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authorJussi Pitkanen2011-06-04 19:16:50 +0300
committerEugene Sandulenko2011-08-13 23:26:32 +0100
commit740514047468f0e5764872d01f0a91b58567bb96 (patch)
tree3bd5584067192b16566f4ac71ab0fe7b67ba6f86
parent4d4a558f7beda9e3732dd30f16a6e73f5e805df2 (diff)
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AGI: Cleanup
-rw-r--r--engines/agi/detection.cpp2
-rw-r--r--engines/agi/detection_tables.h16
2 files changed, 9 insertions, 9 deletions
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp
index 7c6cf0eaff..c6c9740f8c 100644
--- a/engines/agi/detection.cpp
+++ b/engines/agi/detection.cpp
@@ -332,7 +332,7 @@ const ADGameDescription *AgiMetaEngine::fallbackDetect(const FileMap &allFilesXX
if (file->isDirectory()) continue;
Common::String filename = file->getName();
filename.toLowercase();
- allFiles[filename] = true; // Save the filename in a hash table
+ allFiles[filename] = true; // Save the filename in a hash table
if (filename.hasSuffix(".wag")) {
// Save latest found *.wag file's path (Can be used to open the file, the name can't)
diff --git a/engines/agi/detection_tables.h b/engines/agi/detection_tables.h
index c535744ebe..e59765f6b9 100644
--- a/engines/agi/detection_tables.h
+++ b/engines/agi/detection_tables.h
@@ -37,7 +37,7 @@ using Common::GUIO_NONE;
gid, \
interp, \
features, \
- ver \
+ ver, \
}
#define GAME_LVFPNF(id,name,fname,md5,size,lang,ver,features,gid,platform,interp) { \
@@ -53,7 +53,7 @@ using Common::GUIO_NONE;
gid, \
interp, \
features, \
- ver \
+ ver, \
}
#define GAME(id,extra,md5,ver,gid) GAME_LVFPN(id,extra,"logdir",md5,-1,Common::EN_ANY,ver,0,gid,Common::kPlatformPC,GType_V2)
@@ -196,7 +196,7 @@ static const AGIGameDescription gameDescriptions[] = {
GID_GOLDRUSH,
GType_V3,
GF_MACGOLDRUSH,
- 0x3149
+ 0x3149,
},
@@ -514,7 +514,7 @@ static const AGIGameDescription gameDescriptions[] = {
GID_SQ2,
GType_V2,
0,
- 0x2936
+ 0x2936,
},
@@ -659,7 +659,7 @@ static const AGIGameDescription gameDescriptions[] = {
GID_FANMADE,
GType_V2,
GF_AGDS,
- 0x2440
+ 0x2440,
},
{
@@ -676,7 +676,7 @@ static const AGIGameDescription gameDescriptions[] = {
GID_GETOUTTASQ,
GType_V2,
0,
- 0x2440
+ 0x2440,
},
FANMADE_F("Half-Death - Terror At White-Mesa", "b62c05d0ace878261392073f57ae788c", GF_AGIMOUSE),
@@ -831,7 +831,7 @@ static const AGIGameDescription gameDescriptions[] = {
GID_FANMADE,
GType_V3,
GF_FANMADE,
- 0x3149
+ 0x3149,
},
FANMADE_SVP("V - The Graphical Adventure", "1646eaade74f137a9041eb427a389969", 768, 0x2440, Common::kPlatformCoCo3),
@@ -859,7 +859,7 @@ static AGIGameDescription g_fallbackDesc = {
GID_FANMADE,
GType_V2,
GF_FANMADE,
- 0x2917
+ 0x2917,
};
/**