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author | Eugene Sandulenko | 2019-09-14 22:22:51 +0200 |
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committer | Eugene Sandulenko | 2019-09-14 22:23:04 +0200 |
commit | 7414258dff92658f1163b9a0e762677021dedee3 (patch) | |
tree | df33651dfb6eaa7188c7f42ea46eb7cb2f07137e | |
parent | b2fff446471b8a3cd525fe3478731b76c0e98d2e (diff) | |
download | scummvm-rg350-7414258dff92658f1163b9a0e762677021dedee3.tar.gz scummvm-rg350-7414258dff92658f1163b9a0e762677021dedee3.tar.bz2 scummvm-rg350-7414258dff92658f1163b9a0e762677021dedee3.zip |
JANITORIAL: Fix indentation
-rw-r--r-- | base/main.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/base/main.cpp b/base/main.cpp index ccd213eb31..a9602e0b6a 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -162,11 +162,11 @@ static Common::Error runGame(const Plugin *plugin, OSystem &system, const Common #endif // Verify that the game path refers to an actual directory - if (!dir.exists()) { + if (!dir.exists()) { err = Common::kPathDoesNotExist; - } else if (!dir.isDirectory()) { + } else if (!dir.isDirectory()) { err = Common::kPathNotDirectory; - } + } // Create the game engine if (err.getCode() == Common::kNoError) { |