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author | Johannes Schickel | 2009-11-29 13:55:26 +0000 |
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committer | Johannes Schickel | 2009-11-29 13:55:26 +0000 |
commit | 780ede2e71cebe617e528c49340a55e2e44d5720 (patch) | |
tree | 64b553a17669cc10491e93d8a4eecf26d65a62fc | |
parent | 46cf13307d5aa760f08aef2670b1abe898525998 (diff) | |
download | scummvm-rg350-780ede2e71cebe617e528c49340a55e2e44d5720.tar.gz scummvm-rg350-780ede2e71cebe617e528c49340a55e2e44d5720.tar.bz2 scummvm-rg350-780ede2e71cebe617e528c49340a55e2e44d5720.zip |
Formatting.
svn-id: r46195
-rw-r--r-- | engines/kyra/sound.h | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/engines/kyra/sound.h b/engines/kyra/sound.h index ece53a4dc7..24d1bee41a 100644 --- a/engines/kyra/sound.h +++ b/engines/kyra/sound.h @@ -165,7 +165,7 @@ public: /** * Checks whether a voice file with the given name is present * - * @param file file name + * @param file file name * @return true if available, false otherwise */ bool isVoicePresent(const char *file); @@ -177,10 +177,10 @@ public: * specified voice file, it stops the * current voice. * - * @param file file to be played - * @param volume volume of the voice file - * @param isSfx marks file as sfx instead of voice - * @param handle store a copy of the sound handle + * @param file file to be played + * @param volume volume of the voice file + * @param isSfx marks file as sfx instead of voice + * @param handle store a copy of the sound handle * @return playtime of the voice file (-1 marks unknown playtime) */ virtual int32 voicePlay(const char *file, Audio::SoundHandle *handle = 0, uint8 volume = 255, bool isSfx = false); @@ -304,12 +304,12 @@ public: /** * Plays a sound. * - * @param filename file to be played - * @param priority priority of the sound - * @param type type - * @param volume channel volume - * @param loop true if the sound should loop (endlessly) - * @param channel tell the sound player to use a specific channel for playback + * @param filename file to be played + * @param priority priority of the sound + * @param type type + * @param volume channel volume + * @param loop true if the sound should loop (endlessly) + * @param channel tell the sound player to use a specific channel for playback * * @return channel playing the sound */ @@ -318,7 +318,7 @@ public: /** * Checks if a given channel is playing a sound. * - * @param channel channel number to check + * @param channel channel number to check * @return true if playing, else false */ bool isPlaying(int channel); @@ -327,7 +327,7 @@ public: * Stop the playback of a sound in the given * channel. * - * @param channel channel number + * @param channel channel number */ void stopSound(int channel); @@ -340,8 +340,8 @@ public: * Makes the sound in a given channel * fading out. * - * @param channel channel number - * @param ticks fadeout time + * @param channel channel number + * @param ticks fadeout time */ void beginFadeOut(int channel, int ticks); private: |