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authoruruk2013-08-26 09:14:27 +0200
committeruruk2013-08-26 09:14:27 +0200
commit762e91218d0fe1febcc15d1310c9e7f4c9937073 (patch)
treeee330141fe6a8a226e1420e56aeee9a1ea52ead0
parent6df55520b7ea32b0c74873b9586e3578cebd271c (diff)
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AVALANCHE: Repair array indexes in Timeout.
-rw-r--r--engines/avalanche/timeout2.cpp116
1 files changed, 54 insertions, 62 deletions
diff --git a/engines/avalanche/timeout2.cpp b/engines/avalanche/timeout2.cpp
index bbb5e8cc3f..a7f61beb81 100644
--- a/engines/avalanche/timeout2.cpp
+++ b/engines/avalanche/timeout2.cpp
@@ -245,7 +245,7 @@ void Timeout::open_drawbridge() {
_vm->_celer->show_one(_vm->_gyro->dna.drawbridge_open - 1);
if (_vm->_gyro->dna.drawbridge_open == 4)
- _vm->_gyro->magics[2].op = _vm->_gyro->nix; /* You may enter the drawbridge. */
+ _vm->_gyro->magics[1].op = _vm->_gyro->nix; /* You may enter the drawbridge. */
else
set_up_timer(7, procopen_drawbridge, reason_drawbridgefalls);
}
@@ -263,7 +263,7 @@ void Timeout::avaricius_talks() {
}
void Timeout::urinate() {
- _vm->_trip->tr[1].turn(_vm->_trip->up);
+ _vm->_trip->tr[0].turn(_vm->_trip->up);
_vm->_trip->stopwalking();
_vm->_lucerna->showrw();
set_up_timer(14, proctoilet2, reason_gototoilet);
@@ -287,9 +287,9 @@ void Timeout::stairs() {
_vm->_trip->tr[0].walkto(4);
_vm->_celer->show_one(2);
_vm->_gyro->dna.brummie_stairs = 2;
- _vm->_gyro->magics[11].op = _vm->_gyro->special;
- _vm->_gyro->magics[11].data = 2; /* Reached the bottom of the stairs. */
- _vm->_gyro->magics[4].op = _vm->_gyro->nix; /* Stop them hitting the sides (or the game will hang.) */
+ _vm->_gyro->magics[10].op = _vm->_gyro->special;
+ _vm->_gyro->magics[10].data = 2; /* Reached the bottom of the stairs. */
+ _vm->_gyro->magics[3].op = _vm->_gyro->nix; /* Stop them hitting the sides (or the game will hang.) */
}
void Timeout::cardiff_survey() {
@@ -319,38 +319,38 @@ void Timeout::get_tied_up() {
_vm->_gyro->dna.user_moves_avvy = false;
_vm->_gyro->dna.been_tied_up = true;
_vm->_trip->stopwalking();
- _vm->_trip->tr[2].stopwalk();
- _vm->_trip->tr[2].stophoming();
- _vm->_trip->tr[2].call_eachstep = true;
- _vm->_trip->tr[2].eachstep = _vm->_trip->procgrab_avvy;
+ _vm->_trip->tr[1].stopwalk();
+ _vm->_trip->tr[1].stophoming();
+ _vm->_trip->tr[1].call_eachstep = true;
+ _vm->_trip->tr[1].eachstep = _vm->_trip->procgrab_avvy;
set_up_timer(70, procget_tied_up2, reason_getting_tied_up);
}
void Timeout::get_tied_up2() {
- _vm->_trip->tr[1].walkto(4);
- _vm->_trip->tr[2].walkto(5);
- _vm->_gyro->magics[4].op = _vm->_gyro->nix; /* No effect when you touch the boundaries. */
+ _vm->_trip->tr[0].walkto(4);
+ _vm->_trip->tr[1].walkto(5);
+ _vm->_gyro->magics[3].op = _vm->_gyro->nix; /* No effect when you touch the boundaries. */
_vm->_gyro->dna.friar_will_tie_you_up = true;
}
void Timeout::hang_around() {
- _vm->_trip->tr[2].check_me = false;
- _vm->_trip->tr[1].init(7, true, _vm->_trip); /* Robin Hood */
+ _vm->_trip->tr[1].check_me = false;
+ _vm->_trip->tr[0].init(7, true, _vm->_trip); /* Robin Hood */
_vm->_gyro->whereis[_vm->_gyro->probinhood] = r__robins;
_vm->_trip->apped(1, 2);
_vm->_visa->dixi('q', 39);
- _vm->_trip->tr[1].walkto(7);
+ _vm->_trip->tr[0].walkto(7);
set_up_timer(55, prochang_around2, reason_hanging_around);
}
void Timeout::hang_around2() {
_vm->_visa->dixi('q', 40);
- _vm->_trip->tr[2].vanishifstill = false;
- _vm->_trip->tr[2].walkto(4);
+ _vm->_trip->tr[1].vanishifstill = false;
+ _vm->_trip->tr[1].walkto(4);
_vm->_gyro->whereis[_vm->_gyro->pfriartuck] = r__robins;
_vm->_visa->dixi('q', 41);
- _vm->_trip->tr[1].done();
- _vm->_trip->tr[2].done(); /* Get rid of Robin Hood and Friar Tuck. */
+ _vm->_trip->tr[0].done();
+ _vm->_trip->tr[1].done(); /* Get rid of Robin Hood and Friar Tuck. */
set_up_timer(1, procafter_the_shootemup, reason_hanging_around);
/* Immediately call the following proc (when you have a chance). */
@@ -380,7 +380,7 @@ void Timeout::jacques_wakes_up() {
case 3 : /* Gone through the door. */
_vm->_celer->show_one(2); /* Not on the floor, either. */
_vm->_celer->show_one(4); /* He's gone... so the door's open. */
- _vm->_gyro->whereis[_vm->_gyro->pjacques] = 0; /* Gone! */
+ _vm->_gyro->whereis[_vm->_gyro->pjacques - 1] = 0; /* Gone! */
break;
}
@@ -406,9 +406,9 @@ void Timeout::jacques_wakes_up() {
void Timeout::naughty_duke() {
/* This is when the Duke comes in and takes your money. */
- _vm->_trip->tr[2].init(9, false, _vm->_trip); /* Here comes the Duke. */
+ _vm->_trip->tr[1].init(9, false, _vm->_trip); /* Here comes the Duke. */
_vm->_trip->apped(2, 1); /* He starts at the door... */
- _vm->_trip->tr[2].walkto(3); /* He walks over to you. */
+ _vm->_trip->tr[1].walkto(3); /* He walks over to you. */
/* Let's get the door opening. */
_vm->_celer->show_one(1);
@@ -420,8 +420,8 @@ void Timeout::naughty_duke() {
void Timeout::naughty_duke2() {
_vm->_visa->dixi('q', 48); /* Ha ha, it worked again! */
- _vm->_trip->tr[2].walkto(1); /* Walk to the door. */
- _vm->_trip->tr[2].vanishifstill = true; /* Then go away! */
+ _vm->_trip->tr[1].walkto(1); /* Walk to the door. */
+ _vm->_trip->tr[1].vanishifstill = true; /* Then go away! */
set_up_timer(32, procnaughty_duke3, reason_naughty_duke);
}
@@ -432,19 +432,16 @@ void Timeout::naughty_duke3() {
}
void Timeout::jump() {
- dnatype &with = _vm->_gyro->dna;
+ _vm->_gyro->dna.jumpstatus++;
- with.jumpstatus += 1;
-
- triptype &with1 = _vm->_trip->tr[1];
- switch (with.jumpstatus) {
+ switch (_vm->_gyro->dna.jumpstatus) {
case 1:
case 2:
case 3:
case 5:
case 7:
case 9:
- with1.y -= 1;
+ _vm->_trip->tr[0].y--;
break;
case 12:
case 13:
@@ -452,20 +449,18 @@ void Timeout::jump() {
case 16:
case 18:
case 19:
- with1.y += 1;
+ _vm->_trip->tr[0].y++;
break;
}
- if (with.jumpstatus == 20) {
- /* End of jump. */
+ if (_vm->_gyro->dna.jumpstatus == 20) { /* End of jump. */
_vm->_gyro->dna.user_moves_avvy = true;
_vm->_gyro->dna.jumpstatus = 0;
- } else {
- /* Still jumping. */
+ } else { /* Still jumping. */
set_up_timer(1, procjump, reason_jumping);
}
- if ((with.jumpstatus == 10) /* You're at the highest point of your jump. */
+ if ((_vm->_gyro->dna.jumpstatus == 10) /* You're at the highest point of your jump. */
&& (_vm->_gyro->dna.room == r__insidecardiffcastle)
&& (_vm->_gyro->dna.arrow_in_the_door == true)
&& (_vm->_trip->infield(3))) { /* beside the wall*/
@@ -525,9 +520,9 @@ void Timeout::greetsmonk() {
}
void Timeout::fall_down_oubliette() {
- _vm->_gyro->magics[9].op = _vm->_gyro->nix;
- _vm->_trip->tr[1].iy += 1; /* increments dx/dy! */
- _vm->_trip->tr[1].y += _vm->_trip->tr[1].iy; /* Dowwwn we go... */
+ _vm->_gyro->magics[8].op = _vm->_gyro->nix;
+ _vm->_trip->tr[0].iy += 1; /* increments dx/dy! */
+ _vm->_trip->tr[0].y += _vm->_trip->tr[1].iy; /* Dowwwn we go... */
set_up_timer(3, procfall_down_oubliette, reason_falling_down_oubliette);
}
@@ -540,51 +535,48 @@ void Timeout::meet_avaroid() {
_vm->_gyro->dna.met_avaroid = true;
set_up_timer(1, procrise_up_oubliette, reason_rising_up_oubliette);
- triptype &with = _vm->_trip->tr[1];
- with.face = _vm->_trip->left;
- with.x = 151;
- with.ix = -3;
- with.iy = -5;
+ _vm->_trip->tr[0].face = _vm->_trip->left;
+ _vm->_trip->tr[0].x = 151;
+ _vm->_trip->tr[0].ix = -3;
+ _vm->_trip->tr[0].iy = -5;
_vm->_gyro->background(2);
}
}
void Timeout::rise_up_oubliette() {
- triptype &with = _vm->_trip->tr[1];
-
- with.visible = true;
- with.iy += 1; /* decrements dx/dy! */
- with.y -= with.iy; /* Uuuupppp we go... */
- if (with.iy > 0)
+ _vm->_trip->tr[0].visible = true;
+ _vm->_trip->tr[0].iy++; /* decrements dx/dy! */
+ _vm->_trip->tr[0].y -= _vm->_trip->tr[0].iy; /* Uuuupppp we go... */
+ if (_vm->_trip->tr[0].iy > 0)
set_up_timer(3, procrise_up_oubliette, reason_rising_up_oubliette);
else
_vm->_gyro->dna.user_moves_avvy = true;
}
void Timeout::robin_hood_and_geida() {
- _vm->_trip->tr[1].init(7, true, _vm->_trip);
+ _vm->_trip->tr[0].init(7, true, _vm->_trip);
_vm->_trip->apped(1, 7);
- _vm->_trip->tr[1].walkto(6);
- _vm->_trip->tr[2].stopwalk();
- _vm->_trip->tr[2].face = _vm->_trip->left;
+ _vm->_trip->tr[0].walkto(6);
+ _vm->_trip->tr[1].stopwalk();
+ _vm->_trip->tr[1].face = _vm->_trip->left;
set_up_timer(20, procrobin_hood_and_geida_talk, reason_robin_hood_and_geida);
_vm->_gyro->dna.geida_follows = false;
}
void Timeout::robin_hood_and_geida_talk() {
_vm->_visa->dixi('q', 66);
+ _vm->_trip->tr[0].walkto(2);
_vm->_trip->tr[1].walkto(2);
- _vm->_trip->tr[2].walkto(2);
+ _vm->_trip->tr[0].vanishifstill = true;
_vm->_trip->tr[1].vanishifstill = true;
- _vm->_trip->tr[2].vanishifstill = true;
set_up_timer(162, procavalot_returns, reason_robin_hood_and_geida);
}
void Timeout::avalot_returns() {
+ _vm->_trip->tr[0].done();
_vm->_trip->tr[1].done();
- _vm->_trip->tr[2].done();
- _vm->_trip->tr[1].init(0, true, _vm->_trip);
+ _vm->_trip->tr[0].init(0, true, _vm->_trip);
_vm->_trip->apped(1, 1);
_vm->_visa->dixi('q', 67);
_vm->_gyro->dna.user_moves_avvy = true;
@@ -593,13 +585,13 @@ void Timeout::avalot_returns() {
void Timeout::avvy_sit_down() {
/* This is used when you sit down in the pub in Notts. It loops around so
that it will happen when Avvy stops walking. */
- if (_vm->_trip->tr[1].homing) /* Still walking */
+ if (_vm->_trip->tr[0].homing) /* Still walking */
set_up_timer(1, procavvy_sit_down, reason_sitting_down);
else {
_vm->_celer->show_one(3);
_vm->_gyro->dna.sitting_in_pub = true;
_vm->_gyro->dna.user_moves_avvy = false;
- _vm->_trip->tr[1].visible = false;
+ _vm->_trip->tr[0].visible = false;
}
}
@@ -639,14 +631,14 @@ void Timeout::avalot_falls() {
}
void Timeout::spludwick_goes_to_cauldron() {
- if (_vm->_trip->tr[2].homing)
+ if (_vm->_trip->tr[1].homing)
set_up_timer(1, procspludwick_goes_to_cauldron, reason_spludwalk);
else
set_up_timer(17, procspludwick_leaves_cauldron, reason_spludwalk);
}
void Timeout::spludwick_leaves_cauldron() {
- _vm->_trip->tr[2].call_eachstep = true; /* So that normal procs will continue. */
+ _vm->_trip->tr[1].call_eachstep = true; /* So that normal procs will continue. */
}
void Timeout::give_lute_to_geida() { /* Moved here from Acci. */