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author | Eugene Sandulenko | 2007-02-23 00:30:50 +0000 |
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committer | Eugene Sandulenko | 2007-02-23 00:30:50 +0000 |
commit | 73c23077cd7dcb5d5a18d9975670f8ddfe45e638 (patch) | |
tree | f2c1c65e148124f628ea304737ca4ec5ca7fd125 | |
parent | b6fdf74a2500a91958519244d73113d598edb862 (diff) | |
download | scummvm-rg350-73c23077cd7dcb5d5a18d9975670f8ddfe45e638.tar.gz scummvm-rg350-73c23077cd7dcb5d5a18d9975670f8ddfe45e638.tar.bz2 scummvm-rg350-73c23077cd7dcb5d5a18d9975670f8ddfe45e638.zip |
Fix spelling.
svn-id: r25802
-rw-r--r-- | engines/parallaction/location.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/parallaction/location.cpp b/engines/parallaction/location.cpp index ae2964f3a3..f374cf73ea 100644 --- a/engines/parallaction/location.cpp +++ b/engines/parallaction/location.cpp @@ -95,7 +95,7 @@ void Parallaction::parseLocation(const char *filename) { background = _tokens[1]; - // WORKAROUND: the original code erraneously incremented + // WORKAROUND: the original code errorneously incremented // _currentLocationIndex, thus producing inconsistent // savegames. This workaround modified the following loop // and if-statement, so the code exactly matches the one |