diff options
author | Sven Hesse | 2012-07-08 15:37:24 +0200 |
---|---|---|
committer | Sven Hesse | 2012-07-30 01:44:46 +0200 |
commit | 734329dcc10e5d22da716484034c78f8bea927c5 (patch) | |
tree | d3cce5576fa3ee8737b80d6eaae31c369a519076 | |
parent | 4bc80cd8810b4d328103e8bac75055a841b22d82 (diff) | |
download | scummvm-rg350-734329dcc10e5d22da716484034c78f8bea927c5.tar.gz scummvm-rg350-734329dcc10e5d22da716484034c78f8bea927c5.tar.bz2 scummvm-rg350-734329dcc10e5d22da716484034c78f8bea927c5.zip |
GOB: Name the Once Upon A Time frame a bit more
-rw-r--r-- | engines/gob/pregob/onceupon/onceupon.cpp | 45 | ||||
-rw-r--r-- | engines/gob/pregob/onceupon/onceupon.h | 14 |
2 files changed, 35 insertions, 24 deletions
diff --git a/engines/gob/pregob/onceupon/onceupon.cpp b/engines/gob/pregob/onceupon/onceupon.cpp index abee238d34..7f59790d1d 100644 --- a/engines/gob/pregob/onceupon/onceupon.cpp +++ b/engines/gob/pregob/onceupon/onceupon.cpp @@ -143,17 +143,17 @@ const char *OnceUpon::kSound[kSoundMAX] = { const OnceUpon::SectionFunc OnceUpon::kSectionFuncs[kSectionCount] = { &OnceUpon::sectionStork, &OnceUpon::sectionChapter1, - &OnceUpon::section02, + &OnceUpon::sectionParents, &OnceUpon::sectionChapter2, - &OnceUpon::section04, + &OnceUpon::sectionForest0, &OnceUpon::sectionChapter3, - &OnceUpon::section06, + &OnceUpon::sectionEvilCastle, &OnceUpon::sectionChapter4, - &OnceUpon::section08, + &OnceUpon::sectionForest1, &OnceUpon::sectionChapter5, - &OnceUpon::section10, + &OnceUpon::sectionBossFight, &OnceUpon::sectionChapter6, - &OnceUpon::section12, + &OnceUpon::sectionForest2, &OnceUpon::sectionChapter7, &OnceUpon::sectionEnd }; @@ -230,6 +230,13 @@ void OnceUpon::init() { // Default name _name = "Nemo"; + + // Default character properties + _house = 0; + _head = 0; + _colorHair = 0; + _colorJacket = 0; + _colorTrousers = 0; } void OnceUpon::deinit() { @@ -1403,6 +1410,8 @@ bool OnceUpon::sectionStork() { int house = checkButton(param.houses, param.houseCount, mouseX, mouseY); if ((state == kStorkStateWaitUser) && (house >= 0)) { + _house = house; + stork->dropBundle(param.drops[house]); state = kStorkStateWaitBundle; @@ -1819,8 +1828,8 @@ bool OnceUpon::sectionChapter1() { return true; } -bool OnceUpon::section02() { - warning("OnceUpon::section02(): TODO"); +bool OnceUpon::sectionParents() { + warning("OnceUpon::sectionParents(): TODO"); return true; } @@ -1829,8 +1838,8 @@ bool OnceUpon::sectionChapter2() { return true; } -bool OnceUpon::section04() { - warning("OnceUpon::section04(): TODO"); +bool OnceUpon::sectionForest0() { + warning("OnceUpon::sectionForest0(): TODO"); return true; } @@ -1839,8 +1848,8 @@ bool OnceUpon::sectionChapter3() { return true; } -bool OnceUpon::section06() { - warning("OnceUpon::section06(): TODO"); +bool OnceUpon::sectionEvilCastle() { + warning("OnceUpon::sectionEvilCastle(): TODO"); return true; } @@ -1849,8 +1858,8 @@ bool OnceUpon::sectionChapter4() { return true; } -bool OnceUpon::section08() { - warning("OnceUpon::section08(): TODO"); +bool OnceUpon::sectionForest1() { + warning("OnceUpon::sectionForest1(): TODO"); return true; } @@ -1859,8 +1868,8 @@ bool OnceUpon::sectionChapter5() { return true; } -bool OnceUpon::section10() { - warning("OnceUpon::section10(): TODO"); +bool OnceUpon::sectionBossFight() { + warning("OnceUpon::sectionBossFight(): TODO"); return true; } @@ -1869,8 +1878,8 @@ bool OnceUpon::sectionChapter6() { return true; } -bool OnceUpon::section12() { - warning("OnceUpon::section12(): TODO"); +bool OnceUpon::sectionForest2() { + warning("OnceUpon::sectionForest2(): TODO"); return true; } diff --git a/engines/gob/pregob/onceupon/onceupon.h b/engines/gob/pregob/onceupon/onceupon.h index d2e1feb604..2f25060a37 100644 --- a/engines/gob/pregob/onceupon/onceupon.h +++ b/engines/gob/pregob/onceupon/onceupon.h @@ -297,17 +297,17 @@ private: bool sectionStork(); bool sectionChapter1(); - bool section02(); + bool sectionParents(); bool sectionChapter2(); - bool section04(); + bool sectionForest0(); bool sectionChapter3(); - bool section06(); + bool sectionEvilCastle(); bool sectionChapter4(); - bool section08(); + bool sectionForest1(); bool sectionChapter5(); - bool section10(); + bool sectionBossFight(); bool sectionChapter6(); - bool section12(); + bool sectionForest2(); bool sectionChapter7(); bool sectionEnd(); @@ -337,6 +337,8 @@ private: Common::String _name; ///< The name of the child. + uint8 _house; + uint8 _head; uint8 _colorHair; uint8 _colorJacket; |