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author | Jonathan Gray | 2003-05-04 01:08:16 +0000 |
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committer | Jonathan Gray | 2003-05-04 01:08:16 +0000 |
commit | 781564d4019f036b9b96f164fcb9c00b93aa5b97 (patch) | |
tree | de419875a5949284a97871000687a5adea816a80 | |
parent | 7a2de47ce375690d85ef327aa21ef88e052fd459 (diff) | |
download | scummvm-rg350-781564d4019f036b9b96f164fcb9c00b93aa5b97.tar.gz scummvm-rg350-781564d4019f036b9b96f164fcb9c00b93aa5b97.tar.bz2 scummvm-rg350-781564d4019f036b9b96f164fcb9c00b93aa5b97.zip |
don't segfault when starting maniac
svn-id: r7299
-rw-r--r-- | scumm/scummvm.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 2872f1b409..3ae999289d 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -2067,7 +2067,7 @@ void Scumm::launch() { else if ((_features & GF_AFTER_V7) || (_gameId == GID_SAMNMAX)) NUM_ACTORS = 30; else if (_gameId == GID_MANIAC) - NUM_ACTORS = 24; // Temporary (?) hack to get to the character selection screen + NUM_ACTORS = 23; // Temporary (?) hack to get to the character selection screen else NUM_ACTORS = 13; |