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authorTravis Howell2003-12-05 00:45:28 +0000
committerTravis Howell2003-12-05 00:45:28 +0000
commit76f92b41ef772342f48fdac316c4b34cea3d08bb (patch)
treea759d991be13371ba434ce68800c19d6b4a681ad
parent83bf2e25932ca991af8a190bbd4c6d7a8b410107 (diff)
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Update news
svn-id: r11497
-rw-r--r--NEWS4
1 files changed, 4 insertions, 0 deletions
diff --git a/NEWS b/NEWS
index 5b23cf0ee6..9d3429c183 100644
--- a/NEWS
+++ b/NEWS
@@ -4,6 +4,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
0.5.5(CVS) (2003-??-??)
General:
- Added Broken Sword 2 engine
+ - Added Flight of the Amazon Queen engine
- Added HQ2x and HQ3x scalers
- Improved native MT32 support
- Adlib GM emulation table revamped, providing more accurate software MIDI
@@ -16,6 +17,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
- Many, Many, Many SCUMM game engine fixes. Many of them. And that's a lot.
- Added option to choose between Adlib, PCjr and PC Speaker in earlier games.
- Added Adlib support for indy3ega and loom (ega)
+ - Added MIDI support for loom (ega), monkeyega and monkeyvga.
- Added sound effects support for indy3/monkeyega/monkeyvga/pass
- Added FM Towns targets for Loom and Indy3
- Rewrote in-game menu (F5) to be easier to use
@@ -25,6 +27,8 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
- Improved music/sound for various Amiga versions
- Improved compression of Fate of Atlantis and Simon the Sorcerer 2 sound files
- Keyboard fighting in Fate of Atlantis now works
+ - Keyboard support for cannon battle in Curse of Monkey Island
+ - Keyboard support for derby scene in Full Throttle
0.5.1 (2003-08-06)
- Rewrote Beneath a Steel Sky savegame code (see note in READMEs 'Known Bugs')