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authorJohannes Schickel2011-08-21 04:19:55 +0200
committerJohannes Schickel2011-08-21 04:48:58 +0200
commit7173dbfd357026302049ae5c8bde8c61928de9d9 (patch)
tree8f19b885a9a91817b78f998d06bab1d338e5344b
parentd91548035bbef71030dd68aaa64ed6f742f821c2 (diff)
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AGOS: Use delete instead of free on an C++ object.
This fixes some ugly valgrind warnings and some crashes when quitting AGOS games for me.
-rw-r--r--engines/agos/agos.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp
index 300cd28ee4..97c594684c 100644
--- a/engines/agos/agos.cpp
+++ b/engines/agos/agos.cpp
@@ -911,7 +911,7 @@ AGOSEngine::~AGOSEngine() {
_window6BackScn->free();
delete _window6BackScn;
- free(_midi);
+ delete _midi;
free(_firstTimeStruct);
free(_pendingDeleteTimeEvent);