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authorStrangerke2011-10-24 12:55:30 +0200
committerStrangerke2011-10-24 12:55:30 +0200
commit7350ddf6407c77e65280332981356ef53f09d4eb (patch)
tree44d60839a8471aed18da9068c787c7a1777e2a70
parentb3d14a1f673638dc26391bffd236d2e2248e19ef (diff)
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SWORD1: Re-add GUIO_NOASPECT to Sword1, as it was erroneously removed.
Sorry for the noise...
-rw-r--r--engines/sword1/detection.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/sword1/detection.cpp b/engines/sword1/detection.cpp
index 9d9f198f8b..2214e72067 100644
--- a/engines/sword1/detection.cpp
+++ b/engines/sword1/detection.cpp
@@ -198,17 +198,17 @@ GameList SwordMetaEngine::detectGames(const Common::FSList &fslist) const {
psxDemoFilesFound = false;
if (mainFilesFound && pcFilesFound && demoFilesFound)
- detectedGames.push_back(GameDescriptor(sword1DemoSettings, GUIO1(GUIO_NOMIDI)));
+ detectedGames.push_back(GameDescriptor(sword1DemoSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));
else if (mainFilesFound && pcFilesFound && psxFilesFound)
- detectedGames.push_back(GameDescriptor(sword1PSXSettings, GUIO1(GUIO_NOMIDI)));
+ detectedGames.push_back(GameDescriptor(sword1PSXSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));
else if (mainFilesFound && pcFilesFound && psxDemoFilesFound)
- detectedGames.push_back(GameDescriptor(sword1PSXDemoSettings, GUIO1(GUIO_NOMIDI)));
+ detectedGames.push_back(GameDescriptor(sword1PSXDemoSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));
else if (mainFilesFound && pcFilesFound && !psxFilesFound)
- detectedGames.push_back(GameDescriptor(sword1FullSettings, GUIO1(GUIO_NOMIDI)));
+ detectedGames.push_back(GameDescriptor(sword1FullSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));
else if (mainFilesFound && macFilesFound)
- detectedGames.push_back(GameDescriptor(sword1MacFullSettings, GUIO1(GUIO_NOMIDI)));
+ detectedGames.push_back(GameDescriptor(sword1MacFullSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));
else if (mainFilesFound && macDemoFilesFound)
- detectedGames.push_back(GameDescriptor(sword1MacDemoSettings, GUIO1(GUIO_NOMIDI)));
+ detectedGames.push_back(GameDescriptor(sword1MacDemoSettings, GUIO2(GUIO_NOMIDI, GUIO_NOASPECT)));
return detectedGames;
}