diff options
author | Travis Howell | 2004-01-18 02:44:57 +0000 |
---|---|---|
committer | Travis Howell | 2004-01-18 02:44:57 +0000 |
commit | 758922026a256ad09334b55bf7aef06712ed92cd (patch) | |
tree | 7b29af69b60d462bb4a50a21b7c2ae62610688ea | |
parent | 335bf94d5fdbdfbeb57c42f23d947301b00ce47d (diff) | |
download | scummvm-rg350-758922026a256ad09334b55bf7aef06712ed92cd.tar.gz scummvm-rg350-758922026a256ad09334b55bf7aef06712ed92cd.tar.bz2 scummvm-rg350-758922026a256ad09334b55bf7aef06712ed92cd.zip |
No longer required.
svn-id: r12463
-rw-r--r-- | scumm/scummvm.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 86a426ffd3..89e44e6d93 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -1965,9 +1965,6 @@ void ScummEngine::startScene(int room, Actor *a, int objectNr) { clearMsgQueue(); - if (_gameId == GID_FT) - _imuseDigital->stopAllSounds(); - fadeOut(_switchRoomEffect2); _newEffect = _switchRoomEffect; |