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authorColin Snover2016-11-06 15:08:29 -0600
committerColin Snover2016-11-19 19:06:04 -0600
commit774713564d212b42804b896cb2a03d3e5e248384 (patch)
tree52acc57cb3cd3debb25e5ddcdd1f5c6c1a443f1f
parent11ee0f90ac67a3ee0a36506c35e35af6a11f7936 (diff)
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SCI32: Add script patch for Shivers room 35170
-rw-r--r--engines/sci/engine/script_patches.cpp37
1 files changed, 37 insertions, 0 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index 5f3370bad5..dbc351d8f2 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -4553,6 +4553,40 @@ static const SciScriptPatcherEntry sq5Signatures[] = {
#ifdef ENABLE_SCI32
#pragma mark -
+#pragma mark Shivers
+
+// In room 35170, there is a CCTV control station with a joystick that must be
+// clicked and dragged to pan the camera. In order to enable dragging, on
+// mousedown, the vJoystick::handleEvent method calls vJoystick::doVerb(1),
+// which enables the drag functionality of the joystick. However,
+// vJoystick::handleEvent then makes a super call to ShiversProp::handleEvent,
+// which calls vJoystick::doVerb(). This second call, which fails to pass an
+// argument, causes an uninitialized read off the stack for the first parameter.
+// In SSCI, this happens to work because the uninitialized value on the stack
+// happens to be 1. Disabling the super call avoids the bad doVerb call without
+// any apparent ill effect.
+static const uint16 shiversSignatureJoystickFix[] = {
+ SIG_MAGICDWORD,
+ 0x38, SIG_UINT16(0xa5), // pushi handleEvent
+ 0x78, // push1
+ 0x8f, 0x01, // lsp 1
+ 0x59, 0x02, // &rest 2
+ 0x57, 0x7f, SIG_UINT16(6), // super ShiversProp[7f], 6
+ SIG_END
+};
+
+static const uint16 shiversPatchJoystickFix[] = {
+ 0x48, // ret
+ PATCH_END
+};
+
+// script, description, signature patch
+static const SciScriptPatcherEntry shiversSignatures[] = {
+ { true, 35170, "fix CCTV joystick interaction", 1, shiversSignatureJoystickFix, shiversPatchJoystickFix },
+ SCI_SIGNATUREENTRY_TERMINATOR
+};
+
+#pragma mark -
#pragma mark Space Quest 6
// After the explosion in the Quarters of Deepship 86, the game tries to perform
@@ -5119,6 +5153,9 @@ void ScriptPatcher::processScript(uint16 scriptNr, byte *scriptData, const uint3
case GID_QFG4:
signatureTable = qfg4Signatures;
break;
+ case GID_SHIVERS:
+ signatureTable = shiversSignatures;
+ break;
#endif
case GID_SQ1:
signatureTable = sq1vgaSignatures;