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author | yinsimei | 2017-06-06 09:01:46 +0200 |
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committer | Eugene Sandulenko | 2017-07-13 18:27:45 +0200 |
commit | 78cba75570115cf598a0c6c27a660f1ae0e985d6 (patch) | |
tree | fb7c0de9d508ef975ccefa0006fbc2c49985acfa | |
parent | 839e7fb4d2d51c6abd38d1cc56a2d2cbd346d710 (diff) | |
download | scummvm-rg350-78cba75570115cf598a0c6c27a660f1ae0e985d6.tar.gz scummvm-rg350-78cba75570115cf598a0c6c27a660f1ae0e985d6.tar.bz2 scummvm-rg350-78cba75570115cf598a0c6c27a660f1ae0e985d6.zip |
SLUDGE: change pixel formats to pointers and fix seg fault
-rw-r--r-- | engines/sludge/backdrop.cpp | 4 | ||||
-rw-r--r-- | engines/sludge/builtin.cpp | 7 | ||||
-rw-r--r-- | engines/sludge/hsi.cpp | 4 | ||||
-rw-r--r-- | engines/sludge/imgloader.cpp | 2 | ||||
-rw-r--r-- | engines/sludge/loadsave.cpp | 2 | ||||
-rw-r--r-- | engines/sludge/sludge.cpp | 22 | ||||
-rw-r--r-- | engines/sludge/sludge.h | 8 | ||||
-rw-r--r-- | engines/sludge/sprites.cpp | 6 |
8 files changed, 33 insertions, 22 deletions
diff --git a/engines/sludge/backdrop.cpp b/engines/sludge/backdrop.cpp index 42b1c99a52..850a23d1ef 100644 --- a/engines/sludge/backdrop.cpp +++ b/engines/sludge/backdrop.cpp @@ -69,7 +69,9 @@ int cameraPX = 0, cameraPY = 0; unsigned int sceneWidth, sceneHeight; int lightMapNumber; -unsigned int currentBlankColour = g_sludge->getOrigPixelFormat().RGBToColor(0, 0, 0); +#if 0 +unsigned int currentBlankColour = g_sludge->getOrigPixelFormat()->RGBToColor(0, 0, 0); +#endif extern int cameraX, cameraY; extern float cameraZoom; diff --git a/engines/sludge/builtin.cpp b/engines/sludge/builtin.cpp index 131a90351e..3ac316d0c0 100644 --- a/engines/sludge/builtin.cpp +++ b/engines/sludge/builtin.cpp @@ -91,7 +91,9 @@ extern unsigned char brightnessLevel; extern unsigned char fadeMode; extern unsigned short saveEncoding; extern frozenStuffStruct *frozenStuff; +#if 0 extern unsigned int currentBlankColour; +#endif extern unsigned int languageID; extern unsigned char currentBurnR, currentBurnG, currentBurnB; @@ -848,8 +850,9 @@ builtIn(setBlankColour) { if (!getRGBParams(red, green, blue, fun)) return BR_ERROR; - - currentBlankColour = g_sludge->getOrigPixelFormat().RGBToColor(red & 255, green & 255, blue & 255); +#if 0 + currentBlankColour = g_sludge->getOrigPixelFormat()->RGBToColor(red & 255, green & 255, blue & 255); +#endif setVariable(fun->reg, SVT_INT, 1); return BR_CONTINUE; } diff --git a/engines/sludge/hsi.cpp b/engines/sludge/hsi.cpp index 3ccdc148e4..6bb333f651 100644 --- a/engines/sludge/hsi.cpp +++ b/engines/sludge/hsi.cpp @@ -55,7 +55,7 @@ bool HSIDecoder::loadStream(Common::SeekableReadStream &stream) { debug(kSludgeDebugGraphics, "picHeight : %i", height); _surface = new Graphics::Surface(); - _surface->create(width, height, g_sludge->getScreenPixelFormat()); + _surface->create(width, height, *g_sludge->getScreenPixelFormat()); for (uint16 y = 0; y < height; y++) { uint16 x = 0; while (x < width) { @@ -75,7 +75,7 @@ bool HSIDecoder::loadStream(Common::SeekableReadStream &stream) { target[3] = (byte)0; } else { target[0] = (byte)255; - g_sludge->getOrigPixelFormat().colorToRGB(c, target[3], target[2], target[1]); + g_sludge->getOrigPixelFormat()->colorToRGB(c, target[3], target[2], target[1]); } x++; } diff --git a/engines/sludge/imgloader.cpp b/engines/sludge/imgloader.cpp index eef18ee742..bfac7fa5da 100644 --- a/engines/sludge/imgloader.cpp +++ b/engines/sludge/imgloader.cpp @@ -49,7 +49,7 @@ bool ImgLoader::loadPNGImage(Common::SeekableReadStream *stream, Graphics::Surfa if (!png.loadStream(*stream)) return false; const Graphics::Surface *sourceSurface = png.getSurface(); - Graphics::Surface *pngSurface = sourceSurface->convertTo(g_sludge->getScreenPixelFormat(), png.getPalette()); + Graphics::Surface *pngSurface = sourceSurface->convertTo(*g_sludge->getScreenPixelFormat(), png.getPalette()); dest->copyFrom(*pngSurface); pngSurface->free(); delete pngSurface; diff --git a/engines/sludge/loadsave.cpp b/engines/sludge/loadsave.cpp index db6afb1f83..fb668b5b8b 100644 --- a/engines/sludge/loadsave.cpp +++ b/engines/sludge/loadsave.cpp @@ -74,7 +74,9 @@ extern bool captureAllKeys; extern bool allowAnyFilename; extern unsigned short saveEncoding; // in savedata.cpp extern unsigned char currentBurnR, currentBurnG, currentBurnB; +#if 0 extern unsigned int currentBlankColour; // in backdrop.cpp +#endif extern parallaxLayer *parallaxStuff; // " extern int lightMapMode; // " extern int languageNum; diff --git a/engines/sludge/sludge.cpp b/engines/sludge/sludge.cpp index 90bdd454ef..c4e3083466 100644 --- a/engines/sludge/sludge.cpp +++ b/engines/sludge/sludge.cpp @@ -34,12 +34,8 @@ namespace Sludge { SludgeEngine *g_sludge; -Graphics::PixelFormat SludgeEngine::getScreenPixelFormat() const { return _pixelFormat; } -Graphics::PixelFormat SludgeEngine::getOrigPixelFormat() const { - return Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0); - //return _origFormat; - // TODO: get segmentation fault when returning _origFormat -} +Graphics::PixelFormat *SludgeEngine::getScreenPixelFormat() const { return _pixelFormat; } +Graphics::PixelFormat *SludgeEngine::getOrigPixelFormat() const { return _origFormat; } SludgeEngine::SludgeEngine(OSystem *syst, const SludgeGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc), _console(nullptr) { @@ -62,12 +58,20 @@ SludgeEngine::~SludgeEngine() { // Dispose resources delete _rnd; + _rnd = nullptr; // Remove debug levels DebugMan.clearAllDebugChannels(); // Dispose console delete _console; + _console = nullptr; + + // Dispose pixel formats + delete _origFormat; + _origFormat = nullptr; + delete _pixelFormat; + _pixelFormat = nullptr; } Common::Error SludgeEngine::run() { @@ -75,9 +79,9 @@ Common::Error SludgeEngine::run() { g_sludge = this; // init graphics - _origFormat = Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0); - _pixelFormat = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0); - initGraphics(640, 480, false, &_pixelFormat); + _origFormat = new Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0); + _pixelFormat = new Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0); + initGraphics(640, 480, false, _pixelFormat); // create console _console = new SludgeConsole(this); diff --git a/engines/sludge/sludge.h b/engines/sludge/sludge.h index 5fe09c3b74..5ec197f915 100644 --- a/engines/sludge/sludge.h +++ b/engines/sludge/sludge.h @@ -60,8 +60,8 @@ public: const char *getGameId() const; uint32 getFeatures() const; Common::Language getLanguage() const; - Graphics::PixelFormat getScreenPixelFormat() const; - Graphics::PixelFormat getOrigPixelFormat() const; + Graphics::PixelFormat *getScreenPixelFormat() const; + Graphics::PixelFormat *getOrigPixelFormat() const; const char *getGameFile() const; @@ -70,8 +70,8 @@ public: private: SludgeConsole *_console; Common::RandomSource *_rnd; - Graphics::PixelFormat _pixelFormat; - Graphics::PixelFormat _origFormat; + Graphics::PixelFormat *_pixelFormat; + Graphics::PixelFormat *_origFormat; }; } // End of namespace Sludge diff --git a/engines/sludge/sprites.cpp b/engines/sludge/sprites.cpp index 3ea82c8ab6..dbbf74cb5c 100644 --- a/engines/sludge/sprites.cpp +++ b/engines/sludge/sprites.cpp @@ -181,9 +181,9 @@ bool loadSpriteBank(int fileNum, spriteBank &loadhere, bool isFont) { } // init data - loadhere.sprites[i].surface.create(picwidth, picheight, g_sludge->getScreenPixelFormat()); + loadhere.sprites[i].surface.create(picwidth, picheight, *g_sludge->getScreenPixelFormat()); if (isFont) { - loadhere.sprites[i].burnSurface.create(picwidth, picheight, g_sludge->getScreenPixelFormat()); + loadhere.sprites[i].burnSurface.create(picwidth, picheight, *g_sludge->getScreenPixelFormat()); } data = (byte *)new byte[picwidth * (picheight + 1)]; if (!checkNew(data)) return false; @@ -231,7 +231,7 @@ bool loadSpriteBank(int fileNum, spriteBank &loadhere, bool isFont) { loadhere.myPalette.g[i + startIndex] = (byte)bigDataFile->readByte(); loadhere.myPalette.b[i + startIndex] = (byte)bigDataFile->readByte(); loadhere.myPalette.pal[i + startIndex] = - (uint16)g_sludge->getOrigPixelFormat().RGBToColor( + (uint16)g_sludge->getOrigPixelFormat()->RGBToColor( loadhere.myPalette.r[i + startIndex], loadhere.myPalette.g[i + startIndex], loadhere.myPalette.b[i + startIndex]); |