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author | Nicolas Bacca | 2004-12-11 00:41:31 +0000 |
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committer | Nicolas Bacca | 2004-12-11 00:41:31 +0000 |
commit | 744ea3161b57be8e1b2c1711e5e1670bee2372ff (patch) | |
tree | 195cae244d826b1263218229fee8c39fe5b4c7bd | |
parent | cdf2eb2eb79f59b5b0873402e07c281463b52b11 (diff) | |
download | scummvm-rg350-744ea3161b57be8e1b2c1711e5e1670bee2372ff.tar.gz scummvm-rg350-744ea3161b57be8e1b2c1711e5e1670bee2372ff.tar.bz2 scummvm-rg350-744ea3161b57be8e1b2c1711e5e1670bee2372ff.zip |
Update with SDL backend changes, untested yet
svn-id: r16028
-rw-r--r-- | backends/wince/wince-sdl.cpp | 199 | ||||
-rw-r--r-- | backends/wince/wince-sdl.h | 12 |
2 files changed, 109 insertions, 102 deletions
diff --git a/backends/wince/wince-sdl.cpp b/backends/wince/wince-sdl.cpp index c159a38a42..058ddc5e3a 100644 --- a/backends/wince/wince-sdl.cpp +++ b/backends/wince/wince-sdl.cpp @@ -209,9 +209,9 @@ void OSystem_WINCE3::swap_panel_visibility() { _panelVisible = !_panelVisible; _toolbarHandler.setVisible(_panelVisible); if (_screenHeight > 240) - add_dirty_rect(0, 400, 640, 80); + addDirtyRect(0, 400, 640, 80); else - add_dirty_rect(0, 200, 320, 40); + addDirtyRect(0, 200, 320, 40); internUpdateScreen(); } @@ -242,7 +242,7 @@ void OSystem_WINCE3::add_right_click() { void OSystem_WINCE3::swap_mouse_visibility() { _forceHideMouse = !_forceHideMouse; if (_forceHideMouse) - undraw_mouse(); + undrawMouse(); } void OSystem_WINCE3::swap_freeLook() { @@ -255,20 +255,20 @@ void OSystem_WINCE3::swap_zoom_up() { _toolbarHandler.setVisible(_saveToolbarZoom); // restore scaler _scaleFactorYd = 2; - _scaler_proc = PocketPCHalf; + _scalerProc = PocketPCHalf; _zoomUp = false; } else { // only active if running on a PocketPC - if (_scaler_proc != PocketPCHalf && _scaler_proc != PocketPCHalfZoom) + if (_scalerProc != PocketPCHalf && _scalerProc != PocketPCHalfZoom) return; - if (_scaler_proc == PocketPCHalf) { + if (_scalerProc == PocketPCHalf) { _saveToolbarZoom = _toolbarHandler.visible(); _toolbarHandler.setVisible(false); // set zoom scaler _scaleFactorYd = 1; - _scaler_proc = PocketPCHalfZoom; + _scalerProc = PocketPCHalfZoom; } else _zoomDown = false; @@ -276,7 +276,7 @@ void OSystem_WINCE3::swap_zoom_up() { _zoomUp = true; } // redraw whole screen - add_dirty_rect(0, 0, 640, 480); + addDirtyRect(0, 0, 640, 480); internUpdateScreen(); } @@ -286,20 +286,20 @@ void OSystem_WINCE3::swap_zoom_down() { _toolbarHandler.setVisible(_saveToolbarZoom); // restore scaler _scaleFactorYd = 2; - _scaler_proc = PocketPCHalf; + _scalerProc = PocketPCHalf; _zoomDown = false; } else { // only active if running on a PocketPC - if (_scaler_proc != PocketPCHalf && _scaler_proc != PocketPCHalfZoom) + if (_scalerProc != PocketPCHalf && _scalerProc != PocketPCHalfZoom) return; - if (_scaler_proc == PocketPCHalf) { + if (_scalerProc == PocketPCHalf) { _saveToolbarZoom = _toolbarHandler.visible(); _toolbarHandler.setVisible(false); // set zoom scaler _scaleFactorYd = 1; - _scaler_proc = PocketPCHalfZoom; + _scalerProc = PocketPCHalfZoom; } else _zoomUp = false; @@ -307,7 +307,7 @@ void OSystem_WINCE3::swap_zoom_down() { _zoomDown = true; } // redraw whole screen - add_dirty_rect(0, 0, 640, 480); + addDirtyRect(0, 0, 640, 480); internUpdateScreen(); } @@ -581,7 +581,7 @@ void OSystem_WINCE3::update_game_settings() { if (_mode == GFX_NORMAL && ConfMan.hasKey("landscape") && ConfMan.getBool("landscape")) { setGraphicsMode(GFX_NORMAL); - hotswap_gfx_mode(); + hotswapGFXMode(); } } @@ -603,8 +603,8 @@ void OSystem_WINCE3::initSize(uint w, uint h) { OSystem_SDL::initSize(w, h); if (_scalersChanged) { - unload_gfx_mode(); - load_gfx_mode(); + unloadGFXMode(); + loadGFXMode(); _scalersChanged = false; } @@ -617,30 +617,33 @@ int OSystem_WINCE3::getDefaultGraphicsMode() const { bool OSystem_WINCE3::update_scalers() { + if (_mode != GFX_NORMAL) + return false; + if (CEDevice::hasPocketPCResolution()) { if (!_orientationLandscape && (_screenWidth == 320 || !_screenWidth)) { _scaleFactorXm = 3; _scaleFactorXd = 4; _scaleFactorYm = 1; _scaleFactorYd = 1; - _scaler_proc = PocketPCPortrait; - _mode_flags = 0; + _scalerProc = PocketPCPortrait; + _modeFlags = 0; } if (_screenWidth == 640 && !(isOzone() && (getScreenWidth() >= 640 || getScreenHeight() >= 640))) { _scaleFactorXm = 1; _scaleFactorXd = 2; _scaleFactorYm = 1; _scaleFactorYd = 2; - _scaler_proc = PocketPCHalf; - _mode_flags = 0; + _scalerProc = PocketPCHalf; + _modeFlags = 0; } if (_screenWidth == 640 && (isOzone() && (getScreenWidth() >= 640 || getScreenHeight() >= 640))) { _scaleFactorXm = 1; _scaleFactorXd = 1; _scaleFactorYm = 1; _scaleFactorYd = 1; - _scaler_proc = Normal1x; - _mode_flags = 0; + _scalerProc = Normal1x; + _modeFlags = 0; } return true; @@ -654,8 +657,8 @@ bool OSystem_WINCE3::update_scalers() { _scaleFactorXd = 3; _scaleFactorYm = 7; _scaleFactorYd = 8; - _scaler_proc = SmartphoneLandscape; - _mode_flags = 0; + _scalerProc = SmartphoneLandscape; + _modeFlags = 0; return true; } #endif @@ -678,6 +681,10 @@ bool OSystem_WINCE3::setGraphicsMode(int mode) { _newOrientation = _orientationLandscape = (ConfMan.hasKey("landscape") ? ConfMan.getBool("landscape") : false); update_scalers(); + + // FIXME + if (isOzone() && (getScreenWidth() >= 640 || getScreenHeight() >= 640) && mode) + _scaleFactorXm = -1; if (CEDevice::hasPocketPCResolution() && !CEDevice::hasWideResolution() && _orientationLandscape) _mode = GFX_NORMAL; @@ -689,51 +696,51 @@ bool OSystem_WINCE3::setGraphicsMode(int mode) { switch(_mode) { case GFX_NORMAL: _scaleFactor = 1; - _scaler_proc = Normal1x; + _scalerProc = Normal1x; break; case GFX_DOUBLESIZE: _scaleFactor = 2; - _scaler_proc = Normal2x; + _scalerProc = Normal2x; break; case GFX_TRIPLESIZE: _scaleFactor = 3; - _scaler_proc = Normal3x; + _scalerProc = Normal3x; break; case GFX_2XSAI: _scaleFactor = 2; - _scaler_proc = _2xSaI; + _scalerProc = _2xSaI; break; case GFX_SUPER2XSAI: _scaleFactor = 2; - _scaler_proc = Super2xSaI; + _scalerProc = Super2xSaI; break; case GFX_SUPEREAGLE: _scaleFactor = 2; - _scaler_proc = SuperEagle; + _scalerProc = SuperEagle; break; case GFX_ADVMAME2X: _scaleFactor = 2; - _scaler_proc = AdvMame2x; + _scalerProc = AdvMame2x; break; case GFX_ADVMAME3X: _scaleFactor = 3; - _scaler_proc = AdvMame3x; + _scalerProc = AdvMame3x; break; case GFX_HQ2X: _scaleFactor = 2; - _scaler_proc = HQ2x; + _scalerProc = HQ2x; break; case GFX_HQ3X: _scaleFactor = 3; - _scaler_proc = HQ3x; + _scalerProc = HQ3x; break; case GFX_TV2X: _scaleFactor = 2; - _scaler_proc = TV2x; + _scalerProc = TV2x; break; case GFX_DOTMATRIX: _scaleFactor = 2; - _scaler_proc = DotMatrix; + _scalerProc = DotMatrix; break; default: @@ -747,7 +754,7 @@ bool OSystem_WINCE3::setGraphicsMode(int mode) { || (_scaleFactor * _screenHeight > getScreenWidth() && _scaleFactor * _screenHeight > getScreenHeight()))) { _scaleFactor = 1; - _scaler_proc = Normal1x; + _scalerProc = Normal1x; } // Common scaler system was used @@ -773,13 +780,13 @@ bool OSystem_WINCE3::setGraphicsMode(int mode) { } -void OSystem_WINCE3::load_gfx_mode() { +void OSystem_WINCE3::loadGFXMode() { int displayWidth; int displayHeight; - _full_screen = true; // forced + _fullscreen = true; // forced _forceFull = true; - _mode_flags |= DF_UPDATE_EXPAND_1_PIXEL; + _modeFlags |= DF_UPDATE_EXPAND_1_PIXEL; _tmpscreen = NULL; @@ -881,13 +888,13 @@ void OSystem_WINCE3::load_gfx_mode() { // keyboard cursor control, some other better place for it? - km.x_max = _screenWidth * _scaleFactorXm / _scaleFactorXd - 1; - km.y_max = _screenHeight * _scaleFactorXm / _scaleFactorXd - 1; - km.delay_time = 25; - km.last_time = 0; + _km.x_max = _screenWidth * _scaleFactorXm / _scaleFactorXd - 1; + _km.y_max = _screenHeight * _scaleFactorXm / _scaleFactorXd - 1; + _km.delay_time = 25; + _km.last_time = 0; } -void OSystem_WINCE3::unload_gfx_mode() { +void OSystem_WINCE3::unloadGFXMode() { if (_screen) { SDL_FreeSurface(_screen); _screen = NULL; @@ -904,7 +911,7 @@ void OSystem_WINCE3::unload_gfx_mode() { } } -void OSystem_WINCE3::hotswap_gfx_mode() { +void OSystem_WINCE3::hotswapGFXMode() { if (!_screen) return; @@ -925,7 +932,7 @@ void OSystem_WINCE3::hotswap_gfx_mode() { } // Setup the new GFX mode - load_gfx_mode(); + loadGFXMode(); // reset palette SDL_SetColors(_screen, _currentPalette, 0, 256); @@ -976,7 +983,7 @@ void OSystem_WINCE3::internUpdateScreen() { } // Make sure the mouse is drawn, if it should be drawn. - draw_mouse(); + drawMouse(); // Check whether the palette was changed in the meantime and update the // screen surface accordingly. @@ -992,35 +999,35 @@ void OSystem_WINCE3::internUpdateScreen() { // Force a full redraw if requested if (_forceFull) { - _num_dirty_rects = 1; + _numDirtyRects = 1; - _dirty_rect_list[0].x = 0; + _dirtyRectList[0].x = 0; if (!_zoomDown) - _dirty_rect_list[0].y = 0; + _dirtyRectList[0].y = 0; else - _dirty_rect_list[0].y = _screenHeight / 2; - _dirty_rect_list[0].w = _screenWidth; + _dirtyRectList[0].y = _screenHeight / 2; + _dirtyRectList[0].w = _screenWidth; if (!_zoomUp && !_zoomDown) - _dirty_rect_list[0].h = _screenHeight; + _dirtyRectList[0].h = _screenHeight; else - _dirty_rect_list[0].h = _screenHeight / 2; + _dirtyRectList[0].h = _screenHeight / 2; _toolbarHandler.forceRedraw(); } // Only draw anything if necessary - if (_num_dirty_rects > 0) { + if (_numDirtyRects > 0) { SDL_Rect *r; SDL_Rect dst; uint32 srcPitch, dstPitch; - SDL_Rect *last_rect = _dirty_rect_list + _num_dirty_rects; + SDL_Rect *last_rect = _dirtyRectList + _numDirtyRects; bool toolbarVisible = _toolbarHandler.visible(); int toolbarOffset = _toolbarHandler.getOffset(); - if (_scaler_proc == Normal1x && !_adjustAspectRatio) { + if (_scalerProc == Normal1x && !_adjustAspectRatio) { SDL_Surface *target = _overlayVisible ? _tmpscreen : _screen; - for (r = _dirty_rect_list; r != last_rect; ++r) { + for (r = _dirtyRectList; r != last_rect; ++r) { dst = *r; // Check if the toolbar is overwritten @@ -1039,7 +1046,7 @@ void OSystem_WINCE3::internUpdateScreen() { } } else { if (!_overlayVisible) { - for (r = _dirty_rect_list; r != last_rect; ++r) { + for (r = _dirtyRectList; r != last_rect; ++r) { dst = *r; dst.x++; // Shift rect by one since 2xSai needs to acces the data around dst.y++; // any pixel to scale it, and we want to avoid mem access crashes. @@ -1054,7 +1061,7 @@ void OSystem_WINCE3::internUpdateScreen() { srcPitch = _tmpscreen->pitch; dstPitch = _hwscreen->pitch; - for (r = _dirty_rect_list; r != last_rect; ++r) { + for (r = _dirtyRectList; r != last_rect; ++r) { register int dst_y = r->y + _currentShakePos; register int dst_h = 0; register int orig_dst_y = 0; @@ -1078,10 +1085,10 @@ void OSystem_WINCE3::internUpdateScreen() { } if (!_zoomDown) - _scaler_proc((byte *)_tmpscreen->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch, + _scalerProc((byte *)_tmpscreen->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch, (byte *)_hwscreen->pixels + (r->x * 2 * _scaleFactorXm / _scaleFactorXd) + dst_y * dstPitch, dstPitch, r->w, dst_h); else { - _scaler_proc((byte *)_tmpscreen->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch, + _scalerProc((byte *)_tmpscreen->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch, (byte *)_hwscreen->pixels + (r->x * 2 * _scaleFactorXm / _scaleFactorXd) + (dst_y - 240) * dstPitch, dstPitch, r->w, dst_h); } } @@ -1105,8 +1112,8 @@ void OSystem_WINCE3::internUpdateScreen() { // Readjust the dirty rect list in case we are doing a full update. // This is necessary if shaking is active. if (_forceFull) { - _dirty_rect_list[0].y = 0; - _dirty_rect_list[0].h = (_adjustAspectRatio ? 240 : (_zoomUp || _zoomDown ? _screenHeight / 2 : _screenHeight)) * _scaleFactorYm / _scaleFactorYd; + _dirtyRectList[0].y = 0; + _dirtyRectList[0].h = (_adjustAspectRatio ? 240 : (_zoomUp || _zoomDown ? _screenHeight / 2 : _screenHeight)) * _scaleFactorYm / _scaleFactorYd; } } // Add the toolbar if needed @@ -1140,7 +1147,7 @@ void OSystem_WINCE3::internUpdateScreen() { SDL_LockSurface(_hwscreen); srcPitch = toolbarSurface->pitch; dstPitch = _hwscreen->pitch; - _scaler_proc((byte *)toolbarSurface->pixels, srcPitch, (byte *)_hwscreen->pixels + (_toolbarHandler.getOffset() * _scaleFactorYm / _scaleFactorYd * dstPitch), dstPitch, toolbar_rect[0].w, toolbar_rect[0].h); + _scalerProc((byte *)toolbarSurface->pixels, srcPitch, (byte *)_hwscreen->pixels + (_toolbarHandler.getOffset() * _scaleFactorYm / _scaleFactorYd * dstPitch), dstPitch, toolbar_rect[0].w, toolbar_rect[0].h); SDL_UnlockSurface(toolbarSurface); SDL_UnlockSurface(_hwscreen); @@ -1155,14 +1162,14 @@ void OSystem_WINCE3::internUpdateScreen() { } // Finally, blit all our changes to the screen - if (_num_dirty_rects > 0) - SDL_UpdateRects(_hwscreen, _num_dirty_rects, _dirty_rect_list); + if (_numDirtyRects > 0) + SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList); - _num_dirty_rects = 0; + _numDirtyRects = 0; _forceFull = false; } -bool OSystem_WINCE3::save_screenshot(const char *filename) { +bool OSystem_WINCE3::saveScreenshot(const char *filename) { assert(_hwscreen != NULL); Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends @@ -1195,10 +1202,10 @@ static int mapKeyCE(SDLKey key, SDLMod mod, Uint16 unicode) } -void OSystem_WINCE3::draw_mouse() { +void OSystem_WINCE3::drawMouse() { // FIXME if (!(_toolbarHandler.visible() && _mouseCurState.y >= _toolbarHandler.getOffset()) && !_forceHideMouse) - OSystem_SDL::draw_mouse(); + OSystem_SDL::drawMouse(); } void OSystem_WINCE3::fillMouseEvent(Event &event, int x, int y) { @@ -1206,8 +1213,8 @@ void OSystem_WINCE3::fillMouseEvent(Event &event, int x, int y) { event.mouse.y = y; // Update the "keyboard mouse" coords - km.x = event.mouse.x; - km.y = event.mouse.y; + _km.x = event.mouse.x; + _km.y = event.mouse.y; // Adjust for the screen scaling if (_zoomDown) @@ -1239,11 +1246,11 @@ void OSystem_WINCE3::warpMouse(int x, int y) { // immediately the second call is ignored, causing the cannon // to change its aim. - set_mouse_pos(x, y); + setMousePos(x, y); } } -void OSystem_WINCE3::add_dirty_rect(int x, int y, int w, int h) { +void OSystem_WINCE3::addDirtyRect(int x, int y, int w, int h) { // Align on boundaries if (_scaleFactorXd > 1) { while (x % _scaleFactorXd) { @@ -1261,7 +1268,7 @@ void OSystem_WINCE3::add_dirty_rect(int x, int y, int w, int h) { while (h % _scaleFactorYd) h++; } - if (_scaler_proc == PocketPCHalfZoom) { + if (_scalerProc == PocketPCHalfZoom) { // Restrict rect if we're zooming if (_zoomUp) { if (y + h >= 240) { @@ -1284,7 +1291,7 @@ void OSystem_WINCE3::add_dirty_rect(int x, int y, int w, int h) { } } - OSystem_SDL::add_dirty_rect(x, y, w, h); + OSystem_SDL::addDirtyRect(x, y, w, h); } // FIXME @@ -1296,14 +1303,14 @@ bool OSystem_WINCE3::pollEvent(Event &event) { Event temp_event; memset(&temp_event, 0, sizeof(Event)); - memset(event, 0, sizeof(Event)); + //memset(event, 0, sizeof(Event)); - kbd_mouse(); + handleKbdMouse(); // If the screen mode changed, send an EVENT_SCREEN_CHANGED if (_modeChanged) { _modeChanged = false; - event->type = EVENT_SCREEN_CHANGED; + event.type = EVENT_SCREEN_CHANGED; return true; } @@ -1313,12 +1320,12 @@ bool OSystem_WINCE3::pollEvent(Event &event) { if (CEActions::Instance()->performMapped(ev.key.keysym.sym, true)) return true; - event->type = EVENT_KEYDOWN; - event->kbd.keycode = ev.key.keysym.sym; - event->kbd.ascii = mapKeyCE(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode); + event.type = EVENT_KEYDOWN; + event.kbd.keycode = ev.key.keysym.sym; + event.kbd.ascii = mapKeyCE(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode); if (CEActions::Instance()->mappingActive()) - event->kbd.flags = 0xFF; + event.kbd.flags = 0xFF; return true; @@ -1326,19 +1333,19 @@ bool OSystem_WINCE3::pollEvent(Event &event) { if (CEActions::Instance()->performMapped(ev.key.keysym.sym, false)) return true; - event->type = EVENT_KEYUP; - event->kbd.keycode = ev.key.keysym.sym; - event->kbd.ascii = mapKeyCE(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode); + event.type = EVENT_KEYUP; + event.kbd.keycode = ev.key.keysym.sym; + event.kbd.ascii = mapKeyCE(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode); if (CEActions::Instance()->mappingActive()) - event->kbd.flags = 0xFF; + event.kbd.flags = 0xFF; return true; case SDL_MOUSEMOTION: - event->type = EVENT_MOUSEMOVE; - fillMouseEvent(*event, ev.motion.x, ev.motion.y); - set_mouse_pos(event->mouse.x, event->mouse.y); + event.type = EVENT_MOUSEMOVE; + fillMouseEvent(event, ev.motion.x, ev.motion.y); + setMousePos(event.mouse.x, event.mouse.y); return true; case SDL_MOUSEBUTTONDOWN: @@ -1359,12 +1366,12 @@ bool OSystem_WINCE3::pollEvent(Event &event) { ConfMan.set("landscape", _orientationLandscape); ConfMan.flushToDisk(); setGraphicsMode(GFX_NORMAL); - hotswap_gfx_mode(); + hotswapGFXMode(); } } else { if (!_freeLook) - memcpy(event, &temp_event, sizeof(Event)); + memcpy(&event, &temp_event, sizeof(Event)); } return true; @@ -1385,7 +1392,7 @@ bool OSystem_WINCE3::pollEvent(Event &event) { } else { if (!_freeLook) - memcpy(event, &temp_event, sizeof(Event)); + memcpy(&event, &temp_event, sizeof(Event)); } return true; @@ -1395,7 +1402,7 @@ bool OSystem_WINCE3::pollEvent(Event &event) { break; case SDL_QUIT: - event->type = EVENT_QUIT; + event.type = EVENT_QUIT; return true; } } diff --git a/backends/wince/wince-sdl.h b/backends/wince/wince-sdl.h index 5f2813295e..4496bbb755 100644 --- a/backends/wince/wince-sdl.h +++ b/backends/wince/wince-sdl.h @@ -48,11 +48,11 @@ public: // Overloaded from SDL_Common (toolbar handling) bool pollEvent(Event &event); // Overloaded from SDL_Common (toolbar handling) - void draw_mouse(); + void drawMouse(); // Overloaded from SDL_Common (mouse and new scaler handling) void fillMouseEvent(Event &event, int x, int y); // Overloaded from SDL_Common (new scaler handling) - void add_dirty_rect(int x, int y, int w, int h); + void addDirtyRect(int x, int y, int w, int h); // Overloaded from SDL_Common (new scaler handling) void warpMouse(int x, int y); // Overloaded from SDL_Commmon @@ -86,10 +86,10 @@ public: static bool isOzone(); protected: - void load_gfx_mode(); - void unload_gfx_mode(); - void hotswap_gfx_mode(); - bool save_screenshot(const char *filename); + void loadGFXMode(); + void unloadGFXMode(); + void hotswapGFXMode(); + bool saveScreenshot(const char *filename); const GraphicsMode *getSupportedGraphicsModes() const; |