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author | Travis Howell | 2003-12-05 00:45:28 +0000 |
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committer | Travis Howell | 2003-12-05 00:45:28 +0000 |
commit | 76f92b41ef772342f48fdac316c4b34cea3d08bb (patch) | |
tree | a759d991be13371ba434ce68800c19d6b4a681ad | |
parent | 83bf2e25932ca991af8a190bbd4c6d7a8b410107 (diff) | |
download | scummvm-rg350-76f92b41ef772342f48fdac316c4b34cea3d08bb.tar.gz scummvm-rg350-76f92b41ef772342f48fdac316c4b34cea3d08bb.tar.bz2 scummvm-rg350-76f92b41ef772342f48fdac316c4b34cea3d08bb.zip |
Update news
svn-id: r11497
-rw-r--r-- | NEWS | 4 |
1 files changed, 4 insertions, 0 deletions
@@ -4,6 +4,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see: 0.5.5(CVS) (2003-??-??) General: - Added Broken Sword 2 engine + - Added Flight of the Amazon Queen engine - Added HQ2x and HQ3x scalers - Improved native MT32 support - Adlib GM emulation table revamped, providing more accurate software MIDI @@ -16,6 +17,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see: - Many, Many, Many SCUMM game engine fixes. Many of them. And that's a lot. - Added option to choose between Adlib, PCjr and PC Speaker in earlier games. - Added Adlib support for indy3ega and loom (ega) + - Added MIDI support for loom (ega), monkeyega and monkeyvga. - Added sound effects support for indy3/monkeyega/monkeyvga/pass - Added FM Towns targets for Loom and Indy3 - Rewrote in-game menu (F5) to be easier to use @@ -25,6 +27,8 @@ For a more comprehensive changelog for the latest experimental CVS code, see: - Improved music/sound for various Amiga versions - Improved compression of Fate of Atlantis and Simon the Sorcerer 2 sound files - Keyboard fighting in Fate of Atlantis now works + - Keyboard support for cannon battle in Curse of Monkey Island + - Keyboard support for derby scene in Full Throttle 0.5.1 (2003-08-06) - Rewrote Beneath a Steel Sky savegame code (see note in READMEs 'Known Bugs') |