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authorJoseph-Eugene Winzer2018-03-05 23:31:51 +0100
committerJoseph-Eugene Winzer2018-03-11 23:25:00 +0100
commit78e4a162ab70e76c43c7875771be8365e51711ee (patch)
tree2c1b1df33735a656ca9300de833788171992a651
parent53af82785e934f8fd6446b6f69f1fa914ac153f3 (diff)
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SUPERNOVA: Removes unused function
-rw-r--r--engines/supernova/state.cpp3
-rw-r--r--engines/supernova/state.h1
2 files changed, 0 insertions, 4 deletions
diff --git a/engines/supernova/state.cpp b/engines/supernova/state.cpp
index 798bfe1f13..e41edbf1d5 100644
--- a/engines/supernova/state.cpp
+++ b/engines/supernova/state.cpp
@@ -1288,9 +1288,6 @@ void GameManager::searchStartEvent() {
_state._corridorSearch = true;
}
-void GameManager::outro() {
-}
-
void GameManager::great(uint number) {
if (number && (_state._greatFlag & (1 << number)))
return;
diff --git a/engines/supernova/state.h b/engines/supernova/state.h
index e361cb7057..ab21842296 100644
--- a/engines/supernova/state.h
+++ b/engines/supernova/state.h
@@ -234,7 +234,6 @@ public:
void guardWalkEvent();
void taxiEvent();
void searchStartEvent();
- void outro();
void guardShot();
void guard3Shot();
void alarm();