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author | Vladimir Menshakov | 2010-01-07 10:22:31 +0000 |
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committer | Vladimir Menshakov | 2010-01-07 10:22:31 +0000 |
commit | 74b998657d7b2e4df53ecd1400939b436afd6c7b (patch) | |
tree | 20cb6410cb0d121dfb1736750871938e4fcca1a8 | |
parent | ecc5307f3fc705946f08f7e601674d95b6dd1b73 (diff) | |
download | scummvm-rg350-74b998657d7b2e4df53ecd1400939b436afd6c7b.tar.gz scummvm-rg350-74b998657d7b2e4df53ecd1400939b436afd6c7b.tar.bz2 scummvm-rg350-74b998657d7b2e4df53ecd1400939b436afd6c7b.zip |
do not render overlays over the animation sequences
svn-id: r47104
-rw-r--r-- | engines/teenagent/scene.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp index dbeaac227b..a9a1a92c07 100644 --- a/engines/teenagent/scene.cpp +++ b/engines/teenagent/scene.cpp @@ -739,8 +739,8 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 message_delta) { _system->unlockScreen(); continue; } - //render on - if (debug_features.feature[DebugFeatures::kShowOn]) { + //render on, skipped for animation + if (mark == NULL && debug_features.feature[DebugFeatures::kShowOn]) { on.render(surface, actor_animation_position); } |