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author | Eugene Sandulenko | 2013-12-22 01:09:17 +0200 |
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committer | Eugene Sandulenko | 2013-12-22 01:09:17 +0200 |
commit | 787868c1db40976441ddfc49211ea08f14af0fea (patch) | |
tree | e81fbe3e26c88f5dee64fd808527f334f81e477c | |
parent | 9ef756e8d7062999052d71e512a996c80c70af4c (diff) | |
download | scummvm-rg350-787868c1db40976441ddfc49211ea08f14af0fea.tar.gz scummvm-rg350-787868c1db40976441ddfc49211ea08f14af0fea.tar.bz2 scummvm-rg350-787868c1db40976441ddfc49211ea08f14af0fea.zip |
FULLPIPE: Implement scene10_updateCursor() and enable scene10
-rw-r--r-- | engines/fullpipe/scenes.cpp | 2 | ||||
-rw-r--r-- | engines/fullpipe/scenes.h | 4 | ||||
-rw-r--r-- | engines/fullpipe/scenes/scene10.cpp | 21 |
3 files changed, 27 insertions, 0 deletions
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index d820bc0d14..1ab512c31d 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -381,6 +381,7 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { insertMessageHandler(sceneHandler09, 2, 2); _updateCursorCallback = scene09_updateCursor; break; +#endif case SC_10: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_10"); @@ -393,6 +394,7 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { _updateCursorCallback = scene10_updateCursor; break; +#if 0 case SC_11: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_11"); scene->preloadMovements(sceneVar); diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h index 7db6ff1e7b..38c3fb3fb6 100644 --- a/engines/fullpipe/scenes.h +++ b/engines/fullpipe/scenes.h @@ -67,6 +67,10 @@ void scene08_setupMusic(); int sceneHandler08(ExCommand *cmd); int scene08_updateCursor(); +void scene10_initScene(Scene *sc); +int sceneHandler10(ExCommand *cmd); +int scene10_updateCursor(); + void sceneDbgMenu_initScene(Scene *sc); int sceneHandlerDbgMenu(ExCommand *cmd); diff --git a/engines/fullpipe/scenes/scene10.cpp b/engines/fullpipe/scenes/scene10.cpp index 7cb277928d..44446439f3 100644 --- a/engines/fullpipe/scenes/scene10.cpp +++ b/engines/fullpipe/scenes/scene10.cpp @@ -52,6 +52,27 @@ void scene10_initScene(Scene *sc) { } } +bool sceneHandler10_inflaterIsBlind() { + warning("STUB: sceneHandler10_inflaterIsBlind()"); + + return false; +} + +int scene10_updateCursor() { + g_fp->updateCursorCommon(); + + if (g_fp->_objectIdAtCursor == ANI_PACHKA || g_fp->_objectIdAtCursor == ANI_GUM) { + if (g_fp->_cursorId == PIC_CSR_ITN) { + if (g_vars->scene10_hasGum) + g_fp->_cursorId = (sceneHandler10_inflaterIsBlind() != 0) ? PIC_CSR_ITN_RED : PIC_CSR_ITN_GREEN; + else + g_fp->_cursorId = PIC_CSR_DEFAULT; + } + } + + return g_fp->_cursorId; +} + void sceneHandler10_clickGum() { warning("STUB: sceneHandler10_clickGum()"); } |