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authorEugene Sandulenko2010-06-15 10:33:26 +0000
committerEugene Sandulenko2010-06-15 10:33:26 +0000
commit71917dc52daf2f2cbc2931f59c893c6c933fa2aa (patch)
tree7474937bf8b907e31fecad1f2477917dd5d0e26c
parentf7c830af26b8a7cac4b8a6864e161f614e0e9e06 (diff)
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AGI: Implement FR #1881179.
FR #1881179: "AGI detecting agi mouse". Always run ScummVM in AGIMOUSE compatibility mode, thus no detection for it is needed. svn-id: r49748
-rw-r--r--engines/agi/cycle.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/agi/cycle.cpp b/engines/agi/cycle.cpp
index 10df40556f..5614195fcf 100644
--- a/engines/agi/cycle.cpp
+++ b/engines/agi/cycle.cpp
@@ -314,7 +314,8 @@ int AgiEngine::playGame() {
_game.clockEnabled = true;
_game.lineUserInput = 22;
- if (getFeatures() & GF_AGIMOUSE)
+ // We run AGIMOUSE always as a side effect
+ if (getFeatures() & GF_AGIMOUSE || 1)
report("Using AGI Mouse 1.0 protocol\n");
if (getFeatures() & GF_AGIPAL)