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author | Torbjörn Andersson | 2005-11-03 07:27:36 +0000 |
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committer | Torbjörn Andersson | 2005-11-03 07:27:36 +0000 |
commit | 756422830fa0de22062d96fae8a17368e0e1ad0d (patch) | |
tree | 0258759aa1cba5fb7d3b19010297f28d211fa468 | |
parent | f8e4ce2134769a219e06cfdedfd967afdf124edf (diff) | |
download | scummvm-rg350-756422830fa0de22062d96fae8a17368e0e1ad0d.tar.gz scummvm-rg350-756422830fa0de22062d96fae8a17368e0e1ad0d.tar.bz2 scummvm-rg350-756422830fa0de22062d96fae8a17368e0e1ad0d.zip |
Removed left-over debugging message.
svn-id: r19400
-rw-r--r-- | sword2/build_display.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/sword2/build_display.cpp b/sword2/build_display.cpp index 14ac412ddd..e421877db7 100644 --- a/sword2/build_display.cpp +++ b/sword2/build_display.cpp @@ -838,8 +838,6 @@ void Screen::rollCredits() { f.close(); -printf("lineCount = %d\n", lineCount); fflush(stdout); - // We could easily add some ScummVM stuff to the credits, if we wanted // to. On the other hand, anyone with the attention span to actually // read all the credits probably already knows. :-) |