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authorathrxx2011-11-16 19:16:19 +0100
committerJohannes Schickel2011-12-26 16:18:12 +0100
commit76bfcf834d73a9578164842ed5ab8e1eff2814e8 (patch)
tree17a8fffe68bcb03cb9174c1e709213f42dbfa355
parentb7f7635876d3621b11d66cddca9babc1b5f1a1c6 (diff)
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KYRA: (EOB) - some refactoring
-rw-r--r--engines/kyra/eobcommon.cpp1
-rw-r--r--engines/kyra/eobcommon.h5
-rw-r--r--engines/kyra/gui.cpp628
-rw-r--r--engines/kyra/gui.h159
-rw-r--r--engines/kyra/gui_eob.cpp54
-rw-r--r--engines/kyra/gui_eob.h27
-rw-r--r--engines/kyra/gui_lok.h2
-rw-r--r--engines/kyra/gui_lol.cpp40
-rw-r--r--engines/kyra/gui_lol.h7
-rw-r--r--engines/kyra/gui_v1.cpp630
-rw-r--r--engines/kyra/gui_v1.h198
-rw-r--r--engines/kyra/gui_v2.h2
-rw-r--r--engines/kyra/kyra_hof.h2
-rw-r--r--engines/kyra/kyra_lok.h2
-rw-r--r--engines/kyra/kyra_mr.h2
-rw-r--r--engines/kyra/kyra_v1.cpp2
-rw-r--r--engines/kyra/kyra_v1.h5
-rw-r--r--engines/kyra/kyra_v2.h2
-rw-r--r--engines/kyra/lol.cpp2
-rw-r--r--engines/kyra/lol.h2
-rw-r--r--engines/kyra/loleobbase.h2
-rw-r--r--engines/kyra/module.mk1
-rw-r--r--engines/kyra/staticres_eob.cpp3
23 files changed, 944 insertions, 834 deletions
diff --git a/engines/kyra/eobcommon.cpp b/engines/kyra/eobcommon.cpp
index 04739c2735..0cc2f5ab75 100644
--- a/engines/kyra/eobcommon.cpp
+++ b/engines/kyra/eobcommon.cpp
@@ -47,7 +47,6 @@ EobCoreEngine::EobCoreEngine(OSystem *system, const GameFlags &flags) : LolEobBa
_runFlag = true;
_saveLoadMode = 0;
_configMouse = true;
- _resting = false;
_largeItemShapes = _smallItemShapes = _thrownItemShapes = _spellShapes = _firebeamShapes = _itemIconShapes =
_wallOfForceShapes = _teleporterShapes = _sparkShapes = _compassShapes = 0;
diff --git a/engines/kyra/eobcommon.h b/engines/kyra/eobcommon.h
index 27e0dc9545..0f9210ee5e 100644
--- a/engines/kyra/eobcommon.h
+++ b/engines/kyra/eobcommon.h
@@ -251,7 +251,7 @@ public:
virtual ~EobCoreEngine();
Screen *screen() { return _screen; }
- GUI_v1 *gui() const { return _gui; }
+ GUI *gui() const { return _gui; }
protected:
// Startup
@@ -786,8 +786,7 @@ protected:
void releaseMonsterTempData(LevelTempData *tmp);
int _saveLoadMode;
- bool _resting;
-
+
Screen_Eob *_screen;
GUI_Eob *_gui;
diff --git a/engines/kyra/gui.cpp b/engines/kyra/gui.cpp
index 3a5d79817e..47461637b1 100644
--- a/engines/kyra/gui.cpp
+++ b/engines/kyra/gui.cpp
@@ -20,352 +20,33 @@
*
*/
-#include "kyra/gui.h"
-#include "kyra/text.h"
-#include "kyra/wsamovie.h"
+#include "kyra/gui.h"
+#include "kyra/kyra_v1.h"
+#include "kyra/util.h"
#include "common/savefile.h"
#include "common/system.h"
-namespace Kyra {
-
-GUI_v1::GUI_v1(KyraEngine_v1 *kyra)
- : _vm(kyra), _screen(kyra->screen()), _text(kyra->text()) {
- _menuButtonList = 0;
-
- _redrawButtonFunctor = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::redrawButtonCallback);
- _redrawShadedButtonFunctor = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::redrawShadedButtonCallback);
-}
-
-Button *GUI_v1::addButtonToList(Button *list, Button *newButton) {
- if (!newButton)
- return list;
-
- newButton->nextButton = 0;
-
- if (list) {
- Button *cur = list;
- while (cur->nextButton)
- cur = cur->nextButton;
- cur->nextButton = newButton;
- } else {
- list = newButton;
- }
-
- return list;
-}
-
-void GUI_v1::initMenuLayout(Menu &menu) {
- if (menu.x == -1)
- menu.x = (320 - menu.width) >> 1;
- if (menu.y == -1)
- menu.y = (200 - menu.height) >> 1;
-
- for (int i = 0; i < menu.numberOfItems; ++i) {
- if (menu.item[i].x == -1)
- menu.item[i].x = (menu.width - menu.item[i].width) >> 1;
- }
-}
-
-void GUI_v1::initMenu(Menu &menu) {
- _menuButtonList = 0;
-
- _screen->hideMouse();
-
- int textX;
- int textY;
-
- int menu_x2 = menu.width + menu.x - 1;
- int menu_y2 = menu.height + menu.y - 1;
-
- _screen->fillRect(menu.x + 2, menu.y + 2, menu_x2 - 2, menu_y2 - 2, menu.bkgdColor);
- _screen->drawShadedBox(menu.x, menu.y, menu_x2, menu_y2, menu.color1, menu.color2);
-
- if (menu.titleX != -1)
- textX = menu.titleX;
- else
- textX = getMenuCenterStringX(getMenuTitle(menu), menu.x, menu_x2);
- textY = menu.y + menu.titleY;
-
- if (_vm->game() == GI_LOL) {
- printMenuText(getMenuTitle(menu), textX, textY, menu.textColor, 0, 9);
- } else {
- if (_vm->gameFlags().platform != Common::kPlatformAmiga)
- printMenuText(getMenuTitle(menu), textX - 1, textY + 1, defaultColor1(), defaultColor2(), 0);
- printMenuText(getMenuTitle(menu), textX, textY, menu.textColor, 0, 0);
- }
-
- int x1, y1, x2, y2;
- for (int i = 0; i < menu.numberOfItems; ++i) {
- if (!menu.item[i].enabled)
- continue;
-
- x1 = menu.x + menu.item[i].x;
- y1 = menu.y + menu.item[i].y;
-
- x2 = x1 + menu.item[i].width - 1;
- y2 = y1 + menu.item[i].height - 1;
-
- if (i < 7) {
- Button *menuButtonData = getButtonListData() + i;
- menuButtonData->nextButton = 0;
- menuButtonData->x = x1;
- menuButtonData->y = y1;
- menuButtonData->width = menu.item[i].width - 1;
- menuButtonData->height = menu.item[i].height - 1;
- menuButtonData->buttonCallback = menu.item[i].callback;
- menuButtonData->keyCode = menu.item[i].keyCode;
- menuButtonData->keyCode2 = 0;
- menuButtonData->arg = menu.item[i].itemId;
-
- _menuButtonList = addButtonToList(_menuButtonList, menuButtonData);
- }
-
- _screen->fillRect(x1, y1, x2, y2, menu.item[i].bkgdColor);
- _screen->drawShadedBox(x1, y1, x2, y2, menu.item[i].color1, menu.item[i].color2);
-
- if (getMenuItemTitle(menu.item[i])) {
- if (menu.item[i].titleX != -1)
- textX = x1 + menu.item[i].titleX + 3;
- else
- textX = getMenuCenterStringX(getMenuItemTitle(menu.item[i]), x1, x2);
-
- textY = y1 + 2;
- if (_vm->game() == GI_LOL) {
- textY++;
- if (i == menu.highlightedItem)
- printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 8);
- else
- printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 8);
- } else {
- Screen::FontId of = _screen->_currentFont;
- if (menu.item[i].saveSlot > 0)
- _screen->setFont(Screen::FID_8_FNT);
-
- if (_vm->gameFlags().platform != Common::kPlatformAmiga)
- printMenuText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0);
-
- if (i == menu.highlightedItem)
- printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 0);
- else
- printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 0);
-
- _screen->setFont(of);
- }
- }
- }
-
- for (int i = 0; i < menu.numberOfItems; ++i) {
- if (getMenuItemLabel(menu.item[i])) {
- if (_vm->game() == GI_LOL) {
- menu.item[i].labelX = menu.item[i].x - 1;
- menu.item[i].labelY = menu.item[i].y + 3;
- printMenuText(getMenuItemLabel(menu.item[i]), menu.x + menu.item[i].labelX, menu.y + menu.item[i].labelY, menu.item[i].textColor, 0, 10);
- } else {
- if (_vm->gameFlags().platform != Common::kPlatformAmiga)
- printMenuText(getMenuItemLabel(menu.item[i]), menu.x + menu.item[i].labelX - 1, menu.y + menu.item[i].labelY + 1, defaultColor1(), 0, 0);
- printMenuText(getMenuItemLabel(menu.item[i]), menu.x + menu.item[i].labelX, menu.y + menu.item[i].labelY, menu.item[i].textColor, 0, 0);
- }
- }
- }
-
- if (menu.scrollUpButtonX != -1) {
- Button *scrollUpButton = getScrollUpButton();
- scrollUpButton->x = menu.scrollUpButtonX + menu.x;
- scrollUpButton->y = menu.scrollUpButtonY + menu.y;
- scrollUpButton->buttonCallback = getScrollUpButtonHandler();
- scrollUpButton->nextButton = 0;
- scrollUpButton->mouseWheel = -1;
-
- _menuButtonList = addButtonToList(_menuButtonList, scrollUpButton);
- updateMenuButton(scrollUpButton);
-
- Button *scrollDownButton = getScrollDownButton();
- scrollDownButton->x = menu.scrollDownButtonX + menu.x;
- scrollDownButton->y = menu.scrollDownButtonY + menu.y;
- scrollDownButton->buttonCallback = getScrollDownButtonHandler();
- scrollDownButton->nextButton = 0;
- scrollDownButton->mouseWheel = 1;
-
- _menuButtonList = addButtonToList(_menuButtonList, scrollDownButton);
- updateMenuButton(scrollDownButton);
- }
-
- _screen->showMouse();
- _screen->updateScreen();
-}
-
-void GUI_v1::processHighlights(Menu &menu) {
- int x1, y1, x2, y2;
- Common::Point p = _vm->getMousePos();
- int mouseX = p.x;
- int mouseY = p.y;
-
- if (_vm->game() == GI_LOL && menu.highlightedItem != 255) {
- // LoL doesnt't have default highlighted items.
- // We use a highlightedItem value of 255 for this.
-
- // With LoL no highlighting should take place unless the
- // mouse cursor moves over a button. The highlighting should end
- // when the mouse cursor leaves the button.
- if (menu.item[menu.highlightedItem].enabled)
- redrawText(menu);
- }
-
- for (int i = 0; i < menu.numberOfItems; ++i) {
- if (!menu.item[i].enabled)
- continue;
-
- x1 = menu.x + menu.item[i].x;
- y1 = menu.y + menu.item[i].y;
-
- x2 = x1 + menu.item[i].width;
- y2 = y1 + menu.item[i].height;
-
- if (mouseX > x1 && mouseX < x2 &&
- mouseY > y1 && mouseY < y2) {
-
- if (menu.highlightedItem != i || _vm->game() == GI_LOL) {
- if (_vm->game() != GI_LOL) {
- if (menu.item[menu.highlightedItem].enabled)
- redrawText(menu);
- }
-
- menu.highlightedItem = i;
- redrawHighlight(menu);
- }
- }
- }
-
- _screen->updateScreen();
-}
-
-void GUI_v1::redrawText(const Menu &menu) {
- int textX;
- int i = menu.highlightedItem;
-
- int x1 = menu.x + menu.item[i].x;
- int y1 = menu.y + menu.item[i].y;
-
- int x2 = x1 + menu.item[i].width - 1;
-
- if (menu.item[i].titleX >= 0)
- textX = x1 + menu.item[i].titleX + 3;
- else
- textX = getMenuCenterStringX(getMenuItemTitle(menu.item[i]), x1, x2);
+namespace Kyra {
- int textY = y1 + 2;
- if (_vm->game() == GI_LOL) {
- textY++;
- printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 8);
- } else {
- Screen::FontId of = _screen->_currentFont;
- if (menu.item[i].saveSlot > 0)
- _screen->setFont(Screen::FID_8_FNT);
- if (_vm->gameFlags().platform != Common::kPlatformAmiga)
- printMenuText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0);
- printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 0);
- _screen->setFont(of);
- }
+GUI::GUI(KyraEngine_v1 *kyra) : _vm(kyra), _screen(kyra->screen()) {
+ _savegameListUpdateNeeded = false;
+ _savegameListSize = 0;
+ _savegameList = 0;
}
-void GUI_v1::redrawHighlight(const Menu &menu) {
- int textX;
- int i = menu.highlightedItem;
-
- int x1 = menu.x + menu.item[i].x;
- int y1 = menu.y + menu.item[i].y;
-
- int x2 = x1 + menu.item[i].width - 1;
-
- if (menu.item[i].titleX != -1)
- textX = x1 + menu.item[i].titleX + 3;
- else
- textX = getMenuCenterStringX(getMenuItemTitle(menu.item[i]), x1, x2);
-
- int textY = y1 + 2;
-
- if (_vm->game() == GI_LOL) {
- textY++;
- printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 8);
- } else {
- Screen::FontId of = _screen->_currentFont;
- if (menu.item[i].saveSlot > 0)
- _screen->setFont(Screen::FID_8_FNT);
- if (_vm->gameFlags().platform != Common::kPlatformAmiga)
- printMenuText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0);
- printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 0);
- _screen->setFont(of);
+GUI::~GUI() {
+ if (_savegameList) {
+ for (int i = 0; i < _savegameListSize; i++)
+ delete[] _savegameList[i];
+ delete[] _savegameList;
+ _savegameList = 0;
}
}
-void GUI_v1::updateAllMenuButtons() {
- for (Button *cur = _menuButtonList; cur; cur = cur->nextButton)
- updateMenuButton(cur);
-}
-
-void GUI_v1::updateMenuButton(Button *button) {
- if (!_displayMenu)
- return;
-
- _screen->hideMouse();
- updateButton(button);
- _screen->updateScreen();
- _screen->showMouse();
-}
-
-void GUI_v1::updateButton(Button *button) {
- if (!button || (button->flags & 8))
- return;
-
- if (button->flags2 & 1)
- button->flags2 &= 0xFFF7;
- else
- button->flags2 |= 8;
-
- button->flags2 &= 0xFFFC;
-
- if (button->flags2 & 4)
- button->flags2 |= 0x10;
- else
- button->flags2 &= 0xEEEF;
-
- button->flags2 &= 0xFFFB;
-
- processButton(button);
-}
-
-int GUI_v1::redrawButtonCallback(Button *button) {
- if (!_displayMenu)
- return 0;
-
- _screen->hideMouse();
- if (_vm->gameFlags().platform == Common::kPlatformAmiga)
- _screen->drawBox(button->x + 1, button->y + 1, button->x + button->width - 1, button->y + button->height - 1, 17);
- else
- _screen->drawBox(button->x + 1, button->y + 1, button->x + button->width - 1, button->y + button->height - 1, 0xF8);
- _screen->showMouse();
-
- return 0;
-}
-
-int GUI_v1::redrawShadedButtonCallback(Button *button) {
- if (!_displayMenu)
- return 0;
-
- _screen->hideMouse();
- if (_vm->gameFlags().platform == Common::kPlatformAmiga)
- _screen->drawShadedBox(button->x, button->y, button->x + button->width, button->y + button->height, 31, 18);
- else
- _screen->drawShadedBox(button->x, button->y, button->x + button->width, button->y + button->height, 0xF9, 0xFA);
- _screen->showMouse();
-
- return 0;
-}
-
-void GUI_v1::updateSaveList(bool excludeQuickSaves) {
+void GUI::updateSaveList(bool excludeQuickSaves) {
Common::String pattern = _vm->_targetName + ".???";
Common::StringArray saveFileList = _vm->_saveFileMan->listSavefiles(pattern);
_saveSlots.clear();
@@ -391,13 +72,13 @@ void GUI_v1::updateSaveList(bool excludeQuickSaves) {
sortSaveSlots();
}
-void GUI_v1::sortSaveSlots() {
+void GUI::sortSaveSlots() {
Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Less<int>());
if (_saveSlots.size() > 2)
Common::sort(_saveSlots.begin()+1, _saveSlots.end(), Common::Greater<int>());
}
-int GUI_v1::getNextSavegameSlot() {
+int GUI::getNextSavegameSlot() {
Common::InSaveFile *in;
int start = _vm->game() == GI_LOL ? 0 : 1;
@@ -412,266 +93,47 @@ int GUI_v1::getNextSavegameSlot() {
return 0;
}
-void GUI_v1::checkTextfieldInput() {
- Common::Event event;
-
- uint32 now = _vm->_system->getMillis();
-
- bool running = true;
- int keys = 0;
- while (running && _vm->_eventMan->pollEvent(event)) {
- switch (event.type) {
- case Common::EVENT_KEYDOWN:
- if (event.kbd.keycode == Common::KEYCODE_q && event.kbd.hasFlags(Common::KBD_CTRL))
- _vm->quitGame();
- else
- _keyPressed = event.kbd;
- running = false;
- break;
-
- case Common::EVENT_LBUTTONDOWN:
- case Common::EVENT_LBUTTONUP: {
- Common::Point pos = _vm->getMousePos();
- _vm->_mouseX = pos.x;
- _vm->_mouseY = pos.y;
- keys = event.type == Common::EVENT_LBUTTONDOWN ? 199 : (200 | 0x800);
- running = false;
- } break;
-
- case Common::EVENT_MOUSEMOVE: {
- Common::Point pos = _vm->getMousePos();
- _vm->_mouseX = pos.x;
- _vm->_mouseY = pos.y;
-
- _vm->_system->updateScreen();
- _lastScreenUpdate = now;
- } break;
-
- default:
- break;
- }
- }
-
- if (now - _lastScreenUpdate > 50) {
- _vm->_system->updateScreen();
- _lastScreenUpdate = now;
- }
-
- processButtonList(_menuButtonList, keys | 0x8000, 0);
- _vm->_system->delayMillis(3);
-}
-
-void GUI_v1::printMenuText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2) {
- _text->printText(str, x, y, c0, c1, c2);
-}
-
-int GUI_v1::getMenuCenterStringX(const char *str, int x1, int x2) {
- return _text->getCenterStringX(str, x1, x2);
-}
-
-#pragma mark -
-
-MainMenu::MainMenu(KyraEngine_v1 *vm) : _vm(vm), _screen(0) {
- _screen = _vm->screen();
- _nextUpdate = 0;
- _system = g_system;
-}
-
-void MainMenu::init(StaticData data, Animation anim) {
- _static = data;
- _anim = anim;
- _animIntern.curFrame = _anim.startFrame;
- _animIntern.direction = 1;
-}
-
-void MainMenu::updateAnimation() {
- if (_anim.anim) {
- uint32 now = _system->getMillis();
- if (now > _nextUpdate) {
- _nextUpdate = now + _anim.delay * _vm->tickLength();
-
- _anim.anim->displayFrame(_animIntern.curFrame, 0, 0, 0, 0, 0, 0);
- _animIntern.curFrame += _animIntern.direction;
- if (_animIntern.curFrame < _anim.startFrame) {
- _animIntern.curFrame = _anim.startFrame;
- _animIntern.direction = 1;
- } else if (_animIntern.curFrame > _anim.endFrame) {
- _animIntern.curFrame = _anim.endFrame;
- _animIntern.direction = -1;
- }
- }
- }
-
- _screen->updateScreen();
-}
-
-bool MainMenu::getInput() {
- Common::Event event;
- Common::EventManager *eventMan = _vm->getEventManager();
-
- bool updateScreen = false;
-
- while (eventMan->pollEvent(event)) {
- switch (event.type) {
- case Common::EVENT_LBUTTONUP:
- return true;
+void GUI::updateSavegameList() {
+ if (!_savegameListUpdateNeeded)
+ return;
- case Common::EVENT_MOUSEMOVE:
- updateScreen = true;
- break;
+ _savegameListUpdateNeeded = false;
- default:
- break;
- }
+ if (_savegameList) {
+ for (int i = 0; i < _savegameListSize; i++)
+ delete[] _savegameList[i];
+ delete[] _savegameList;
}
- if (updateScreen)
- _system->updateScreen();
- return false;
-}
-
-int MainMenu::handle(int dim) {
- int command = -1;
-
- uint8 colorMap[16];
- memset(colorMap, 0, sizeof(colorMap));
- _screen->setTextColorMap(colorMap);
-
- Screen::FontId oldFont = _screen->setFont(_static.font);
- int charWidthBackUp = _screen->_charWidth;
-
- if (_vm->game() != GI_LOL)
- _screen->_charWidth = -2;
- _screen->setScreenDim(dim);
-
- int backUpX = _screen->_curDim->sx;
- int backUpY = _screen->_curDim->sy;
- int backUpWidth = _screen->_curDim->w;
- int backUpHeight = _screen->_curDim->h;
- _screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 0, 3);
-
- int x = _screen->_curDim->sx << 3;
- int y = _screen->_curDim->sy;
- int width = _screen->_curDim->w << 3;
- int height = _screen->_curDim->h;
-
- drawBox(x, y, width, height, 1);
- drawBox(x + 1, y + 1, width - 2, height - 2, 0);
+ updateSaveList(true);
+ _savegameListSize = _saveSlots.size();
- int selected = 0;
+ if (_savegameListSize) {
+ Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Greater<int>());
- draw(selected);
+ KyraEngine_v1::SaveHeader header;
+ Common::InSaveFile *in;
- while (!_screen->isMouseVisible())
- _screen->showMouse();
+ _savegameList = new char *[_savegameListSize];
- int fh = _screen->getFontHeight();
- if (_vm->gameFlags().lang == Common::JA_JPN)
- fh++;
-
- int textPos = ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3;
-
- Common::Rect menuRect(x + 16, y + 4, x + width - 16, y + 4 + fh * _static.menuTable[3]);
-
- while (!_vm->shouldQuit()) {
- updateAnimation();
- bool mousePressed = getInput();
-
- Common::Point mouse = _vm->getMousePos();
- if (menuRect.contains(mouse)) {
- int item = (mouse.y - menuRect.top) / fh;
-
- if (item != selected) {
- printString("%s", textPos, menuRect.top + selected * fh, _static.menuTable[5], 0, 5, _static.strings[selected]);
- printString("%s", textPos, menuRect.top + item * fh, _static.menuTable[6], 0, 5, _static.strings[item]);
-
- selected = item;
- }
-
- if (mousePressed) {
- for (int i = 0; i < 3; i++) {
- printString("%s", textPos, menuRect.top + selected * fh, _static.menuTable[5], 0, 5, _static.strings[selected]);
- _screen->updateScreen();
- _system->delayMillis(50);
- printString("%s", textPos, menuRect.top + selected * fh, _static.menuTable[6], 0, 5, _static.strings[selected]);
- _screen->updateScreen();
- _system->delayMillis(50);
- }
- command = item;
- break;
+ for (int i = 0; i < _savegameListSize; i++) {
+ in = _vm->openSaveForReading(_vm->getSavegameFilename(i), header);
+ if (in) {
+ _savegameList[i] = new char[header.description.size() + 1];
+ Common::strlcpy(_savegameList[i], header.description.c_str(), header.description.size() + 1);
+ Util::convertISOToDOS(_savegameList[i]);
+ delete in;
+ } else {
+ _savegameList[i] = 0;
+ error("GUI::updateSavegameList(): Unexpected missing save file for slot: %d.", i);
}
}
- _system->delayMillis(10);
- }
-
- if (_vm->shouldQuit())
- command = -1;
- _screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 3, 0);
- _screen->_charWidth = charWidthBackUp;
- _screen->setFont(oldFont);
-
- return command;
-}
-
-void MainMenu::draw(int select) {
- int top = _screen->_curDim->sy;
- top += _static.menuTable[1];
- int fh = _screen->getFontHeight();
- if (_vm->gameFlags().lang == Common::JA_JPN)
- fh++;
-
- for (int i = 0; i < _static.menuTable[3]; ++i) {
- int curY = top + i * fh;
- int color = (i == select) ? _static.menuTable[6] : _static.menuTable[5];
- printString("%s", ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3, curY, color, 0, 5, _static.strings[i]);
+ } else {
+ _savegameList = 0;
}
}
-void MainMenu::drawBox(int x, int y, int w, int h, int fill) {
- --w; --h;
-
- if (fill)
- _screen->fillRect(x, y, x+w, y+h, _static.colorTable[0]);
-
- _screen->drawClippedLine(x, y+h, x+w, y+h, _static.colorTable[1]);
- _screen->drawClippedLine(x+w, y, x+w, y+h, _static.colorTable[1]);
- _screen->drawClippedLine(x, y, x+w, y, _static.colorTable[2]);
- _screen->drawClippedLine(x, y, x, y+h, _static.colorTable[2]);
-
- _screen->setPagePixel(_screen->_curPage, x, y+h, _static.colorTable[3]);
- _screen->setPagePixel(_screen->_curPage, x+w, y, _static.colorTable[3]);
-}
-
-void MainMenu::printString(const char *format, int x, int y, int col1, int col2, int flags, ...) {
- if (!format)
- return;
-
- va_list vaList;
- va_start(vaList, flags);
- Common::String string = Common::String::vformat(format, vaList);
- va_end(vaList);
-
- if (flags & 1)
- x -= _screen->getTextWidth(string.c_str()) >> 1;
-
- if (flags & 2)
- x -= _screen->getTextWidth(string.c_str());
-
- if (_vm->gameFlags().use16ColorMode)
- flags &= 3;
-
- if (flags & 4) {
- _screen->printText(string.c_str(), x - 1, y, _static.altColor, col2);
- _screen->printText(string.c_str(), x, y + 1, _static.altColor, col2);
- }
+} // End of namespace Kyra
- if (flags & 8) {
- _screen->printText(string.c_str(), x - 1, y, 227, col2);
- _screen->printText(string.c_str(), x, y + 1, 227, col2);
- }
- _screen->printText(string.c_str(), x, y, col1, col2);
-}
-
-} // End of namespace Kyra
diff --git a/engines/kyra/gui.h b/engines/kyra/gui.h
index 597f088c0d..efca845482 100644
--- a/engines/kyra/gui.h
+++ b/engines/kyra/gui.h
@@ -93,118 +93,24 @@ struct Button {
uint16 arg;
};
-struct MenuItem {
- bool enabled;
-
- const char *itemString;
- uint16 itemId;
-
- int16 x, y;
- uint16 width, height;
-
- uint8 textColor, highlightColor;
-
- int16 titleX;
-
- uint8 color1, color2;
- uint8 bkgdColor;
-
- Button::Callback callback;
-
- int16 saveSlot;
-
- const char *labelString;
- uint16 labelId;
- int16 labelX, labelY;
-
- uint16 keyCode;
-};
-
-struct Menu {
- int16 x, y;
- uint16 width, height;
-
- uint8 bkgdColor;
- uint8 color1, color2;
-
- const char *menuNameString;
- uint16 menuNameId;
-
- uint8 textColor;
- int16 titleX, titleY;
-
- uint8 highlightedItem;
-
- uint8 numberOfItems;
-
- int16 scrollUpButtonX, scrollUpButtonY;
- int16 scrollDownButtonX, scrollDownButtonY;
-
- MenuItem item[7];
-};
-
class Screen;
class TextDisplayer;
-class GUI_v1 {
+class GUI {
public:
- GUI_v1(KyraEngine_v1 *vm);
- virtual ~GUI_v1() {}
+ GUI(KyraEngine_v1 *vm);
+ virtual ~GUI();
// button specific
- virtual Button *addButtonToList(Button *list, Button *newButton);
-
virtual void processButton(Button *button) = 0;
virtual int processButtonList(Button *buttonList, uint16 inputFlags, int8 mouseWheel) = 0;
- virtual int redrawShadedButtonCallback(Button *button);
- virtual int redrawButtonCallback(Button *button);
-
- // menu specific
- virtual void initMenuLayout(Menu &menu);
- void initMenu(Menu &menu);
-
- void processHighlights(Menu &menu);
-
// utilities for thumbnail creation
virtual void createScreenThumbnail(Graphics::Surface &dst) = 0;
protected:
KyraEngine_v1 *_vm;
Screen *_screen;
- TextDisplayer *_text;
-
- Button *_menuButtonList;
- bool _displayMenu;
- bool _displaySubMenu;
- bool _cancelSubMenu;
-
- virtual void printMenuText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2);
- virtual int getMenuCenterStringX(const char *str, int x1, int x2);
-
- Button::Callback _redrawShadedButtonFunctor;
- Button::Callback _redrawButtonFunctor;
-
- virtual Button *getButtonListData() = 0;
- virtual Button *getScrollUpButton() = 0;
- virtual Button *getScrollDownButton() = 0;
-
- virtual Button::Callback getScrollUpButtonHandler() const = 0;
- virtual Button::Callback getScrollDownButtonHandler() const = 0;
-
- virtual uint8 defaultColor1() const = 0;
- virtual uint8 defaultColor2() const = 0;
-
- virtual const char *getMenuTitle(const Menu &menu) = 0;
- virtual const char *getMenuItemTitle(const MenuItem &menuItem) = 0;
- virtual const char *getMenuItemLabel(const MenuItem &menuItem) = 0;
-
- void updateAllMenuButtons();
- void updateMenuButton(Button *button);
- virtual void updateButton(Button *button);
-
- void redrawText(const Menu &menu);
- void redrawHighlight(const Menu &menu);
// The engine expects a list of contiguous savegame indices.
// Since ScummVM's savegame indices aren't, we re-index them.
@@ -212,65 +118,18 @@ protected:
Common::Array<int> _saveSlots;
void updateSaveList(bool excludeQuickSaves = false);
int getNextSavegameSlot();
+ void updateSavegameList();
virtual void sortSaveSlots();
uint32 _lastScreenUpdate;
- Common::KeyState _keyPressed;
- void checkTextfieldInput();
-};
-
-class Movie;
+ char **_savegameList;
+ int _savegameListSize;
+ bool _savegameListUpdateNeeded;
-class MainMenu {
-public:
- MainMenu(KyraEngine_v1 *vm);
- virtual ~MainMenu() {}
-
- struct Animation {
- Animation() : anim(0), startFrame(0), endFrame(0), delay(0) {}
-
- Movie *anim;
- int startFrame;
- int endFrame;
- int delay;
- };
-
- struct StaticData {
- const char *strings[5];
-
- uint8 menuTable[7];
- uint8 colorTable[4];
-
- Screen::FontId font;
- uint8 altColor;
- };
-
- void init(StaticData data, Animation anim);
- int handle(int dim);
-private:
- KyraEngine_v1 *_vm;
- Screen *_screen;
- OSystem *_system;
-
- StaticData _static;
- struct AnimIntern {
- int curFrame;
- int direction;
- };
- Animation _anim;
- AnimIntern _animIntern;
-
- uint32 _nextUpdate;
-
- void updateAnimation();
- void draw(int select);
- void drawBox(int x, int y, int w, int h, int fill);
- bool getInput();
-
- void printString(const char *string, int x, int y, int col1, int col2, int flags, ...) GCC_PRINTF(2, 8);
+ Common::KeyState _keyPressed;
};
-} // end of namesapce Kyra
+} // End of namespace Kyra
#endif
diff --git a/engines/kyra/gui_eob.cpp b/engines/kyra/gui_eob.cpp
index 5d86b9c589..6eab4a0083 100644
--- a/engines/kyra/gui_eob.cpp
+++ b/engines/kyra/gui_eob.cpp
@@ -29,6 +29,7 @@
#include "kyra/util.h"
#include "common/system.h"
+#include "common/savefile.h"
namespace Kyra {
@@ -1428,12 +1429,9 @@ void EobCoreEngine::gui_processInventorySlotClick(int slot) {
}
}
-GUI_Eob::GUI_Eob(EobCoreEngine *vm) : GUI_v1(vm), _vm(vm), _screen(vm->_screen) {
+GUI_Eob::GUI_Eob(EobCoreEngine *vm) : GUI(vm), _vm(vm), _screen(vm->_screen) {
_scrollUpFunctor = _scrollDownFunctor = BUTTON_FUNCTOR(GUI_Eob, this, 0);
- _redrawButtonFunctor = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::redrawButtonCallback);
- _redrawShadedButtonFunctor = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::redrawShadedButtonCallback);
-
_menuStringsPrefsTemp = new char*[4];
memset(_menuStringsPrefsTemp, 0, 4 * sizeof(char*));
@@ -1445,7 +1443,6 @@ GUI_Eob::GUI_Eob(EobCoreEngine *vm) : GUI_v1(vm), _vm(vm), _screen(vm->_screen)
_cflag = 0xffff;
_menuLineSpacing = 0;
- //_menuUnk1 = 0;
_menuLastInFlags = 0;
_menuCur = 0;
_menuNumItems = 0;
@@ -1462,6 +1459,7 @@ GUI_Eob::GUI_Eob(EobCoreEngine *vm) : GUI_v1(vm), _vm(vm), _screen(vm->_screen)
_updateBoxIndex = -1;
_highLightBoxTimer = 0;
_updateBoxColorIndex = 0;
+ _needRest = false;
}
GUI_Eob::~GUI_Eob() {
@@ -1979,7 +1977,6 @@ void GUI_Eob::simpleMenu_setup(int sd, int maxItem, const char *const *strings,
_screen->updateScreen();
_menuLineSpacing = lineSpacing;
- //_menuUnk1 = 0;
_menuLastInFlags = 0;
_vm->removeInputTop();
}
@@ -2081,7 +2078,7 @@ void GUI_Eob::runCampMenu() {
bool redrawPortraits = false;
bool res = false;
_charSelectRedraw = false;
- _vm->_resting = false;
+ _needRest = false;
Button *buttonList = 0;
for (bool runLoop = true; runLoop && !_vm->shouldQuit(); ) {
@@ -2164,7 +2161,7 @@ void GUI_Eob::runCampMenu() {
if (_vm->restParty())
runLoop = false;
else
- _vm->_resting = false;
+ _needRest = false;
redrawPortraits = true;
break;
@@ -2192,7 +2189,7 @@ void GUI_Eob::runCampMenu() {
break;
case 0x8007:
- if (_vm->_resting)
+ if (_needRest)
displayTextBox(44);
// fall through
@@ -2207,11 +2204,17 @@ void GUI_Eob::runCampMenu() {
break;
case 0x8008:
- // load
+ if (runLoadMenu(0, 0))
+ runLoop = false;
+ else
+ newMenu = 1;
break;
case 0x8009:
- // save
+ if (runSaveMenu(0, 0))
+ displayTextBox(14);
+ else
+ newMenu = 1;
break;
case 0x800a:
@@ -2289,8 +2292,21 @@ void GUI_Eob::runCampMenu() {
_screen->setFont(of);
}
-int GUI_Eob::runLoadMenu(int x, int y) {
- return 0;
+bool GUI_Eob::runLoadMenu(int x, int y) {
+ const ScreenDim *dm = _screen->getScreenDim(11);
+ int xo = dm->sx;
+ int yo = dm->sy;
+ bool result = false;
+ _savegameListUpdateNeeded = true;
+
+ _screen->modifyScreenDim(11, dm->sx + (x >> 8), dm->sy + y, dm->w, dm->sy);
+
+ updateSavegameList();
+ setupSaveMenuSlots();
+
+ _screen->modifyScreenDim(11, xo, yo, dm->w, dm->sy);
+
+ return result;
}
void GUI_Eob::updateBoxFrameHighLight(int box) {
@@ -2462,8 +2478,8 @@ void GUI_Eob::simpleMenu_initMenuItemsMask(int menuId, int maxItem, int32 menuIt
_menuCur = 0;
}
-void GUI_Eob::runSaveMenu() {
-
+bool GUI_Eob::runSaveMenu(int x, int y) {
+ return true;
}
void GUI_Eob::runMemorizePrayMenu(int charIndex, int spellType) {
@@ -2642,7 +2658,7 @@ void GUI_Eob::runMemorizePrayMenu(int charIndex, int spellType) {
}
if (inputFlag & 0x8000) {
- Button *b = _vm->gui_getButton(buttonList, inputFlag & 0x7fff);
+ b = _vm->gui_getButton(buttonList, inputFlag & 0x7fff);
drawMenuButton(b, true, true, true);
_screen->updateScreen();
_vm->_system->delayMillis(80);
@@ -2726,7 +2742,7 @@ void GUI_Eob::runMemorizePrayMenu(int charIndex, int spellType) {
} else if (_numAssignedSpellsOfType[i * 2]) {
_numAssignedSpellsOfType[i * 2]--;
- _vm->_resting = true;
+ _needRest = true;
int pg = lh[i] - 1;
for (int ii = 0; ii < 10; ii++) {
if (!charSpellList[pg * 10 + ii]) {
@@ -3164,6 +3180,10 @@ void GUI_Eob::releaseButtons(Button *list) {
}
}
+void GUI_Eob::setupSaveMenuSlots() {
+
+}
+
#endif // ENABLE_EOB
} // End of namespace Kyra
diff --git a/engines/kyra/gui_eob.h b/engines/kyra/gui_eob.h
index 6d4edfde24..c8e9744152 100644
--- a/engines/kyra/gui_eob.h
+++ b/engines/kyra/gui_eob.h
@@ -41,7 +41,7 @@ struct EobRect16 {
class DarkMoonEngine;
class Screen_Eob;
-class GUI_Eob : public GUI_v1 {
+class GUI_Eob : public GUI {
friend class EobCoreEngine;
friend class CharacterGenerator;
public:
@@ -58,9 +58,9 @@ public:
void simpleMenu_setup(int sd, int maxItem, const char *const *strings, int32 menuItemsMask, int unk, int lineSpacing);
int simpleMenu_process(int sd, const char *const *strings, void *b, int32 menuItemsMask, int unk);
- // Button based menus (camp menu, options, save/load)
+ // Button based menus (camp menu, load menu)
void runCampMenu();
- int runLoadMenu(int x, int y);
+ bool runLoadMenu(int x, int y);
void updateBoxFrameHighLight(int box);
@@ -78,7 +78,7 @@ private:
void simpleMenu_flashSelection(const char *str, int x, int y, int color1, int color2, int color3);
void simpleMenu_initMenuItemsMask(int menuId, int maxItem, int32 menuItemsMask, int unk);
- void runSaveMenu();
+ bool runSaveMenu(int x, int y);
void runMemorizePrayMenu(int charIndex, int spellType);
void scribeScrollDialogue();
@@ -96,6 +96,8 @@ private:
Button *linkButton(Button *list, Button *newbt);
void releaseButtons(Button *list);
+ void setupSaveMenuSlots();
+
Button _scrollUpButton;//////////////////77
Button _scrollDownButton;
@@ -119,7 +121,6 @@ private:
Button::Callback _scrollDownFunctor;
int _menuLineSpacing;
- //int _menuUnk1;
int _menuLastInFlags;
uint8 _numPages;
@@ -127,6 +128,7 @@ private:
int8 *_numAssignedSpellsOfType;
uint32 _clericSpellAvltyFlags;
uint32 _paladinSpellAvltyFlags;
+ bool _needRest;
int _menuCur;
int _menuNumItems;
@@ -136,21 +138,6 @@ private:
int _updateBoxColorIndex;
uint32 _highLightBoxTimer;
static const EobRect16 _updateBoxFrameHighLights[];
-
- // unused
- Button *getButtonListData() { return 0; }
- Button *getScrollUpButton() { return &_scrollUpButton; }
- Button *getScrollDownButton() { return &_scrollDownButton; }
-
- Button::Callback getScrollUpButtonHandler() const { return _scrollUpFunctor; }
- Button::Callback getScrollDownButtonHandler() const { return _scrollDownFunctor; }
-
- uint8 defaultColor1() const { return 0xFE; }
- uint8 defaultColor2() const { return 0x00; }
-
- const char *getMenuTitle(const Menu &menu) { return 0; }
- const char *getMenuItemTitle(const MenuItem &menuItem) { return 0; }
- const char *getMenuItemLabel(const MenuItem &menuItem) { return 0; }
};
} // End of namespace Kyra
diff --git a/engines/kyra/gui_lok.h b/engines/kyra/gui_lok.h
index 1d1060312d..d3e0beaa9e 100644
--- a/engines/kyra/gui_lok.h
+++ b/engines/kyra/gui_lok.h
@@ -23,7 +23,7 @@
#ifndef KYRA_GUI_LOK_H
#define KYRA_GUI_LOK_H
-#include "kyra/gui.h"
+#include "kyra/gui_v1.h"
#include "kyra/screen_lok.h"
namespace Kyra {
diff --git a/engines/kyra/gui_lol.cpp b/engines/kyra/gui_lol.cpp
index 681caf93b1..ac3d16be67 100644
--- a/engines/kyra/gui_lol.cpp
+++ b/engines/kyra/gui_lol.cpp
@@ -1848,8 +1848,6 @@ GUI_LoL::GUI_LoL(LoLEngine *vm) : GUI_v1(vm), _vm(vm), _screen(vm->_screen) {
_specialProcessButton = _backUpButtonList = 0;
_flagsModifier = 0;
_sliderSfx = 11;
- _savegameList = 0;
- _savegameListSize = 0;
}
void GUI_LoL::processButton(Button *button) {
@@ -2530,44 +2528,6 @@ void GUI_LoL::setupSaveMenuSlots(Menu &menu, int num) {
}
}
-void GUI_LoL::updateSavegameList() {
- if (!_savegameListUpdateNeeded)
- return;
-
- _savegameListUpdateNeeded = false;
-
- if (_savegameList) {
- for (int i = 0; i < _savegameListSize; i++)
- delete[] _savegameList[i];
- delete[] _savegameList;
- }
-
- updateSaveList(true);
- _savegameListSize = _saveSlots.size();
-
- if (_savegameListSize) {
- LoLEngine::SaveHeader header;
- Common::InSaveFile *in;
-
- _savegameList = new char *[_savegameListSize];
-
- for (int i = 0; i < _savegameListSize; i++) {
- in = _vm->openSaveForReading(_vm->getSavegameFilename(_saveSlots[i]), header);
- if (in) {
- _savegameList[i] = new char[header.description.size() + 1];
- Common::strlcpy(_savegameList[i], header.description.c_str(), header.description.size() + 1);
- Util::convertISOToDOS(_savegameList[i]);
- delete in;
- } else {
- _savegameList[i] = 0;
- warning("GUI_LoL::updateSavegameList(): Unexpected missing save file for slot: %d.", _saveSlots[i]);
- }
- }
- } else {
- _savegameList = 0;
- }
-}
-
void GUI_LoL::sortSaveSlots() {
Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Greater<int>());
}
diff --git a/engines/kyra/gui_lol.h b/engines/kyra/gui_lol.h
index 3a8135a1b9..dbf54e41f0 100644
--- a/engines/kyra/gui_lol.h
+++ b/engines/kyra/gui_lol.h
@@ -25,7 +25,7 @@
#ifndef KYRA_GUI_LOL_H
#define KYRA_GUI_LOL_H
-#include "kyra/gui.h"
+#include "kyra/gui_v1.h"
namespace Kyra {
#define GUI_LOL_MENU(menu, a, b, c, d, e, f, g, i) \
@@ -112,7 +112,6 @@ private:
void restorePage0();
void setupSaveMenuSlots(Menu &menu, int num);
- void updateSavegameList();
void printMenuText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 flags);
int getMenuCenterStringX(const char *str, int x1, int x2);
@@ -170,10 +169,6 @@ private:
Button::Callback _scrollUpFunctor;
Button::Callback _scrollDownFunctor;
- char **_savegameList;
- int _savegameListSize;
- bool _savegameListUpdateNeeded;
-
virtual void sortSaveSlots();
};
diff --git a/engines/kyra/gui_v1.cpp b/engines/kyra/gui_v1.cpp
new file mode 100644
index 0000000000..c38c828ff0
--- /dev/null
+++ b/engines/kyra/gui_v1.cpp
@@ -0,0 +1,630 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "kyra/gui_v1.h"
+
+#include "kyra/text.h"
+#include "kyra/wsamovie.h"
+
+#include "common/savefile.h"
+#include "common/system.h"
+
+namespace Kyra {
+
+GUI_v1::GUI_v1(KyraEngine_v1 *kyra) : GUI(kyra), _text(kyra->text()) {
+ _menuButtonList = 0;
+
+ _redrawButtonFunctor = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::redrawButtonCallback);
+ _redrawShadedButtonFunctor = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::redrawShadedButtonCallback);
+}
+
+Button *GUI_v1::addButtonToList(Button *list, Button *newButton) {
+ if (!newButton)
+ return list;
+
+ newButton->nextButton = 0;
+
+ if (list) {
+ Button *cur = list;
+ while (cur->nextButton)
+ cur = cur->nextButton;
+ cur->nextButton = newButton;
+ } else {
+ list = newButton;
+ }
+
+ return list;
+}
+
+void GUI_v1::initMenuLayout(Menu &menu) {
+ if (menu.x == -1)
+ menu.x = (320 - menu.width) >> 1;
+ if (menu.y == -1)
+ menu.y = (200 - menu.height) >> 1;
+
+ for (int i = 0; i < menu.numberOfItems; ++i) {
+ if (menu.item[i].x == -1)
+ menu.item[i].x = (menu.width - menu.item[i].width) >> 1;
+ }
+}
+
+void GUI_v1::initMenu(Menu &menu) {
+ _menuButtonList = 0;
+
+ _screen->hideMouse();
+
+ int textX;
+ int textY;
+
+ int menu_x2 = menu.width + menu.x - 1;
+ int menu_y2 = menu.height + menu.y - 1;
+
+ _screen->fillRect(menu.x + 2, menu.y + 2, menu_x2 - 2, menu_y2 - 2, menu.bkgdColor);
+ _screen->drawShadedBox(menu.x, menu.y, menu_x2, menu_y2, menu.color1, menu.color2);
+
+ if (menu.titleX != -1)
+ textX = menu.titleX;
+ else
+ textX = getMenuCenterStringX(getMenuTitle(menu), menu.x, menu_x2);
+
+ textY = menu.y + menu.titleY;
+
+ if (_vm->game() == GI_LOL) {
+ printMenuText(getMenuTitle(menu), textX, textY, menu.textColor, 0, 9);
+ } else {
+ if (_vm->gameFlags().platform != Common::kPlatformAmiga)
+ printMenuText(getMenuTitle(menu), textX - 1, textY + 1, defaultColor1(), defaultColor2(), 0);
+ printMenuText(getMenuTitle(menu), textX, textY, menu.textColor, 0, 0);
+ }
+
+ int x1, y1, x2, y2;
+ for (int i = 0; i < menu.numberOfItems; ++i) {
+ if (!menu.item[i].enabled)
+ continue;
+
+ x1 = menu.x + menu.item[i].x;
+ y1 = menu.y + menu.item[i].y;
+
+ x2 = x1 + menu.item[i].width - 1;
+ y2 = y1 + menu.item[i].height - 1;
+
+ if (i < 7) {
+ Button *menuButtonData = getButtonListData() + i;
+ menuButtonData->nextButton = 0;
+ menuButtonData->x = x1;
+ menuButtonData->y = y1;
+ menuButtonData->width = menu.item[i].width - 1;
+ menuButtonData->height = menu.item[i].height - 1;
+ menuButtonData->buttonCallback = menu.item[i].callback;
+ menuButtonData->keyCode = menu.item[i].keyCode;
+ menuButtonData->keyCode2 = 0;
+ menuButtonData->arg = menu.item[i].itemId;
+
+ _menuButtonList = addButtonToList(_menuButtonList, menuButtonData);
+ }
+
+ _screen->fillRect(x1, y1, x2, y2, menu.item[i].bkgdColor);
+ _screen->drawShadedBox(x1, y1, x2, y2, menu.item[i].color1, menu.item[i].color2);
+
+ if (getMenuItemTitle(menu.item[i])) {
+ if (menu.item[i].titleX != -1)
+ textX = x1 + menu.item[i].titleX + 3;
+ else
+ textX = getMenuCenterStringX(getMenuItemTitle(menu.item[i]), x1, x2);
+
+ textY = y1 + 2;
+ if (_vm->game() == GI_LOL) {
+ textY++;
+ if (i == menu.highlightedItem)
+ printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 8);
+ else
+ printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 8);
+ } else {
+ Screen::FontId of = _screen->_currentFont;
+ if (menu.item[i].saveSlot > 0)
+ _screen->setFont(Screen::FID_8_FNT);
+
+ if (_vm->gameFlags().platform != Common::kPlatformAmiga)
+ printMenuText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0);
+
+ if (i == menu.highlightedItem)
+ printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 0);
+ else
+ printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 0);
+
+ _screen->setFont(of);
+ }
+ }
+ }
+
+ for (int i = 0; i < menu.numberOfItems; ++i) {
+ if (getMenuItemLabel(menu.item[i])) {
+ if (_vm->game() == GI_LOL) {
+ menu.item[i].labelX = menu.item[i].x - 1;
+ menu.item[i].labelY = menu.item[i].y + 3;
+ printMenuText(getMenuItemLabel(menu.item[i]), menu.x + menu.item[i].labelX, menu.y + menu.item[i].labelY, menu.item[i].textColor, 0, 10);
+ } else {
+ if (_vm->gameFlags().platform != Common::kPlatformAmiga)
+ printMenuText(getMenuItemLabel(menu.item[i]), menu.x + menu.item[i].labelX - 1, menu.y + menu.item[i].labelY + 1, defaultColor1(), 0, 0);
+ printMenuText(getMenuItemLabel(menu.item[i]), menu.x + menu.item[i].labelX, menu.y + menu.item[i].labelY, menu.item[i].textColor, 0, 0);
+ }
+ }
+ }
+
+ if (menu.scrollUpButtonX != -1) {
+ Button *scrollUpButton = getScrollUpButton();
+ scrollUpButton->x = menu.scrollUpButtonX + menu.x;
+ scrollUpButton->y = menu.scrollUpButtonY + menu.y;
+ scrollUpButton->buttonCallback = getScrollUpButtonHandler();
+ scrollUpButton->nextButton = 0;
+ scrollUpButton->mouseWheel = -1;
+
+ _menuButtonList = addButtonToList(_menuButtonList, scrollUpButton);
+ updateMenuButton(scrollUpButton);
+
+ Button *scrollDownButton = getScrollDownButton();
+ scrollDownButton->x = menu.scrollDownButtonX + menu.x;
+ scrollDownButton->y = menu.scrollDownButtonY + menu.y;
+ scrollDownButton->buttonCallback = getScrollDownButtonHandler();
+ scrollDownButton->nextButton = 0;
+ scrollDownButton->mouseWheel = 1;
+
+ _menuButtonList = addButtonToList(_menuButtonList, scrollDownButton);
+ updateMenuButton(scrollDownButton);
+ }
+
+ _screen->showMouse();
+ _screen->updateScreen();
+}
+
+void GUI_v1::processHighlights(Menu &menu) {
+ int x1, y1, x2, y2;
+ Common::Point p = _vm->getMousePos();
+ int mouseX = p.x;
+ int mouseY = p.y;
+
+ if (_vm->game() == GI_LOL && menu.highlightedItem != 255) {
+ // LoL doesnt't have default highlighted items.
+ // We use a highlightedItem value of 255 for this.
+
+ // With LoL no highlighting should take place unless the
+ // mouse cursor moves over a button. The highlighting should end
+ // when the mouse cursor leaves the button.
+ if (menu.item[menu.highlightedItem].enabled)
+ redrawText(menu);
+ }
+
+ for (int i = 0; i < menu.numberOfItems; ++i) {
+ if (!menu.item[i].enabled)
+ continue;
+
+ x1 = menu.x + menu.item[i].x;
+ y1 = menu.y + menu.item[i].y;
+
+ x2 = x1 + menu.item[i].width;
+ y2 = y1 + menu.item[i].height;
+
+ if (mouseX > x1 && mouseX < x2 &&
+ mouseY > y1 && mouseY < y2) {
+
+ if (menu.highlightedItem != i || _vm->game() == GI_LOL) {
+ if (_vm->game() != GI_LOL) {
+ if (menu.item[menu.highlightedItem].enabled)
+ redrawText(menu);
+ }
+
+ menu.highlightedItem = i;
+ redrawHighlight(menu);
+ }
+ }
+ }
+
+ _screen->updateScreen();
+}
+
+void GUI_v1::redrawText(const Menu &menu) {
+ int textX;
+ int i = menu.highlightedItem;
+
+ int x1 = menu.x + menu.item[i].x;
+ int y1 = menu.y + menu.item[i].y;
+
+ int x2 = x1 + menu.item[i].width - 1;
+
+ if (menu.item[i].titleX >= 0)
+ textX = x1 + menu.item[i].titleX + 3;
+ else
+ textX = getMenuCenterStringX(getMenuItemTitle(menu.item[i]), x1, x2);
+
+ int textY = y1 + 2;
+ if (_vm->game() == GI_LOL) {
+ textY++;
+ printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 8);
+ } else {
+ Screen::FontId of = _screen->_currentFont;
+ if (menu.item[i].saveSlot > 0)
+ _screen->setFont(Screen::FID_8_FNT);
+ if (_vm->gameFlags().platform != Common::kPlatformAmiga)
+ printMenuText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0);
+ printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 0);
+ _screen->setFont(of);
+ }
+}
+
+void GUI_v1::redrawHighlight(const Menu &menu) {
+ int textX;
+ int i = menu.highlightedItem;
+
+ int x1 = menu.x + menu.item[i].x;
+ int y1 = menu.y + menu.item[i].y;
+
+ int x2 = x1 + menu.item[i].width - 1;
+
+ if (menu.item[i].titleX != -1)
+ textX = x1 + menu.item[i].titleX + 3;
+ else
+ textX = getMenuCenterStringX(getMenuItemTitle(menu.item[i]), x1, x2);
+
+ int textY = y1 + 2;
+
+ if (_vm->game() == GI_LOL) {
+ textY++;
+ printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 8);
+ } else {
+ Screen::FontId of = _screen->_currentFont;
+ if (menu.item[i].saveSlot > 0)
+ _screen->setFont(Screen::FID_8_FNT);
+ if (_vm->gameFlags().platform != Common::kPlatformAmiga)
+ printMenuText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0);
+ printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 0);
+ _screen->setFont(of);
+ }
+}
+
+void GUI_v1::updateAllMenuButtons() {
+ for (Button *cur = _menuButtonList; cur; cur = cur->nextButton)
+ updateMenuButton(cur);
+}
+
+void GUI_v1::updateMenuButton(Button *button) {
+ if (!_displayMenu)
+ return;
+
+ _screen->hideMouse();
+ updateButton(button);
+ _screen->updateScreen();
+ _screen->showMouse();
+}
+
+void GUI_v1::updateButton(Button *button) {
+ if (!button || (button->flags & 8))
+ return;
+
+ if (button->flags2 & 1)
+ button->flags2 &= 0xFFF7;
+ else
+ button->flags2 |= 8;
+
+ button->flags2 &= 0xFFFC;
+
+ if (button->flags2 & 4)
+ button->flags2 |= 0x10;
+ else
+ button->flags2 &= 0xEEEF;
+
+ button->flags2 &= 0xFFFB;
+
+ processButton(button);
+}
+
+int GUI_v1::redrawButtonCallback(Button *button) {
+ if (!_displayMenu)
+ return 0;
+
+ _screen->hideMouse();
+ if (_vm->gameFlags().platform == Common::kPlatformAmiga)
+ _screen->drawBox(button->x + 1, button->y + 1, button->x + button->width - 1, button->y + button->height - 1, 17);
+ else
+ _screen->drawBox(button->x + 1, button->y + 1, button->x + button->width - 1, button->y + button->height - 1, 0xF8);
+ _screen->showMouse();
+
+ return 0;
+}
+
+int GUI_v1::redrawShadedButtonCallback(Button *button) {
+ if (!_displayMenu)
+ return 0;
+
+ _screen->hideMouse();
+ if (_vm->gameFlags().platform == Common::kPlatformAmiga)
+ _screen->drawShadedBox(button->x, button->y, button->x + button->width, button->y + button->height, 31, 18);
+ else
+ _screen->drawShadedBox(button->x, button->y, button->x + button->width, button->y + button->height, 0xF9, 0xFA);
+ _screen->showMouse();
+
+ return 0;
+}
+
+void GUI_v1::checkTextfieldInput() {
+ Common::Event event;
+
+ uint32 now = _vm->_system->getMillis();
+
+ bool running = true;
+ int keys = 0;
+ while (_vm->_eventMan->pollEvent(event) && running) {
+ switch (event.type) {
+ case Common::EVENT_KEYDOWN:
+ if (event.kbd.keycode == Common::KEYCODE_q && event.kbd.hasFlags(Common::KBD_CTRL))
+ _vm->quitGame();
+ else
+ _keyPressed = event.kbd;
+ running = false;
+ break;
+
+ case Common::EVENT_LBUTTONDOWN:
+ case Common::EVENT_LBUTTONUP: {
+ Common::Point pos = _vm->getMousePos();
+ _vm->_mouseX = pos.x;
+ _vm->_mouseY = pos.y;
+ keys = event.type == Common::EVENT_LBUTTONDOWN ? 199 : (200 | 0x800);
+ running = false;
+ } break;
+
+ case Common::EVENT_MOUSEMOVE: {
+ Common::Point pos = _vm->getMousePos();
+ _vm->_mouseX = pos.x;
+ _vm->_mouseY = pos.y;
+
+ _vm->_system->updateScreen();
+ _lastScreenUpdate = now;
+ } break;
+
+ default:
+ break;
+ }
+ }
+
+ if (now - _lastScreenUpdate > 50) {
+ _vm->_system->updateScreen();
+ _lastScreenUpdate = now;
+ }
+
+ processButtonList(_menuButtonList, keys | 0x8000, 0);
+ _vm->_system->delayMillis(3);
+}
+
+void GUI_v1::printMenuText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2) {
+ _text->printText(str, x, y, c0, c1, c2);
+}
+
+int GUI_v1::getMenuCenterStringX(const char *str, int x1, int x2) {
+ return _text->getCenterStringX(str, x1, x2);
+}
+
+#pragma mark -
+
+MainMenu::MainMenu(KyraEngine_v1 *vm) : _vm(vm), _screen(0) {
+ _screen = _vm->screen();
+ _nextUpdate = 0;
+ _system = g_system;
+}
+
+void MainMenu::init(StaticData data, Animation anim) {
+ _static = data;
+ _anim = anim;
+ _animIntern.curFrame = _anim.startFrame;
+ _animIntern.direction = 1;
+}
+
+void MainMenu::updateAnimation() {
+ if (_anim.anim) {
+ uint32 now = _system->getMillis();
+ if (now > _nextUpdate) {
+ _nextUpdate = now + _anim.delay * _vm->tickLength();
+
+ _anim.anim->displayFrame(_animIntern.curFrame, 0, 0, 0, 0, 0, 0);
+ _animIntern.curFrame += _animIntern.direction;
+ if (_animIntern.curFrame < _anim.startFrame) {
+ _animIntern.curFrame = _anim.startFrame;
+ _animIntern.direction = 1;
+ } else if (_animIntern.curFrame > _anim.endFrame) {
+ _animIntern.curFrame = _anim.endFrame;
+ _animIntern.direction = -1;
+ }
+ }
+ }
+
+ _screen->updateScreen();
+}
+
+bool MainMenu::getInput() {
+ Common::Event event;
+ Common::EventManager *eventMan = _vm->getEventManager();
+
+ bool updateScreen = false;
+
+ while (eventMan->pollEvent(event)) {
+ switch (event.type) {
+ case Common::EVENT_LBUTTONUP:
+ return true;
+
+ case Common::EVENT_MOUSEMOVE:
+ updateScreen = true;
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ if (updateScreen)
+ _system->updateScreen();
+ return false;
+}
+
+int MainMenu::handle(int dim) {
+ int command = -1;
+
+ uint8 colorMap[16];
+ memset(colorMap, 0, sizeof(colorMap));
+ _screen->setTextColorMap(colorMap);
+
+ Screen::FontId oldFont = _screen->setFont(_static.font);
+ int charWidthBackUp = _screen->_charWidth;
+
+ if (_vm->game() != GI_LOL)
+ _screen->_charWidth = -2;
+ _screen->setScreenDim(dim);
+
+ int backUpX = _screen->_curDim->sx;
+ int backUpY = _screen->_curDim->sy;
+ int backUpWidth = _screen->_curDim->w;
+ int backUpHeight = _screen->_curDim->h;
+ _screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 0, 3);
+
+ int x = _screen->_curDim->sx << 3;
+ int y = _screen->_curDim->sy;
+ int width = _screen->_curDim->w << 3;
+ int height = _screen->_curDim->h;
+
+ drawBox(x, y, width, height, 1);
+ drawBox(x + 1, y + 1, width - 2, height - 2, 0);
+
+ int selected = 0;
+
+ draw(selected);
+
+ while (!_screen->isMouseVisible())
+ _screen->showMouse();
+
+ int fh = _screen->getFontHeight();
+ if (_vm->gameFlags().lang == Common::JA_JPN)
+ fh++;
+
+ int textPos = ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3;
+
+ Common::Rect menuRect(x + 16, y + 4, x + width - 16, y + 4 + fh * _static.menuTable[3]);
+
+ while (!_vm->shouldQuit()) {
+ updateAnimation();
+ bool mousePressed = getInput();
+
+ Common::Point mouse = _vm->getMousePos();
+ if (menuRect.contains(mouse)) {
+ int item = (mouse.y - menuRect.top) / fh;
+
+ if (item != selected) {
+ printString("%s", textPos, menuRect.top + selected * fh, _static.menuTable[5], 0, 5, _static.strings[selected]);
+ printString("%s", textPos, menuRect.top + item * fh, _static.menuTable[6], 0, 5, _static.strings[item]);
+
+ selected = item;
+ }
+
+ if (mousePressed) {
+ for (int i = 0; i < 3; i++) {
+ printString("%s", textPos, menuRect.top + selected * fh, _static.menuTable[5], 0, 5, _static.strings[selected]);
+ _screen->updateScreen();
+ _system->delayMillis(50);
+ printString("%s", textPos, menuRect.top + selected * fh, _static.menuTable[6], 0, 5, _static.strings[selected]);
+ _screen->updateScreen();
+ _system->delayMillis(50);
+ }
+ command = item;
+ break;
+ }
+ }
+ _system->delayMillis(10);
+ }
+
+ if (_vm->shouldQuit())
+ command = -1;
+
+ _screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 3, 0);
+ _screen->_charWidth = charWidthBackUp;
+ _screen->setFont(oldFont);
+
+ return command;
+}
+
+void MainMenu::draw(int select) {
+ int top = _screen->_curDim->sy;
+ top += _static.menuTable[1];
+ int fh = _screen->getFontHeight();
+ if (_vm->gameFlags().lang == Common::JA_JPN)
+ fh++;
+
+ for (int i = 0; i < _static.menuTable[3]; ++i) {
+ int curY = top + i * fh;
+ int color = (i == select) ? _static.menuTable[6] : _static.menuTable[5];
+ printString("%s", ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3, curY, color, 0, 5, _static.strings[i]);
+ }
+}
+
+void MainMenu::drawBox(int x, int y, int w, int h, int fill) {
+ --w; --h;
+
+ if (fill)
+ _screen->fillRect(x, y, x+w, y+h, _static.colorTable[0]);
+
+ _screen->drawClippedLine(x, y+h, x+w, y+h, _static.colorTable[1]);
+ _screen->drawClippedLine(x+w, y, x+w, y+h, _static.colorTable[1]);
+ _screen->drawClippedLine(x, y, x+w, y, _static.colorTable[2]);
+ _screen->drawClippedLine(x, y, x, y+h, _static.colorTable[2]);
+
+ _screen->setPagePixel(_screen->_curPage, x, y+h, _static.colorTable[3]);
+ _screen->setPagePixel(_screen->_curPage, x+w, y, _static.colorTable[3]);
+}
+
+void MainMenu::printString(const char *format, int x, int y, int col1, int col2, int flags, ...) {
+ if (!format)
+ return;
+
+ va_list vaList;
+ va_start(vaList, flags);
+ Common::String string = Common::String::vformat(format, vaList);
+ va_end(vaList);
+
+ if (flags & 1)
+ x -= _screen->getTextWidth(string.c_str()) >> 1;
+
+ if (flags & 2)
+ x -= _screen->getTextWidth(string.c_str());
+
+ if (_vm->gameFlags().use16ColorMode)
+ flags &= 3;
+
+ if (flags & 4) {
+ _screen->printText(string.c_str(), x - 1, y, _static.altColor, col2);
+ _screen->printText(string.c_str(), x, y + 1, _static.altColor, col2);
+ }
+
+ if (flags & 8) {
+ _screen->printText(string.c_str(), x - 1, y, 227, col2);
+ _screen->printText(string.c_str(), x, y + 1, 227, col2);
+ }
+
+ _screen->printText(string.c_str(), x, y, col1, col2);
+}
+
+} // End of namespace Kyra
+
diff --git a/engines/kyra/gui_v1.h b/engines/kyra/gui_v1.h
new file mode 100644
index 0000000000..ec0d577982
--- /dev/null
+++ b/engines/kyra/gui_v1.h
@@ -0,0 +1,198 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef KYRA_GUI_V1_H
+#define KYRA_GUI_V1_H
+
+#include "kyra/gui.h"
+
+namespace Kyra {
+
+struct MenuItem {
+ bool enabled;
+
+ const char *itemString;
+ uint16 itemId;
+
+ int16 x, y;
+ uint16 width, height;
+
+ uint8 textColor, highlightColor;
+
+ int16 titleX;
+
+ uint8 color1, color2;
+ uint8 bkgdColor;
+
+ Button::Callback callback;
+
+ int16 saveSlot;
+
+ const char *labelString;
+ uint16 labelId;
+ int16 labelX, labelY;
+
+ uint16 keyCode;
+};
+
+struct Menu {
+ int16 x, y;
+ uint16 width, height;
+
+ uint8 bkgdColor;
+ uint8 color1, color2;
+
+ const char *menuNameString;
+ uint16 menuNameId;
+
+ uint8 textColor;
+ int16 titleX, titleY;
+
+ uint8 highlightedItem;
+
+ uint8 numberOfItems;
+
+ int16 scrollUpButtonX, scrollUpButtonY;
+ int16 scrollDownButtonX, scrollDownButtonY;
+
+ MenuItem item[7];
+};
+
+class TextDisplayer;
+
+class GUI_v1 : public GUI {
+public:
+ GUI_v1(KyraEngine_v1 *vm);
+ virtual ~GUI_v1() {}
+
+ // button specific
+ virtual Button *addButtonToList(Button *list, Button *newButton);
+
+ virtual void processButton(Button *button) = 0;
+ virtual int processButtonList(Button *buttonList, uint16 inputFlags, int8 mouseWheel) = 0;
+
+ virtual int redrawShadedButtonCallback(Button *button);
+ virtual int redrawButtonCallback(Button *button);
+
+ // menu specific
+ virtual void initMenuLayout(Menu &menu);
+ void initMenu(Menu &menu);
+
+ void processHighlights(Menu &menu);
+
+ // utilities for thumbnail creation
+ virtual void createScreenThumbnail(Graphics::Surface &dst) = 0;
+
+protected:
+ TextDisplayer *_text;
+
+ Button *_menuButtonList;
+ bool _displayMenu;
+ bool _displaySubMenu;
+ bool _cancelSubMenu;
+
+ virtual void printMenuText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2);
+ virtual int getMenuCenterStringX(const char *str, int x1, int x2);
+
+ Button::Callback _redrawShadedButtonFunctor;
+ Button::Callback _redrawButtonFunctor;
+
+ virtual Button *getButtonListData() = 0;
+ virtual Button *getScrollUpButton() = 0;
+ virtual Button *getScrollDownButton() = 0;
+
+ virtual Button::Callback getScrollUpButtonHandler() const = 0;
+ virtual Button::Callback getScrollDownButtonHandler() const = 0;
+
+ virtual uint8 defaultColor1() const = 0;
+ virtual uint8 defaultColor2() const = 0;
+
+ virtual const char *getMenuTitle(const Menu &menu) = 0;
+ virtual const char *getMenuItemTitle(const MenuItem &menuItem) = 0;
+ virtual const char *getMenuItemLabel(const MenuItem &menuItem) = 0;
+
+ void updateAllMenuButtons();
+ void updateMenuButton(Button *button);
+ virtual void updateButton(Button *button);
+
+ void redrawText(const Menu &menu);
+ void redrawHighlight(const Menu &menu);
+
+ uint32 _lastScreenUpdate;
+ void checkTextfieldInput();
+};
+
+class Movie;
+
+class MainMenu {
+public:
+ MainMenu(KyraEngine_v1 *vm);
+ virtual ~MainMenu() {}
+
+ struct Animation {
+ Animation() : anim(0), startFrame(0), endFrame(0), delay(0) {}
+
+ Movie *anim;
+ int startFrame;
+ int endFrame;
+ int delay;
+ };
+
+ struct StaticData {
+ const char *strings[5];
+
+ uint8 menuTable[7];
+ uint8 colorTable[4];
+
+ Screen::FontId font;
+ uint8 altColor;
+ };
+
+ void init(StaticData data, Animation anim);
+ int handle(int dim);
+private:
+ KyraEngine_v1 *_vm;
+ Screen *_screen;
+ OSystem *_system;
+
+ StaticData _static;
+ struct AnimIntern {
+ int curFrame;
+ int direction;
+ };
+ Animation _anim;
+ AnimIntern _animIntern;
+
+ uint32 _nextUpdate;
+
+ void updateAnimation();
+ void draw(int select);
+ void drawBox(int x, int y, int w, int h, int fill);
+ bool getInput();
+
+ void printString(const char *string, int x, int y, int col1, int col2, int flags, ...) GCC_PRINTF(2, 8);
+};
+
+} // end of namesapce Kyra
+
+#endif
+
diff --git a/engines/kyra/gui_v2.h b/engines/kyra/gui_v2.h
index 402766b1ca..bdbcce1c4f 100644
--- a/engines/kyra/gui_v2.h
+++ b/engines/kyra/gui_v2.h
@@ -23,7 +23,7 @@
#ifndef KYRA_GUI_V2_H
#define KYRA_GUI_V2_H
-#include "kyra/gui.h"
+#include "kyra/gui_v1.h"
namespace Kyra {
diff --git a/engines/kyra/kyra_hof.h b/engines/kyra/kyra_hof.h
index 3acefdde8e..a6add505cb 100644
--- a/engines/kyra/kyra_hof.h
+++ b/engines/kyra/kyra_hof.h
@@ -199,7 +199,7 @@ public:
Screen *screen() { return _screen; }
Screen_v2 *screen_v2() const { return _screen; }
- GUI_v1 *gui() const { return _gui; }
+ GUI *gui() const { return _gui; }
virtual TextDisplayer *text() { return _text; }
int language() const { return _lang; }
protected:
diff --git a/engines/kyra/kyra_lok.h b/engines/kyra/kyra_lok.h
index 3ecefbac5d..e5fb3cddca 100644
--- a/engines/kyra/kyra_lok.h
+++ b/engines/kyra/kyra_lok.h
@@ -109,7 +109,7 @@ public:
Screen *screen() { return _screen; }
Animator_LoK *animator() { return _animator; }
- GUI_v1 *gui() const { return _gui; }
+ GUI *gui() const { return _gui; }
virtual Movie *createWSAMovie();
uint8 **shapes() { return _shapes; }
diff --git a/engines/kyra/kyra_mr.h b/engines/kyra/kyra_mr.h
index 4b3e8b3fc7..38ff271037 100644
--- a/engines/kyra/kyra_mr.h
+++ b/engines/kyra/kyra_mr.h
@@ -54,7 +54,7 @@ public:
Screen *screen() { return _screen; }
Screen_v2 *screen_v2() const { return _screen; }
- GUI_v1 *gui() const { return _gui; }
+ GUI *gui() const { return _gui; }
SoundDigital *soundDigital() { return _soundDigital; }
int language() const { return _lang; }
bool heliumMode() const { return _configHelium; }
diff --git a/engines/kyra/kyra_v1.cpp b/engines/kyra/kyra_v1.cpp
index 72cc5bc396..c1b9f2a453 100644
--- a/engines/kyra/kyra_v1.cpp
+++ b/engines/kyra/kyra_v1.cpp
@@ -345,7 +345,7 @@ int KyraEngine_v1::checkInput(Button *buttonList, bool mainLoop, int eventFlag)
_eventList.erase(_eventList.begin());
}
- GUI_v1 *guiInstance = gui();
+ GUI *guiInstance = gui();
if (guiInstance) {
if (keys)
return guiInstance->processButtonList(buttonList, keys | eventFlag, mouseWheel);
diff --git a/engines/kyra/kyra_v1.h b/engines/kyra/kyra_v1.h
index 3a4be467ac..f530c02980 100644
--- a/engines/kyra/kyra_v1.h
+++ b/engines/kyra/kyra_v1.h
@@ -176,13 +176,14 @@ class TextDisplayer;
class StaticResource;
class TimerManager;
class Debugger;
-class GUI_v1;
+class GUI;
struct Button;
class KyraEngine_v1 : public Engine {
friend class Debugger;
friend class ::KyraMetaEngine;
+friend class GUI;
friend class GUI_v1;
friend class SoundMidiPC; // For _eventMan
public:
@@ -196,7 +197,7 @@ public:
Resource *resource() { return _res; }
virtual Screen *screen() = 0;
virtual TextDisplayer *text() { return _text; }
- virtual GUI_v1 *gui() const { return 0; }
+ virtual GUI *gui() const { return 0; }
Sound *sound() { return _sound; }
StaticResource *staticres() { return _staticres; }
TimerManager *timer() { return _timer; }
diff --git a/engines/kyra/kyra_v2.h b/engines/kyra/kyra_v2.h
index 7896748b96..3d7b9c4997 100644
--- a/engines/kyra/kyra_v2.h
+++ b/engines/kyra/kyra_v2.h
@@ -24,7 +24,7 @@
#define KYRA_KYRA_V2_H
#include "kyra/kyra_v1.h"
-#include "kyra/gui.h"
+#include "kyra/gui_v1.h"
#include "kyra/wsamovie.h"
#include "kyra/item.h"
diff --git a/engines/kyra/lol.cpp b/engines/kyra/lol.cpp
index 8e978c1b34..7a4a3ec3e2 100644
--- a/engines/kyra/lol.cpp
+++ b/engines/kyra/lol.cpp
@@ -357,7 +357,7 @@ Screen *LoLEngine::screen() {
return _screen;
}
-GUI_v1 *LoLEngine::gui() const {
+GUI *LoLEngine::gui() const {
return _gui;
}
diff --git a/engines/kyra/lol.h b/engines/kyra/lol.h
index a33263fc96..8ddba8607c 100644
--- a/engines/kyra/lol.h
+++ b/engines/kyra/lol.h
@@ -279,7 +279,7 @@ public:
virtual void initKeymap();
Screen *screen();
- GUI_v1 *gui() const;
+ GUI *gui() const;
private:
Screen_LoL *_screen;
diff --git a/engines/kyra/loleobbase.h b/engines/kyra/loleobbase.h
index 8bebfe4306..a2c13827fc 100644
--- a/engines/kyra/loleobbase.h
+++ b/engines/kyra/loleobbase.h
@@ -86,7 +86,7 @@ public:
virtual ~LolEobBaseEngine();
virtual Screen *screen() = 0;
- virtual GUI_v1 *gui() const = 0;
+ virtual GUI *gui() const = 0;
protected:
// Startup
diff --git a/engines/kyra/module.mk b/engines/kyra/module.mk
index 50bcbdd6e9..6eed6daae4 100644
--- a/engines/kyra/module.mk
+++ b/engines/kyra/module.mk
@@ -9,6 +9,7 @@ MODULE_OBJS := \
debugger.o \
detection.o \
gui.o \
+ gui_v1.o \
gui_lok.o \
gui_v2.o \
gui_hof.o \
diff --git a/engines/kyra/staticres_eob.cpp b/engines/kyra/staticres_eob.cpp
index e348ef2616..6800a13da3 100644
--- a/engines/kyra/staticres_eob.cpp
+++ b/engines/kyra/staticres_eob.cpp
@@ -665,8 +665,7 @@ void EobCoreEngine::initMenus() {
{ 32, 40, 16, 24, 20, 3, 5 },
{ 33, 72, 16, 24, 20, 4, 5 },
{ 34, 104, 16, 24, 20, 5, 5 },
- { 35, 136, 16, 24, 20, 6, 5 },
- { 31, 8, 16, 24, 20, 2, 5 }
+ { 35, 136, 16, 24, 20, 6, 5 }
};
_menuButtonDefs = buttonDefs;