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authorNicolas Bacca2004-12-11 00:41:31 +0000
committerNicolas Bacca2004-12-11 00:41:31 +0000
commit744ea3161b57be8e1b2c1711e5e1670bee2372ff (patch)
tree195cae244d826b1263218229fee8c39fe5b4c7bd
parentcdf2eb2eb79f59b5b0873402e07c281463b52b11 (diff)
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Update with SDL backend changes, untested yet
svn-id: r16028
-rw-r--r--backends/wince/wince-sdl.cpp199
-rw-r--r--backends/wince/wince-sdl.h12
2 files changed, 109 insertions, 102 deletions
diff --git a/backends/wince/wince-sdl.cpp b/backends/wince/wince-sdl.cpp
index c159a38a42..058ddc5e3a 100644
--- a/backends/wince/wince-sdl.cpp
+++ b/backends/wince/wince-sdl.cpp
@@ -209,9 +209,9 @@ void OSystem_WINCE3::swap_panel_visibility() {
_panelVisible = !_panelVisible;
_toolbarHandler.setVisible(_panelVisible);
if (_screenHeight > 240)
- add_dirty_rect(0, 400, 640, 80);
+ addDirtyRect(0, 400, 640, 80);
else
- add_dirty_rect(0, 200, 320, 40);
+ addDirtyRect(0, 200, 320, 40);
internUpdateScreen();
}
@@ -242,7 +242,7 @@ void OSystem_WINCE3::add_right_click() {
void OSystem_WINCE3::swap_mouse_visibility() {
_forceHideMouse = !_forceHideMouse;
if (_forceHideMouse)
- undraw_mouse();
+ undrawMouse();
}
void OSystem_WINCE3::swap_freeLook() {
@@ -255,20 +255,20 @@ void OSystem_WINCE3::swap_zoom_up() {
_toolbarHandler.setVisible(_saveToolbarZoom);
// restore scaler
_scaleFactorYd = 2;
- _scaler_proc = PocketPCHalf;
+ _scalerProc = PocketPCHalf;
_zoomUp = false;
}
else
{
// only active if running on a PocketPC
- if (_scaler_proc != PocketPCHalf && _scaler_proc != PocketPCHalfZoom)
+ if (_scalerProc != PocketPCHalf && _scalerProc != PocketPCHalfZoom)
return;
- if (_scaler_proc == PocketPCHalf) {
+ if (_scalerProc == PocketPCHalf) {
_saveToolbarZoom = _toolbarHandler.visible();
_toolbarHandler.setVisible(false);
// set zoom scaler
_scaleFactorYd = 1;
- _scaler_proc = PocketPCHalfZoom;
+ _scalerProc = PocketPCHalfZoom;
}
else
_zoomDown = false;
@@ -276,7 +276,7 @@ void OSystem_WINCE3::swap_zoom_up() {
_zoomUp = true;
}
// redraw whole screen
- add_dirty_rect(0, 0, 640, 480);
+ addDirtyRect(0, 0, 640, 480);
internUpdateScreen();
}
@@ -286,20 +286,20 @@ void OSystem_WINCE3::swap_zoom_down() {
_toolbarHandler.setVisible(_saveToolbarZoom);
// restore scaler
_scaleFactorYd = 2;
- _scaler_proc = PocketPCHalf;
+ _scalerProc = PocketPCHalf;
_zoomDown = false;
}
else
{
// only active if running on a PocketPC
- if (_scaler_proc != PocketPCHalf && _scaler_proc != PocketPCHalfZoom)
+ if (_scalerProc != PocketPCHalf && _scalerProc != PocketPCHalfZoom)
return;
- if (_scaler_proc == PocketPCHalf) {
+ if (_scalerProc == PocketPCHalf) {
_saveToolbarZoom = _toolbarHandler.visible();
_toolbarHandler.setVisible(false);
// set zoom scaler
_scaleFactorYd = 1;
- _scaler_proc = PocketPCHalfZoom;
+ _scalerProc = PocketPCHalfZoom;
}
else
_zoomUp = false;
@@ -307,7 +307,7 @@ void OSystem_WINCE3::swap_zoom_down() {
_zoomDown = true;
}
// redraw whole screen
- add_dirty_rect(0, 0, 640, 480);
+ addDirtyRect(0, 0, 640, 480);
internUpdateScreen();
}
@@ -581,7 +581,7 @@ void OSystem_WINCE3::update_game_settings() {
if (_mode == GFX_NORMAL && ConfMan.hasKey("landscape") && ConfMan.getBool("landscape")) {
setGraphicsMode(GFX_NORMAL);
- hotswap_gfx_mode();
+ hotswapGFXMode();
}
}
@@ -603,8 +603,8 @@ void OSystem_WINCE3::initSize(uint w, uint h) {
OSystem_SDL::initSize(w, h);
if (_scalersChanged) {
- unload_gfx_mode();
- load_gfx_mode();
+ unloadGFXMode();
+ loadGFXMode();
_scalersChanged = false;
}
@@ -617,30 +617,33 @@ int OSystem_WINCE3::getDefaultGraphicsMode() const {
bool OSystem_WINCE3::update_scalers() {
+ if (_mode != GFX_NORMAL)
+ return false;
+
if (CEDevice::hasPocketPCResolution()) {
if (!_orientationLandscape && (_screenWidth == 320 || !_screenWidth)) {
_scaleFactorXm = 3;
_scaleFactorXd = 4;
_scaleFactorYm = 1;
_scaleFactorYd = 1;
- _scaler_proc = PocketPCPortrait;
- _mode_flags = 0;
+ _scalerProc = PocketPCPortrait;
+ _modeFlags = 0;
}
if (_screenWidth == 640 && !(isOzone() && (getScreenWidth() >= 640 || getScreenHeight() >= 640))) {
_scaleFactorXm = 1;
_scaleFactorXd = 2;
_scaleFactorYm = 1;
_scaleFactorYd = 2;
- _scaler_proc = PocketPCHalf;
- _mode_flags = 0;
+ _scalerProc = PocketPCHalf;
+ _modeFlags = 0;
}
if (_screenWidth == 640 && (isOzone() && (getScreenWidth() >= 640 || getScreenHeight() >= 640))) {
_scaleFactorXm = 1;
_scaleFactorXd = 1;
_scaleFactorYm = 1;
_scaleFactorYd = 1;
- _scaler_proc = Normal1x;
- _mode_flags = 0;
+ _scalerProc = Normal1x;
+ _modeFlags = 0;
}
return true;
@@ -654,8 +657,8 @@ bool OSystem_WINCE3::update_scalers() {
_scaleFactorXd = 3;
_scaleFactorYm = 7;
_scaleFactorYd = 8;
- _scaler_proc = SmartphoneLandscape;
- _mode_flags = 0;
+ _scalerProc = SmartphoneLandscape;
+ _modeFlags = 0;
return true;
}
#endif
@@ -678,6 +681,10 @@ bool OSystem_WINCE3::setGraphicsMode(int mode) {
_newOrientation = _orientationLandscape = (ConfMan.hasKey("landscape") ? ConfMan.getBool("landscape") : false);
update_scalers();
+
+ // FIXME
+ if (isOzone() && (getScreenWidth() >= 640 || getScreenHeight() >= 640) && mode)
+ _scaleFactorXm = -1;
if (CEDevice::hasPocketPCResolution() && !CEDevice::hasWideResolution() && _orientationLandscape)
_mode = GFX_NORMAL;
@@ -689,51 +696,51 @@ bool OSystem_WINCE3::setGraphicsMode(int mode) {
switch(_mode) {
case GFX_NORMAL:
_scaleFactor = 1;
- _scaler_proc = Normal1x;
+ _scalerProc = Normal1x;
break;
case GFX_DOUBLESIZE:
_scaleFactor = 2;
- _scaler_proc = Normal2x;
+ _scalerProc = Normal2x;
break;
case GFX_TRIPLESIZE:
_scaleFactor = 3;
- _scaler_proc = Normal3x;
+ _scalerProc = Normal3x;
break;
case GFX_2XSAI:
_scaleFactor = 2;
- _scaler_proc = _2xSaI;
+ _scalerProc = _2xSaI;
break;
case GFX_SUPER2XSAI:
_scaleFactor = 2;
- _scaler_proc = Super2xSaI;
+ _scalerProc = Super2xSaI;
break;
case GFX_SUPEREAGLE:
_scaleFactor = 2;
- _scaler_proc = SuperEagle;
+ _scalerProc = SuperEagle;
break;
case GFX_ADVMAME2X:
_scaleFactor = 2;
- _scaler_proc = AdvMame2x;
+ _scalerProc = AdvMame2x;
break;
case GFX_ADVMAME3X:
_scaleFactor = 3;
- _scaler_proc = AdvMame3x;
+ _scalerProc = AdvMame3x;
break;
case GFX_HQ2X:
_scaleFactor = 2;
- _scaler_proc = HQ2x;
+ _scalerProc = HQ2x;
break;
case GFX_HQ3X:
_scaleFactor = 3;
- _scaler_proc = HQ3x;
+ _scalerProc = HQ3x;
break;
case GFX_TV2X:
_scaleFactor = 2;
- _scaler_proc = TV2x;
+ _scalerProc = TV2x;
break;
case GFX_DOTMATRIX:
_scaleFactor = 2;
- _scaler_proc = DotMatrix;
+ _scalerProc = DotMatrix;
break;
default:
@@ -747,7 +754,7 @@ bool OSystem_WINCE3::setGraphicsMode(int mode) {
|| (_scaleFactor * _screenHeight > getScreenWidth() &&
_scaleFactor * _screenHeight > getScreenHeight()))) {
_scaleFactor = 1;
- _scaler_proc = Normal1x;
+ _scalerProc = Normal1x;
}
// Common scaler system was used
@@ -773,13 +780,13 @@ bool OSystem_WINCE3::setGraphicsMode(int mode) {
}
-void OSystem_WINCE3::load_gfx_mode() {
+void OSystem_WINCE3::loadGFXMode() {
int displayWidth;
int displayHeight;
- _full_screen = true; // forced
+ _fullscreen = true; // forced
_forceFull = true;
- _mode_flags |= DF_UPDATE_EXPAND_1_PIXEL;
+ _modeFlags |= DF_UPDATE_EXPAND_1_PIXEL;
_tmpscreen = NULL;
@@ -881,13 +888,13 @@ void OSystem_WINCE3::load_gfx_mode() {
// keyboard cursor control, some other better place for it?
- km.x_max = _screenWidth * _scaleFactorXm / _scaleFactorXd - 1;
- km.y_max = _screenHeight * _scaleFactorXm / _scaleFactorXd - 1;
- km.delay_time = 25;
- km.last_time = 0;
+ _km.x_max = _screenWidth * _scaleFactorXm / _scaleFactorXd - 1;
+ _km.y_max = _screenHeight * _scaleFactorXm / _scaleFactorXd - 1;
+ _km.delay_time = 25;
+ _km.last_time = 0;
}
-void OSystem_WINCE3::unload_gfx_mode() {
+void OSystem_WINCE3::unloadGFXMode() {
if (_screen) {
SDL_FreeSurface(_screen);
_screen = NULL;
@@ -904,7 +911,7 @@ void OSystem_WINCE3::unload_gfx_mode() {
}
}
-void OSystem_WINCE3::hotswap_gfx_mode() {
+void OSystem_WINCE3::hotswapGFXMode() {
if (!_screen)
return;
@@ -925,7 +932,7 @@ void OSystem_WINCE3::hotswap_gfx_mode() {
}
// Setup the new GFX mode
- load_gfx_mode();
+ loadGFXMode();
// reset palette
SDL_SetColors(_screen, _currentPalette, 0, 256);
@@ -976,7 +983,7 @@ void OSystem_WINCE3::internUpdateScreen() {
}
// Make sure the mouse is drawn, if it should be drawn.
- draw_mouse();
+ drawMouse();
// Check whether the palette was changed in the meantime and update the
// screen surface accordingly.
@@ -992,35 +999,35 @@ void OSystem_WINCE3::internUpdateScreen() {
// Force a full redraw if requested
if (_forceFull) {
- _num_dirty_rects = 1;
+ _numDirtyRects = 1;
- _dirty_rect_list[0].x = 0;
+ _dirtyRectList[0].x = 0;
if (!_zoomDown)
- _dirty_rect_list[0].y = 0;
+ _dirtyRectList[0].y = 0;
else
- _dirty_rect_list[0].y = _screenHeight / 2;
- _dirty_rect_list[0].w = _screenWidth;
+ _dirtyRectList[0].y = _screenHeight / 2;
+ _dirtyRectList[0].w = _screenWidth;
if (!_zoomUp && !_zoomDown)
- _dirty_rect_list[0].h = _screenHeight;
+ _dirtyRectList[0].h = _screenHeight;
else
- _dirty_rect_list[0].h = _screenHeight / 2;
+ _dirtyRectList[0].h = _screenHeight / 2;
_toolbarHandler.forceRedraw();
}
// Only draw anything if necessary
- if (_num_dirty_rects > 0) {
+ if (_numDirtyRects > 0) {
SDL_Rect *r;
SDL_Rect dst;
uint32 srcPitch, dstPitch;
- SDL_Rect *last_rect = _dirty_rect_list + _num_dirty_rects;
+ SDL_Rect *last_rect = _dirtyRectList + _numDirtyRects;
bool toolbarVisible = _toolbarHandler.visible();
int toolbarOffset = _toolbarHandler.getOffset();
- if (_scaler_proc == Normal1x && !_adjustAspectRatio) {
+ if (_scalerProc == Normal1x && !_adjustAspectRatio) {
SDL_Surface *target = _overlayVisible ? _tmpscreen : _screen;
- for (r = _dirty_rect_list; r != last_rect; ++r) {
+ for (r = _dirtyRectList; r != last_rect; ++r) {
dst = *r;
// Check if the toolbar is overwritten
@@ -1039,7 +1046,7 @@ void OSystem_WINCE3::internUpdateScreen() {
}
} else {
if (!_overlayVisible) {
- for (r = _dirty_rect_list; r != last_rect; ++r) {
+ for (r = _dirtyRectList; r != last_rect; ++r) {
dst = *r;
dst.x++; // Shift rect by one since 2xSai needs to acces the data around
dst.y++; // any pixel to scale it, and we want to avoid mem access crashes.
@@ -1054,7 +1061,7 @@ void OSystem_WINCE3::internUpdateScreen() {
srcPitch = _tmpscreen->pitch;
dstPitch = _hwscreen->pitch;
- for (r = _dirty_rect_list; r != last_rect; ++r) {
+ for (r = _dirtyRectList; r != last_rect; ++r) {
register int dst_y = r->y + _currentShakePos;
register int dst_h = 0;
register int orig_dst_y = 0;
@@ -1078,10 +1085,10 @@ void OSystem_WINCE3::internUpdateScreen() {
}
if (!_zoomDown)
- _scaler_proc((byte *)_tmpscreen->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch,
+ _scalerProc((byte *)_tmpscreen->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch,
(byte *)_hwscreen->pixels + (r->x * 2 * _scaleFactorXm / _scaleFactorXd) + dst_y * dstPitch, dstPitch, r->w, dst_h);
else {
- _scaler_proc((byte *)_tmpscreen->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch,
+ _scalerProc((byte *)_tmpscreen->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch,
(byte *)_hwscreen->pixels + (r->x * 2 * _scaleFactorXm / _scaleFactorXd) + (dst_y - 240) * dstPitch, dstPitch, r->w, dst_h);
}
}
@@ -1105,8 +1112,8 @@ void OSystem_WINCE3::internUpdateScreen() {
// Readjust the dirty rect list in case we are doing a full update.
// This is necessary if shaking is active.
if (_forceFull) {
- _dirty_rect_list[0].y = 0;
- _dirty_rect_list[0].h = (_adjustAspectRatio ? 240 : (_zoomUp || _zoomDown ? _screenHeight / 2 : _screenHeight)) * _scaleFactorYm / _scaleFactorYd;
+ _dirtyRectList[0].y = 0;
+ _dirtyRectList[0].h = (_adjustAspectRatio ? 240 : (_zoomUp || _zoomDown ? _screenHeight / 2 : _screenHeight)) * _scaleFactorYm / _scaleFactorYd;
}
}
// Add the toolbar if needed
@@ -1140,7 +1147,7 @@ void OSystem_WINCE3::internUpdateScreen() {
SDL_LockSurface(_hwscreen);
srcPitch = toolbarSurface->pitch;
dstPitch = _hwscreen->pitch;
- _scaler_proc((byte *)toolbarSurface->pixels, srcPitch, (byte *)_hwscreen->pixels + (_toolbarHandler.getOffset() * _scaleFactorYm / _scaleFactorYd * dstPitch), dstPitch, toolbar_rect[0].w, toolbar_rect[0].h);
+ _scalerProc((byte *)toolbarSurface->pixels, srcPitch, (byte *)_hwscreen->pixels + (_toolbarHandler.getOffset() * _scaleFactorYm / _scaleFactorYd * dstPitch), dstPitch, toolbar_rect[0].w, toolbar_rect[0].h);
SDL_UnlockSurface(toolbarSurface);
SDL_UnlockSurface(_hwscreen);
@@ -1155,14 +1162,14 @@ void OSystem_WINCE3::internUpdateScreen() {
}
// Finally, blit all our changes to the screen
- if (_num_dirty_rects > 0)
- SDL_UpdateRects(_hwscreen, _num_dirty_rects, _dirty_rect_list);
+ if (_numDirtyRects > 0)
+ SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList);
- _num_dirty_rects = 0;
+ _numDirtyRects = 0;
_forceFull = false;
}
-bool OSystem_WINCE3::save_screenshot(const char *filename) {
+bool OSystem_WINCE3::saveScreenshot(const char *filename) {
assert(_hwscreen != NULL);
Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
@@ -1195,10 +1202,10 @@ static int mapKeyCE(SDLKey key, SDLMod mod, Uint16 unicode)
}
-void OSystem_WINCE3::draw_mouse() {
+void OSystem_WINCE3::drawMouse() {
// FIXME
if (!(_toolbarHandler.visible() && _mouseCurState.y >= _toolbarHandler.getOffset()) && !_forceHideMouse)
- OSystem_SDL::draw_mouse();
+ OSystem_SDL::drawMouse();
}
void OSystem_WINCE3::fillMouseEvent(Event &event, int x, int y) {
@@ -1206,8 +1213,8 @@ void OSystem_WINCE3::fillMouseEvent(Event &event, int x, int y) {
event.mouse.y = y;
// Update the "keyboard mouse" coords
- km.x = event.mouse.x;
- km.y = event.mouse.y;
+ _km.x = event.mouse.x;
+ _km.y = event.mouse.y;
// Adjust for the screen scaling
if (_zoomDown)
@@ -1239,11 +1246,11 @@ void OSystem_WINCE3::warpMouse(int x, int y) {
// immediately the second call is ignored, causing the cannon
// to change its aim.
- set_mouse_pos(x, y);
+ setMousePos(x, y);
}
}
-void OSystem_WINCE3::add_dirty_rect(int x, int y, int w, int h) {
+void OSystem_WINCE3::addDirtyRect(int x, int y, int w, int h) {
// Align on boundaries
if (_scaleFactorXd > 1) {
while (x % _scaleFactorXd) {
@@ -1261,7 +1268,7 @@ void OSystem_WINCE3::add_dirty_rect(int x, int y, int w, int h) {
while (h % _scaleFactorYd) h++;
}
- if (_scaler_proc == PocketPCHalfZoom) {
+ if (_scalerProc == PocketPCHalfZoom) {
// Restrict rect if we're zooming
if (_zoomUp) {
if (y + h >= 240) {
@@ -1284,7 +1291,7 @@ void OSystem_WINCE3::add_dirty_rect(int x, int y, int w, int h) {
}
}
- OSystem_SDL::add_dirty_rect(x, y, w, h);
+ OSystem_SDL::addDirtyRect(x, y, w, h);
}
// FIXME
@@ -1296,14 +1303,14 @@ bool OSystem_WINCE3::pollEvent(Event &event) {
Event temp_event;
memset(&temp_event, 0, sizeof(Event));
- memset(event, 0, sizeof(Event));
+ //memset(event, 0, sizeof(Event));
- kbd_mouse();
+ handleKbdMouse();
// If the screen mode changed, send an EVENT_SCREEN_CHANGED
if (_modeChanged) {
_modeChanged = false;
- event->type = EVENT_SCREEN_CHANGED;
+ event.type = EVENT_SCREEN_CHANGED;
return true;
}
@@ -1313,12 +1320,12 @@ bool OSystem_WINCE3::pollEvent(Event &event) {
if (CEActions::Instance()->performMapped(ev.key.keysym.sym, true))
return true;
- event->type = EVENT_KEYDOWN;
- event->kbd.keycode = ev.key.keysym.sym;
- event->kbd.ascii = mapKeyCE(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
+ event.type = EVENT_KEYDOWN;
+ event.kbd.keycode = ev.key.keysym.sym;
+ event.kbd.ascii = mapKeyCE(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
if (CEActions::Instance()->mappingActive())
- event->kbd.flags = 0xFF;
+ event.kbd.flags = 0xFF;
return true;
@@ -1326,19 +1333,19 @@ bool OSystem_WINCE3::pollEvent(Event &event) {
if (CEActions::Instance()->performMapped(ev.key.keysym.sym, false))
return true;
- event->type = EVENT_KEYUP;
- event->kbd.keycode = ev.key.keysym.sym;
- event->kbd.ascii = mapKeyCE(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
+ event.type = EVENT_KEYUP;
+ event.kbd.keycode = ev.key.keysym.sym;
+ event.kbd.ascii = mapKeyCE(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
if (CEActions::Instance()->mappingActive())
- event->kbd.flags = 0xFF;
+ event.kbd.flags = 0xFF;
return true;
case SDL_MOUSEMOTION:
- event->type = EVENT_MOUSEMOVE;
- fillMouseEvent(*event, ev.motion.x, ev.motion.y);
- set_mouse_pos(event->mouse.x, event->mouse.y);
+ event.type = EVENT_MOUSEMOVE;
+ fillMouseEvent(event, ev.motion.x, ev.motion.y);
+ setMousePos(event.mouse.x, event.mouse.y);
return true;
case SDL_MOUSEBUTTONDOWN:
@@ -1359,12 +1366,12 @@ bool OSystem_WINCE3::pollEvent(Event &event) {
ConfMan.set("landscape", _orientationLandscape);
ConfMan.flushToDisk();
setGraphicsMode(GFX_NORMAL);
- hotswap_gfx_mode();
+ hotswapGFXMode();
}
}
else {
if (!_freeLook)
- memcpy(event, &temp_event, sizeof(Event));
+ memcpy(&event, &temp_event, sizeof(Event));
}
return true;
@@ -1385,7 +1392,7 @@ bool OSystem_WINCE3::pollEvent(Event &event) {
}
else {
if (!_freeLook)
- memcpy(event, &temp_event, sizeof(Event));
+ memcpy(&event, &temp_event, sizeof(Event));
}
return true;
@@ -1395,7 +1402,7 @@ bool OSystem_WINCE3::pollEvent(Event &event) {
break;
case SDL_QUIT:
- event->type = EVENT_QUIT;
+ event.type = EVENT_QUIT;
return true;
}
}
diff --git a/backends/wince/wince-sdl.h b/backends/wince/wince-sdl.h
index 5f2813295e..4496bbb755 100644
--- a/backends/wince/wince-sdl.h
+++ b/backends/wince/wince-sdl.h
@@ -48,11 +48,11 @@ public:
// Overloaded from SDL_Common (toolbar handling)
bool pollEvent(Event &event);
// Overloaded from SDL_Common (toolbar handling)
- void draw_mouse();
+ void drawMouse();
// Overloaded from SDL_Common (mouse and new scaler handling)
void fillMouseEvent(Event &event, int x, int y);
// Overloaded from SDL_Common (new scaler handling)
- void add_dirty_rect(int x, int y, int w, int h);
+ void addDirtyRect(int x, int y, int w, int h);
// Overloaded from SDL_Common (new scaler handling)
void warpMouse(int x, int y);
// Overloaded from SDL_Commmon
@@ -86,10 +86,10 @@ public:
static bool isOzone();
protected:
- void load_gfx_mode();
- void unload_gfx_mode();
- void hotswap_gfx_mode();
- bool save_screenshot(const char *filename);
+ void loadGFXMode();
+ void unloadGFXMode();
+ void hotswapGFXMode();
+ bool saveScreenshot(const char *filename);
const GraphicsMode *getSupportedGraphicsModes() const;