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authorTorbjörn Andersson2011-10-13 23:48:09 +0200
committerTorbjörn Andersson2011-10-13 23:48:09 +0200
commit744f8507d714da5710c020bf56aa49dd0662acf6 (patch)
tree1ff81e09f242ae4f2d82c81d206d0aa68e27e3da
parent7d6d8c247592e959a0caba4127a13f0bc140e2ee (diff)
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TINSEL: Fix #3422433 ("DW2: US version uses UK graphics")
According to dreammaster it should be enough to add cases for the US version in these two functions, but unfortunately he can't test it himself. I guess I should try to find the time to play through the game, but right now there's an annoying DW2 regression from commit d5690e0. See GitHub commit note for details.
-rw-r--r--NEWS2
-rw-r--r--engines/tinsel/config.cpp6
2 files changed, 8 insertions, 0 deletions
diff --git a/NEWS b/NEWS
index 029d5152a8..3c8597e293 100644
--- a/NEWS
+++ b/NEWS
@@ -61,6 +61,8 @@ For a more comprehensive changelog of the latest experimental code, see:
Tinsel:
- Fixed a regression that made Discworld uncompletable.
+ - The US version of Discworld II now shows the correct title screen and
+ language flag.
SAGA:
- Fixed a regression in Inherit the Earth's dragon walk code which
diff --git a/engines/tinsel/config.cpp b/engines/tinsel/config.cpp
index fd278db972..050573028a 100644
--- a/engines/tinsel/config.cpp
+++ b/engines/tinsel/config.cpp
@@ -76,6 +76,9 @@ void Config::writeToDisk() {
case TXT_ITALIAN:
lang = Common::IT_ITA;
break;
+ case TXT_US:
+ lang = Common::EN_USA;
+ break;
default:
lang = Common::EN_ANY;
}
@@ -132,6 +135,9 @@ void Config::readFromDisk() {
case Common::IT_ITA:
_language = TXT_ITALIAN;
break;
+ case Common::EN_USA:
+ _language = TXT_US;
+ break;
default:
_language = TXT_ENGLISH;
}