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| author | Willem Jan Palenstijn | 2006-04-16 14:14:22 +0000 | 
|---|---|---|
| committer | Willem Jan Palenstijn | 2006-04-16 14:14:22 +0000 | 
| commit | 784467abfd8e00454d1700ce2cf895bbf1f41402 (patch) | |
| tree | 3093e076670a96d7f94e5b9e5bd25515609d6312 | |
| parent | fe01f3a03f879d518f2952025aad5b724d8ad54a (diff) | |
| download | scummvm-rg350-784467abfd8e00454d1700ce2cf895bbf1f41402.tar.gz scummvm-rg350-784467abfd8e00454d1700ce2cf895bbf1f41402.tar.bz2 scummvm-rg350-784467abfd8e00454d1700ce2cf895bbf1f41402.zip  | |
changed comments into real comments
svn-id: r21945
| -rw-r--r-- | engines/scumm/plugin.cpp | 5 | 
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/scumm/plugin.cpp b/engines/scumm/plugin.cpp index a389972236..a4022cd83f 100644 --- a/engines/scumm/plugin.cpp +++ b/engines/scumm/plugin.cpp @@ -1144,7 +1144,9 @@ void detectGames(const FSList &fslist) {  				d.md5Entry = findInMD5Table(md5str);  				if (d.md5Entry) { +/*  					TODO: Exact match found, handle this +*/  				}  			}  		} @@ -1155,6 +1157,7 @@ void detectGames(const FSList &fslist) {  			continue;  		// At this point, the MD5 sum has been computed but is not known. +/*  		TODO: Look at the file (like in Engine_SCUMM_detectGames) to further  		narrow down the possibilities... For names that are unique, we don't  		have to do much more. For non-unique names, we could at least try @@ -1163,7 +1166,7 @@ void detectGames(const FSList &fslist) {  		How to determine whether a detection filename is unique? Well the only  		names which are *not* unique are 00.LFL and 000.LFL anyway! -		 +*/	  	}  }  | 
