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author | uruk | 2013-07-05 23:13:33 +0200 |
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committer | uruk | 2013-07-05 23:13:33 +0200 |
commit | 755d07a8dea913cbbd0137aae089379c42a5af99 (patch) | |
tree | ee49149a86075aefcf1bb526405c4646ede42180 | |
parent | 0f2a0cf2a48a35cf54d4a1bc2af0062b36861533 (diff) | |
download | scummvm-rg350-755d07a8dea913cbbd0137aae089379c42a5af99.tar.gz scummvm-rg350-755d07a8dea913cbbd0137aae089379c42a5af99.tar.bz2 scummvm-rg350-755d07a8dea913cbbd0137aae089379c42a5af99.zip |
AVALANCHE: Scrolls: implement file handling.
-rw-r--r-- | engines/avalanche/scrolls2.cpp | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/engines/avalanche/scrolls2.cpp b/engines/avalanche/scrolls2.cpp index 4bb4f9d87c..8bf53cbed1 100644 --- a/engines/avalanche/scrolls2.cpp +++ b/engines/avalanche/scrolls2.cpp @@ -41,6 +41,7 @@ #include "avalanche/basher2.h" #include "common/textconsole.h" +#include "common/file.h" //#include "avalanche/joystick2.h" - Will be implemented later, if it will be implemented at all... @@ -134,11 +135,55 @@ void Scrolls::undodgem() { /* This is the opposite of Dodgem. It moves the } void Scrolls::geticon(int16 x, int16 y, byte which) { + Common::File f; + byte *p; + + if (!f.open("icons.avd")) { + warning("AVALANCHE: Scrolls: File not found: icons.avd"); + return; + } + + which--; + f.seek(which * 426); + + p = new byte[426]; + for (int16 i = 0; i < 426; i++) + p[i] = f.readByte(); + + //putimage(x, y, p, 0); warning("STUB: Scrolls::geticon()"); + + delete[] p; + f.close(); } void Scrolls::block_drop(Common::String fn, int16 xl, int16 yl, int16 y) { + Common::File f; + byte bit; + int16 fv; + uint16 st; + + st = (y - 1) * 80 + (40 - xl / 2) + ((1 - _vm->_gyro.cp) * _vm->_gyro.pagetop); + + Common::String filename; + filename = filename.format("%s.avd", fn.c_str()); + if (!f.open(filename)) { + warning("AVALANCHE: Scrolls: File not found: %s", filename.c_str()); + return; + } + + /*for (fv = 1; fv <= yl; fv ++) + for (bit = 0; bit <= 3; bit ++) { + port[0x3c4] = 2; + port[0x3ce] = 4; + port[0x3c5] = 1 << bit; + port[0x3cf] = bit; + blockread(f, mem[0xa000 * st + (fv * 80)], xl); + } + bit = getpixel(0, 0);*/ warning("STUB: Scrolls::block_drop()"); + + f.close(); } void Scrolls::drawscroll(func2 gotoit) { /* This is one of the oldest func2s in the game. */ |