new SceneObjectWrapper()); -		_globals->_player.setVisage(6); +		_globals->_player.setVisage(0);  		_globals->_player.setStrip(6);  		_globals->_player.setPriority2(-1);  		_globals->_player.animate(ANIM_MODE_1, NULL); | 
