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author | Thierry Crozat | 2014-09-07 14:59:43 +0100 |
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committer | Thierry Crozat | 2014-09-07 14:59:56 +0100 |
commit | 72d37eeb821f63411575fed6c1c94724c109cc8e (patch) | |
tree | fadff2454d0edf650db791d62ab803fcc4d29646 | |
parent | ab742d7308b3e3887b2f4665a7fc7dbd3eb80462 (diff) | |
download | scummvm-rg350-72d37eeb821f63411575fed6c1c94724c109cc8e.tar.gz scummvm-rg350-72d37eeb821f63411575fed6c1c94724c109cc8e.tar.bz2 scummvm-rg350-72d37eeb821f63411575fed6c1c94724c109cc8e.zip |
SWORD1: Fix typo in comment
-rw-r--r-- | engines/sword1/sound.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword1/sound.cpp b/engines/sword1/sound.cpp index 9aed66b461..a6e6d3917e 100644 --- a/engines/sword1/sound.cpp +++ b/engines/sword1/sound.cpp @@ -116,7 +116,7 @@ void Sound::checkSpeechFileEndianness() { return; // I picked the sample to use randomly (I just made sure it is long enough so that there is - // a fair change of the heuristic to have a stable result and work for every language). + // a fair chance of the heuristic to have a stable result and work for every language). int roomNo = _currentCowFile == 1 ? 1 : 129; int localNo = _currentCowFile == 1 ? 2 : 933; // Get the speech data and apply the heuristic |