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authorTravis Howell2009-06-09 00:00:24 +0000
committerTravis Howell2009-06-09 00:00:24 +0000
commit741de2812c79e9ba96f7698fb3f849fe6597ccbb (patch)
tree30b5be6a6a5ddfdf1d11f005e8c9012757f08cae
parent03423bbabd6ccca872afb08166772209957a36f6 (diff)
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Correct check for font data table used in The Feeble Files.
svn-id: r41393
-rw-r--r--engines/agos/charset-fontdata.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/agos/charset-fontdata.cpp b/engines/agos/charset-fontdata.cpp
index 910c5cd5a6..d23e772306 100644
--- a/engines/agos/charset-fontdata.cpp
+++ b/engines/agos/charset-fontdata.cpp
@@ -2105,9 +2105,9 @@ void AGOSEngine::windowDrawChar(WindowBlock *window, uint x, uint y, byte chr) {
w = getFeebleFontSize(chr);
if (_language == Common::PL_POL)
- src = feeble_windowFont + (chr - 32) * 13;
- else
src = polish_feeble_windowFont + (chr - 32) * 13;
+ else
+ src = feeble_windowFont + (chr - 32) * 13;
} else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
dst = (byte *)screen->pixels + y * _dxSurfacePitch + x + window->textColumnOffset;
h = 8;