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author | Johannes Schickel | 2011-08-21 04:19:55 +0200 |
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committer | Johannes Schickel | 2011-08-21 04:48:58 +0200 |
commit | 7173dbfd357026302049ae5c8bde8c61928de9d9 (patch) | |
tree | 8f19b885a9a91817b78f998d06bab1d338e5344b | |
parent | d91548035bbef71030dd68aaa64ed6f742f821c2 (diff) | |
download | scummvm-rg350-7173dbfd357026302049ae5c8bde8c61928de9d9.tar.gz scummvm-rg350-7173dbfd357026302049ae5c8bde8c61928de9d9.tar.bz2 scummvm-rg350-7173dbfd357026302049ae5c8bde8c61928de9d9.zip |
AGOS: Use delete instead of free on an C++ object.
This fixes some ugly valgrind warnings and some crashes when quitting AGOS
games for me.
-rw-r--r-- | engines/agos/agos.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp index 300cd28ee4..97c594684c 100644 --- a/engines/agos/agos.cpp +++ b/engines/agos/agos.cpp @@ -911,7 +911,7 @@ AGOSEngine::~AGOSEngine() { _window6BackScn->free(); delete _window6BackScn; - free(_midi); + delete _midi; free(_firstTimeStruct); free(_pendingDeleteTimeEvent); |