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author | Filippos Karapetis | 2014-05-26 22:52:18 +0300 |
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committer | Filippos Karapetis | 2014-05-26 22:52:41 +0300 |
commit | 7579005ff1153d4eefe2914d0210a46ee3d88719 (patch) | |
tree | 70a627da37bbf9d3c74e802de946846699403b0f | |
parent | f0cdc47226db90ce99f2e83f0a2643e49d71d3ed (diff) | |
download | scummvm-rg350-7579005ff1153d4eefe2914d0210a46ee3d88719.tar.gz scummvm-rg350-7579005ff1153d4eefe2914d0210a46ee3d88719.tar.bz2 scummvm-rg350-7579005ff1153d4eefe2914d0210a46ee3d88719.zip |
MADS: Implement the recipe showing functionality
-rw-r--r-- | engines/mads/nebular/game_nebular.cpp | 47 | ||||
-rw-r--r-- | engines/mads/nebular/game_nebular.h | 2 |
2 files changed, 48 insertions, 1 deletions
diff --git a/engines/mads/nebular/game_nebular.cpp b/engines/mads/nebular/game_nebular.cpp index c6fa60b19a..75d1ff169e 100644 --- a/engines/mads/nebular/game_nebular.cpp +++ b/engines/mads/nebular/game_nebular.cpp @@ -278,6 +278,51 @@ void GameNebular::checkShowDialog() { } } +void GameNebular::showRecipe() { + Dialogs &dialogs = *_vm->_dialogs; + int count; + + for (count = 0; count < 4; count++) { + switch(_globals[kIngredientQuantity + count]) { + case 0: + dialogs._indexList[count] = NOUN_DROP; + break; + case 1: + dialogs._indexList[count] = NOUN_DOLLOP; + break; + case 2: + dialogs._indexList[count] = NOUN_DASH; + break; + case 3: + dialogs._indexList[count] = NOUN_SPLASH; + break; + default: + break; + } + } + + for (count = 0; count < 4; count++) { + switch(_globals[kIngredientList + count]) { + case 0: + dialogs._indexList[count + 4] = NOUN_ALCOHOL; + break; + case 1: + dialogs._indexList[count + 4] = NOUN_LECITHIN; + break; + case 2: + dialogs._indexList[count + 4] = NOUN_PETROX; + break; + case 3: + dialogs._indexList[count + 4] = NOUN_FORMALDEHYDE; + break; + default: + break; + } + } + + _vm->_dialogs->show(401); +} + void GameNebular::doObjectAction() { Scene &scene = _scene; MADSAction &action = _scene._action; @@ -424,7 +469,7 @@ void GameNebular::doObjectAction() { _objects.setRoom(OBJ_AUDIO_TAPE, OBJ_TAPE_PLAYER); } else if (action.isAction(VERB_ACTIVATE, NOUN_TAPE_PLAYER) && _objects.isInInventory(OBJ_TAPE_PLAYER)) { if (_objects[OBJ_AUDIO_TAPE]._roomNumber == OBJ_TAPE_PLAYER) { - warning("TODO: Show the recipe"); + showRecipe(); } else { dialogs.show(406); } diff --git a/engines/mads/nebular/game_nebular.h b/engines/mads/nebular/game_nebular.h index da252219f4..56bcf44a3f 100644 --- a/engines/mads/nebular/game_nebular.h +++ b/engines/mads/nebular/game_nebular.h @@ -117,6 +117,8 @@ public: virtual void doObjectAction(); + void showRecipe(); + virtual void unhandledAction(); virtual void step(); |